Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

DSMZX: Difference between revisions

From GameBrew
No edit summary
m (Text replacement - "|download=https://dlhb.gamebrew.org/dshomebrew2/↵" to "|download=https://dlhb.gamebrew.org/dshomebrew2/")
 
(14 intermediate revisions by the same user not shown)
Line 2: Line 2:
|title=DSMZX
|title=DSMZX
|image=dsmzx.png
|image=dsmzx.png
|description=Port of MegaZeux.
|description=Emulator/interpreter of MegaZeux.
|author=kvance
|author=Kevin Vance (kvance)
|lastupdated=2009/10/18
|lastupdated=2009/10/18
|type=Computer
|type=Computer
|version=2009
|version=2009
|license=GPL v2+
|license=GPL v2+
|download=https://dlhb.gamebrew.org/dshomebrew/dsmzx.7z
|download=https://dlhb.gamebrew.org/dshomebrew2/dsmzx.7z
|website=http://kvance.com/dsmzx
|website=https://www.kvance.com/dsmzx
|source=https://dlhb.gamebrew.org/dshomebrew/dsmzx.7z
|source=https://dlhb.gamebrew.org/dshomebrew2/dsmzx.7z
}}
}}
DSMZX is a port of MegaZeux to the Nintendo DS. It is a game creation system (GCS) inspired by Tim Sweeney/Epic Megagames' classic shareware game ZZT, created in late 1994.
DSMZX is a port of MegaZeux to the Nintendo DS. It is a game creation system (GCS) inspired by Tim Sweeney/Epic Megagames' classic shareware game ZZT, created in late 1994.
Line 21: Line 21:
[[DLDI|DLDI]] patch .nds file and  copy it with files in /games/megazeux/ to the root directory of the card.
[[DLDI|DLDI]] patch .nds file and  copy it with files in /games/megazeux/ to the root directory of the card.


'''Notes from developer:'''  
'''Note:''' Because of the small amount of main memory on the DS, a SLOT-2 device with extra memory (e.g. SuperCard) is recommended. Without it, large game worlds will run out of memory.
 
Because of the small amount of main memory on the DS, a SLOT-2 device with extra memory (e.g. SuperCard) is recommended. Without it, large game worlds will run out of memory.


==User guide==
==User guide==
Line 54: Line 52:


==External links==
==External links==
* Author's website - http://kvance.com/dsmzx
* Author's website - https://www.kvance.com/dsmzx
 
[[Category:DS homebrew games]]
[[Category:Homebrew game engines on DS]]
[[Category:DS homebrew emulators]]
[[Category:Homebrew computer emulators on DS]]

Latest revision as of 04:48, 16 August 2024

DSMZX
Dsmzx.png
General
AuthorKevin Vance (kvance)
TypeComputer
Version2009
LicenseGPL v2+
Last Updated2009/10/18
Links
Download
Website
Source

DSMZX is a port of MegaZeux to the Nintendo DS. It is a game creation system (GCS) inspired by Tim Sweeney/Epic Megagames' classic shareware game ZZT, created in late 1994.

DSMZX currently builds against devkitARM-r26, libnds-1.3.8, and libfat-1.0.4. The libnds keyboard graphic has been replaced with this fixed version with better transparency.

Installation

Download and extract file.

DLDI patch .nds file and copy it with files in /games/megazeux/ to the root directory of the card.

Note: Because of the small amount of main memory on the DS, a SLOT-2 device with extra memory (e.g. SuperCard) is recommended. Without it, large game worlds will run out of memory.

User guide

Once the game loads, the top screen shows a zoomed-in portion of the screen, and the bottom screen shows the entire screen scaled to fit.

Controls

Stylus - Mouse clicks, Pan around top screen

D-Pad - Movement (arrow keys)

A+D-Pad - Shoot in this direction

B - Enter

X - Save game

Y - Load game

Start - P (i.e. P to Play in the title screen)

Select - Escape

L - Tab

R - Toggle keyboard

Changelog

Version 2.1-svnr1454 2009/10/18

  • Update: Build 2.1 adds fixes for EZFlash hardware.

External links

Advertising: