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|version=2006 | |version=2006 | ||
|license=Mixed | |license=Mixed | ||
|download= | |download=https://dlhb.gamebrew.org/dshomebrew2/avivideoconverter.7z?k33p0fil35 Converter & Demo | ||
|website=http://www.palib.info/wiki/doku.php?id=day11 | |website=http://www.palib.info/wiki/doku.php?id=day11 | ||
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viDeoconverterS is a converter that allows you to apply AVI videos in your NDS homebrew using PALib. | viDeoconverterS is a converter that allows you to apply AVI videos in your NDS homebrew using PALib. | ||
It was | It was a contest entry to the NEO Spring Coding Compo 2006 (NDS Apps). | ||
==User guide== | ==User guide== | ||
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* NeoFlash - https://www.neoflash.com/forum/index.php?topic=1561.0 | * NeoFlash - https://www.neoflash.com/forum/index.php?topic=1561.0 | ||
[[Category:PC utilities for DS]] | [[Category:PC utilities for DS]] | ||
[[Category:NEO Spring Coding Compo 2006]] |
Latest revision as of 04:13, 16 August 2024
AVI converter | |
---|---|
General | |
Author | Delfare |
Type | File Operation |
Version | 2006 |
License | Mixed |
Last Updated | 2006/03/09 |
Links | |
Converter & Demo Download | |
Website | |
This application has been obsoleted by one or more applications that serve the same purpose, but are more stable or maintained. |
viDeoconverterS is a converter that allows you to apply AVI videos in your NDS homebrew using PALib.
It was a contest entry to the NEO Spring Coding Compo 2006 (NDS Apps).
User guide
How to use:
- Modify the file convert.bat: modify Data/chevalier by the name of your .avi file.
- The parameter: -f is the fps (16 is good), -x and -y are the sizes of the video (256*192 is the size of your screen), -c is the compressage (GOOD, AVERAGE or BAD).
- You obtain one .h file and 1 or more .vid files.
- Put your .vid files and your .h file.
- Do build.bat and GBFSinclude.bat. and you will obtain your file.
Using the videos in a homebrew:
- Use PA_InitGBFS(); and use PA_LoadMultiVidGBFS(s8 idfile); with the id of the .h file.
- You must to be in 16 bit mode to use the video: PA_Init16bitBg(1, 3); or PA_Init16bitBg(0, 3);
Screenshots