Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Super Smash Bros Tactics: Difference between revisions

From GameBrew
No edit summary
No edit summary
 
(24 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{Infobox homebrew
{{Infobox DS Homebrews
| title       = Super Smash Bros Tatics
|title=Super Smash Bros Tactics
| image       = [[File:Supersmashbrostacticsds.png]]
|image=ssbtactics.png
| type       = Action
|description=Turn-based approaches fighting game.
| version     = 2 Beta
|author=Ali banana
| licence    = Mixed
|lastupdated=2006/06/05
| author      = Ali banana
|type=Action
| website     = http://www.playeradvance.org/forum/showthread.php?t=2911
|version=2 Beta
| download    = Media:Supersmashbrotaticsds.rar
|license=Mixed
| source      =
|download=https://dlhb.gamebrew.org/dshomebrew2/supersmashbrostactics.rar
}}
|website=http://www.playeradvance.org/forum/showthread.php?t=2911
 
}}
This is a turn-based approaches fighting game from Super Smash Bros. There are 2 available characters: link and samus, but the others should follow. Only a fight against "artificial intelligence" is possible.
This is a DS hombrew turn-based approaches fighting game based on Super Smash Bros. There are 2 available characters: Link and Samus. Only a fight against AI (artificial intelligence) is possible in this version.


==User guide==
==User guide==
Once we have chosen the characters, the homebrew stage randomly select between: Hyrule Temple, Engine Room Metroid and Kirby Forest.
Once you have chosen the characters, the homebrew stage randomly select between: Hyrule Temple, Engine Room Metroid and Kirby Forest.
 
There are two possible positions on the field: attack or defense (right buttons), this will influence the damage to the enemy but also those received.
 
Two attacks available (buttons 1 and 2), plus a "life up" 'button "heart"). Scores are not optimized for the moment but it is running.
 
'''Attack (ATT):'''
:Our attacks take away more life (LIFE) and defense (DEF) but the enemy will do more damage.


'''Defense (DEF):'''
===Actions===
:Our attacks do less damage in terms of life (LIFE) and defense (DEF) but in return the enemy will do less damage.
There are two possible positions on the ground: Attack or Defense (Right buttons), this will influence the damage inflicted on the enemy but also those received.
* Attack (ATT) - Inflict more damages to opponent's life (LIFE), at the same time the enemy will do more damage to your character.
* Defense (DEF) - Your attacks do less damage to opponent in terms of life (LIFE) but you also receives less damage.


In our action bar can choose between 1, 2 and Heart:
In the action bar you can choose between 1, 2 and Heart. Scores are not optimized for the moment but things are running:
:'''Melee (1):''' Power (POW) we subtract 10%.
* Melee (1) - Power (POW) -10%.
:'''Distance (2):''' Power (POW) we subtract 15%.
* Distance (2) - Power (POW) -15%.
:'''Heart:''' Life We will restore 20%, 40% power, 40% Defense.
* Heart - Life +20% , Power +40%, Defense +40%.


[[File:Supersmashbrostacticsds2.JPG]]
===Stats===
When you are in defense position (DEF) and enemy in defense position (DEF):
* Melee - Life -10% and Defense -10%.
* Distance - Life -20% and Defense -15%.


Player position defense and enemy in defense position:
When you are in defense position (DEF) and enemy in attack position (ATT):
:Melee: -10% life and -10% defense.
* Melee - Life -15% and Defense -10%.
:Distance: -20% life and -15% defense.
* Distance - Life -25% and Defense -15%.


Player position defense and enemy in attack position:
When you are in attack position (ATT) and the enemy in defense position (DEF):
:Melee: -15% life and -10% defense.
* Melee - Life -10% and Defense -10%.
:Distance: -25% life and -15% defense.
* Distance - Life -20% and Defense -15%.


Player position attack and the enemy in defense position:
When you are in attack position (ATT) and enemy in attack position (ATT):
:Melee: -10% life and -10% defense.
* Melee - Life -15% and Defense -10%.
:Distance: -20% life and -15% defense.
* Distance - Life -35% and Defense -15%.
 
Player position attack and enemy in attack position:
:Melee: -15% life and -10% defense.
:Distance: -35% life and -15% defense.


==Controls==
==Controls==
Stylus - full Control of homebrew
Operate with Stylus.


==Screenshots==
https://dlhb.gamebrew.org/dshomebrew/ssbtactics2.png
https://dlhb.gamebrew.org/dshomebrew/ssbtactics3.png
<!--BEGIN Online Emulator Section-->
==Online emulator==
{{EmulatorJS Main
|width=515px
|height=384px
|EJS_backgroundImage=https://www.gamebrew.org/images/4/40/Ssbtactics.png
|EJS_core=desmume2015
|EJS_gameName=Super Smash Bros Tactics
|EJS_gameUrl=https://dlhb.gamebrew.org/onlineemulators/nds/ssbtactics.7z
}}
{{DS Control Settings}}
<!--END Online Emulator Section-->
==Compatibility==
==Compatibility==
Tested on: FlashCard M3DS Real with firmware 4.8
Tested on:  
:FlashCard SuperCardDSONEi with firmware 3.0  
 
:FlashCard TTDS / DSTT with 1.17 firmware
M3DS Real (firmware 4.8) <br>
SuperCard DSONEi (firmware 3.0) <br>
TTDS/DSTT (firmware 1.17) <br>


==Changelog==
==Changelog==
'''Version 2 Beta'''
'''Version 2 Beta'''
*Added kirby
* Addition of kirby.
*System of choice of characters
* System for choosing characters.
*File Credit included in the zip
* Credits file included in the zip.


[[Category:Homebrew applications]]
==External links==
* PlayerAdvance.org - http://www.playeradvance.org/forum/showthread.php?t=2911

Latest revision as of 06:18, 21 August 2024

Super Smash Bros Tactics
Ssbtactics.png
General
AuthorAli banana
TypeAction
Version2 Beta
LicenseMixed
Last Updated2006/06/05
Links
Download
Website

This is a DS hombrew turn-based approaches fighting game based on Super Smash Bros. There are 2 available characters: Link and Samus. Only a fight against AI (artificial intelligence) is possible in this version.

User guide

Once you have chosen the characters, the homebrew stage randomly select between: Hyrule Temple, Engine Room Metroid and Kirby Forest.

Actions

There are two possible positions on the ground: Attack or Defense (Right buttons), this will influence the damage inflicted on the enemy but also those received.

  • Attack (ATT) - Inflict more damages to opponent's life (LIFE), at the same time the enemy will do more damage to your character.
  • Defense (DEF) - Your attacks do less damage to opponent in terms of life (LIFE) but you also receives less damage.

In the action bar you can choose between 1, 2 and Heart. Scores are not optimized for the moment but things are running:

  • Melee (1) - Power (POW) -10%.
  • Distance (2) - Power (POW) -15%.
  • Heart - Life +20% , Power +40%, Defense +40%.

Stats

When you are in defense position (DEF) and enemy in defense position (DEF):

  • Melee - Life -10% and Defense -10%.
  • Distance - Life -20% and Defense -15%.

When you are in defense position (DEF) and enemy in attack position (ATT):

  • Melee - Life -15% and Defense -10%.
  • Distance - Life -25% and Defense -15%.

When you are in attack position (ATT) and the enemy in defense position (DEF):

  • Melee - Life -10% and Defense -10%.
  • Distance - Life -20% and Defense -15%.

When you are in attack position (ATT) and enemy in attack position (ATT):

  • Melee - Life -15% and Defense -10%.
  • Distance - Life -35% and Defense -15%.

Controls

Operate with Stylus.

Screenshots

ssbtactics2.png ssbtactics3.png

Online emulator

Can use gamepad or customise in the control settings.
Nintendo DS Keyboard
C-a.png Kb-z.png
C-b.png Kb-x.png
C-x.png Kb-a.png
C-y.png Kb-s.png
C-start.png Kb-enter.png
C-select.png Kb-v.png
C-l.png Kb-q.png
C-r.png Kb-e.png
C-pad.png Kb-dpad.png

Compatibility

Tested on:

M3DS Real (firmware 4.8)
SuperCard DSONEi (firmware 3.0)
TTDS/DSTT (firmware 1.17)

Changelog

Version 2 Beta

  • Addition of kirby.
  • System for choosing characters.
  • Credits file included in the zip.

External links

Advertising: