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|title=TTR: Table Top Rally | |title=TTR: Table Top Rally | ||
|image=Ttrtabletoprallypsp.png | |image=Ttrtabletoprallypsp.png | ||
|description=Fully | |description=Fully fledged, in depth side-scrolling dodge-the-car style game. | ||
|author=Freshmilk | |author=Freshmilk | ||
|lastupdated=2007/03/10 | |lastupdated=2007/03/10 | ||
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|version=1.1 | |version=1.1 | ||
|license=Mixed | |license=Mixed | ||
|download=https://dlhb.gamebrew.org/psphomebrew/ | |download=https://dlhb.gamebrew.org/psphomebrew/ttr_v1.1.rar | ||
|website=https://www. | |website=https://www.neoflash.com/forum/index.php?topic=3953.0 | ||
}} | }} | ||
TTR: Table Top Rally is a fully fleged, in depth side-scrolling dodge the car style game, plus 1. | TTR: Table Top Rally is a fully fleged, in depth side-scrolling dodge the car style game, plus 1. | ||
It was | It was showcased in the NEO Spring Coding Compo 2007 (PSP Game). | ||
==User guide== | ==User guide== | ||
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* NeoFlash - https://www.neoflash.com/forum/index.php?topic=3953.0 | * NeoFlash - https://www.neoflash.com/forum/index.php?topic=3953.0 | ||
[[Category:PSP | |||
[[Category: | [[Category:Lua games on PSP]] | ||
[[Category:NEO Spring Coding Compo 2007]] |
Latest revision as of 02:47, 24 October 2024
TTR: Table Top Rally | |
---|---|
General | |
Author | Freshmilk |
Type | Racing |
Version | 1.1 |
License | Mixed |
Last Updated | 2007/03/10 |
Links | |
Download | |
Website | |
TTR: Table Top Rally is a fully fleged, in depth side-scrolling dodge the car style game, plus 1.
It was showcased in the NEO Spring Coding Compo 2007 (PSP Game).
User guide
In TTR, you can choose any car from aerodynamic jet powered cars to the new mini, and race anywhere you like.
Each car has all it's individual stats, but then again, what happens if your favourite car doesn't have good attrbutes? These can also be turned off, to prevent any one stat from ruining your otherwise perfect gameplay.
This game has been designed around the user's need, so you can race any way you like. TTR: the next generation of 2D Racers.
Known issues
Please note, that the glitch as it may seem after your first race, will be consequence of the game saving your highscore, and won't happen again unless you beat your highscore. This has been implemented, should any contests be based around the game in future.
Changelog
v1.1
- New Terrain Selection (Side Scrolling).
- 7 New Terrains.
- Tyre stat can be turned off, every car will handle at an average rate.
- Weight stat can be turned off, every car will be the same speed, travelling at a 3 star rate.
- Health can be turned off, so that it goes back to the old one-hit kill method.
- PSP Info (Handy Feature to know your Battery Percentage, ect.).
- Statisic options have been renamed to Highscore Options, to avoid confusion with Stat options.
- Highscore options/Statistic now has a menu.
- Current Car is now shown in the option menu to avoid confusion.
- Intersection Collision finished, shouldn't need any more work. EVER.
- Cheating detection has been improved.
- USB glitch fixed (causing a crash if clicked twice).
- 1st time error glitch fixed (the error you get 1st time you boot).
- Screenshot errors fixed (the numbering difficulties).
- Option menu crash error fixed (image loading bug).
- Analog controls can now be switched off, so that those of you with broken analogs can still race.
- Fixed to no dieing bug whilst racing in the zonda.
- Fixed the intersection enemy direction changing bug.
- Attempted, but not finished, some slide transitions in the menus.
- Now works with ALL Custom Firmwares, 1.50, and 2.xx.
Credits
GFX artist, Gr34t3st from the QJ forums.