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|title=Tappy Plane | |title=Tappy Plane | ||
|image=Tappyplane3ds2.png | |image=Tappyplane3ds2.png | ||
|description= | |description=Port of Flappy Bird for 3DS, but with a colorful plane. | ||
|author=Stephen Gowen (sgowen) | |author=Stephen Gowen (sgowen) | ||
|lastupdated=2015/09/01 | |lastupdated=2015/09/01 | ||
|type=Arcade | |type=Arcade Games | ||
|version=1.0 | |version=1.0 | ||
|license=Mixed | |license=Mixed | ||
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==External links== | ==External links== | ||
* GitHub - https://github.com/sgowindie/tappy-plane | * GitHub - https://github.com/sgowindie/tappy-plane | ||
Latest revision as of 14:55, 6 July 2024
Tappy Plane | |
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General | |
Author | Stephen Gowen (sgowen) |
Type | Arcade Games |
Version | 1.0 |
License | Mixed |
Last Updated | 2015/09/01 |
Links | |
Download | |
Website | |
Source | |
Tappy Plane is a Flappy Bird clone for the Nintendo 3DS. It is a side-scrolling mobile game originally developed by Vietnamese video game artist and programmer Dong Nguyen, under his game development company dotGears.
This project serves as an template for those wanting to develop cross-platform games for mobile without relying on cross-platform frameworks. It uses precompiler directives to intuitively switch between OpenGL ES and Direct3D rendering. Roughly 90% of the game is written in C++. The other 10% of the game is a reusable wrapper layer written in Java for Android, Objective-C for iOS, and C# for Windows Phone 8.
Installation
To install, copy the folder containing .3dsx and .smdh to the 3ds folder on your SD card, then run it with the Homebrew Launcher.
Build instructions are available in the readme file.
User guide
Control a colorful plane that attempts to fly through a cave without crashing into obstacles.
Screenshots
Credits
Thanks goes to http://kenney.nl for this set of free graphics.