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Steam Ponk: Difference between revisions

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{{Infobox homebrew
{{Infobox DS Homebrews
| title       = Steam Ponk
|title=Steam Ponk
| image       = [[File:Steamponkds.gif]]
|image=steamponk.png
| type       = Arcade
|description=Pong game with obstacles and animations.
| version     = 2.1
|author=Invisible Team Ninja Squid
| licence    = Mixed
|lastupdated=2009/06/11
| author      = Invisible Team Ninja Squid
|type=Arcade Games
| website     = http://www.tojam.ca/games_2009/steam_ponk.asp
|version=2.1
| download    = Media:Steamponkds.rar
|license=Mixed
| source      =
|download=https://dlhb.gamebrew.org/dshomebrew2/steamponk.rar
}}
|website=http://www.tojam.ca/games_2009/steam_ponk.asp
}}
Steam Ponk is a 2 players pong game for the NDS. The homebrew takes 60 hours to develop and was made in C/C++, with minimal libraries (nds lib and PAlib).


Steam Ponk is a pong game designed for 2 players both holding a Nintendo DS, controlling paddles on each side. Clouds and obstacles periodically scroll in from the dual screen.
The game was part of the Toronto Game Jam 2009.


It takes 60 hours to develop and was made in C/C++, with minimal libraries (nds lib & PAlib).
==Installation==
Download and extract file.


==Installation==
Copy it to the root directory of the card.
#Download and extract file
#Copy it to the root directory of the card


==User guide==
==User guide==
Pong so fresh, it'll spoil in the fridge. Designed for 2 players both holding a Nintendo DS, controlling paddles on each side. You can get a taste from the PC, but you need to copy this to your DS for the full experience.
Clouds and obstacles periodically scroll in from the dual screen, making it more than a hood ornament.
Keep a good lookout as the ball will start to move quickly at the beginning of the game. Right at the start will see that the terrain changes.  
Keep a good lookout as the ball will start to move quickly at the beginning of the game. Right at the start will see that the terrain changes.  


Depending on the land which the ball would change speed, if it is in the water, the speed is slower. If it goes to ground, the speed increases.
Depending on the land which the ball would change speed, if it is in the water, the speed is slower. If it goes to ground, the speed increases.


Beware of buildings, and the ball will bounce off them, with the clouds, which will greatly hinder vision, and floating enemies that attack you and make "paddle" smaller, making it harder to hit the ball.
Beware of buildings, and the ball will bounce off them, with the clouds, which will greatly hinder vision, and floating enemies that attack you and make paddle smaller, making it harder to hit the ball.
 
[[File:Steamponkds2.gif]]


==Controls==
==Controls==
Up and Down - movement for player 1
Up/Down - Player 1


X and B - movement for player 2
X/B - Player 2


==Screenshots==
https://dlhb.gamebrew.org/dshomebrew/steamponk2.png
https://dlhb.gamebrew.org/dshomebrew/steamponk3.png
<!--BEGIN Online Emulator Section-->
==Online emulator==
{{EmulatorJS Main
|width=515px
|height=384px
|EJS_backgroundImage=https://www.gamebrew.org/images/7/74/Steamponk.png
|EJS_core=desmume2015
|EJS_gameName=Steam Ponk
|EJS_gameUrl=https://dlhb.gamebrew.org/onlineemulators/nds/steamponk.7z
}}
{{DS Control Settings}}
<!--END Online Emulator Section-->
==Compatibility==
==Compatibility==
Tested on: FlashCard DSTT / TTDS with Firmware 1.17
Tested on DSTT/TTDS (firmware 1.17).
 
Best played on a Nintendo DS.


==Changelog==
==Changelog==
'''v2.1 June 11, 2009'''
'''v2.1 2009/06/11'''
*Improved graphics.  
* Improved graphics.  
*More obstacles.  
* More obstacles.  
*Nasty bug fixed.
* Nasty bug fixed.


'''v2.0''' 
'''v2.0''' 
*Added title screen.
* Added title screen.
*Better collision, better rebounds, more enemies and variety
* Better collision, better rebounds, more enemies and variety.
*Possibly even better looking.
* Possibly even better looking.


'''v1.0'''  
'''v1.0'''  
*Released Original TOJam Version  
* Released Original TOJam Version.


==Credits==
==Credits==
Team Invisible Ninja Squid (Squid Team):
Team Invisible Ninja Squid (Squid Team):
:Programmer, Designer: Gillian Laidlaw  
* Programmer, Designer - Gillian Laidlaw.
:Artist, Designer: Miguel Sternberg  
* Artist, Designer - Miguel Sternberg.
:Artist, Level Designer: Parrish Ziganian  
* Artist, Level Designer - Parrish Ziganian.
:Artist: Andrew Brykcznski  
* Artist - Andrew Brykcznski.


[[Category:Homebrew applications]]
==External links==
* TOJam - http://www.tojam.ca/games_2009/steam_ponk.asp

Latest revision as of 04:38, 9 September 2024

Steam Ponk
Steamponk.png
General
AuthorInvisible Team Ninja Squid
TypeArcade Games
Version2.1
LicenseMixed
Last Updated2009/06/11
Links
Download
Website

Steam Ponk is a 2 players pong game for the NDS. The homebrew takes 60 hours to develop and was made in C/C++, with minimal libraries (nds lib and PAlib).

The game was part of the Toronto Game Jam 2009.

Installation

Download and extract file.

Copy it to the root directory of the card.

User guide

Pong so fresh, it'll spoil in the fridge. Designed for 2 players both holding a Nintendo DS, controlling paddles on each side. You can get a taste from the PC, but you need to copy this to your DS for the full experience.

Clouds and obstacles periodically scroll in from the dual screen, making it more than a hood ornament.

Keep a good lookout as the ball will start to move quickly at the beginning of the game. Right at the start will see that the terrain changes.

Depending on the land which the ball would change speed, if it is in the water, the speed is slower. If it goes to ground, the speed increases.

Beware of buildings, and the ball will bounce off them, with the clouds, which will greatly hinder vision, and floating enemies that attack you and make paddle smaller, making it harder to hit the ball.

Controls

Up/Down - Player 1

X/B - Player 2

Screenshots

steamponk2.png steamponk3.png

Online emulator

Can use gamepad or customise in the control settings.
Nintendo DS Keyboard
C-a.png Kb-z.png
C-b.png Kb-x.png
C-x.png Kb-a.png
C-y.png Kb-s.png
C-start.png Kb-enter.png
C-select.png Kb-v.png
C-l.png Kb-q.png
C-r.png Kb-e.png
C-pad.png Kb-dpad.png

Compatibility

Tested on DSTT/TTDS (firmware 1.17).

Best played on a Nintendo DS.

Changelog

v2.1 2009/06/11

  • Improved graphics.
  • More obstacles.
  • Nasty bug fixed.

v2.0

  • Added title screen.
  • Better collision, better rebounds, more enemies and variety.
  • Possibly even better looking.

v1.0

  • Released Original TOJam Version.

Credits

Team Invisible Ninja Squid (Squid Team):

  • Programmer, Designer - Gillian Laidlaw.
  • Artist, Designer - Miguel Sternberg.
  • Artist, Level Designer - Parrish Ziganian.
  • Artist - Andrew Brykcznski.

External links

Advertising: