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{{Infobox XBOX Homebrews
{{Infobox XBOX Homebrews
| title       = xBermuda  
|title=xBermuda
| image       = https://www.gamebrew.org/images/xboxhomebrew/XBermuda%200.1.4.png|250px
|image=xbermuda2.png
| type       = Platform
|description=Port of Bermuda Syndrome interpreter by Gregory Montoir.
| version     = v1.0
|author=A600
| license     = Mixed
|lastupdated=2011/04/05
| author      = A600
|type=Platform
| website    =  
|version=0.1.4
| download   = https://www.gamebrew.org/images/xboxhomebrew/XBermuda%200.1.4.rar
|license=Mixed
| source     = https://www.gamebrew.org/images/xboxhomebrew/XBermuda%200.1.4.rar
|format=XBE
|download=https://dlhb.gamebrew.org/xboxhomebrews/xbermuda.rar
|website=https://forums.xboxscene.org/
|source=https://dlhb.gamebrew.org/xboxhomebrews/xbermuda.rar
}}
}}
<youtube>vhq4BrcZS90</youtube>
xBermuda is a port for the Xbox1 of the Bermuda Syndrome interpreter done by Gregory Montoir.<ref>[http://cyxdown.free.fr/bs/ Bermuda Syndrome Engine Reimplementation.] Accessed 2018-02-19.</ref>


xBermuda 0.1.4 ported by A600
'''Note:''' The game contains partial nudity and mild violence.


This is a port for the Xbox1 of the Bermuda Syndrome interpreter done by Gregory Montoir
==Installation==
(http://cyxdown.free.fr/bs/) and possible thanks the SDLx libs by lantus.
To make it work, you need to copy the BERMUDA folder from your Bermuda Syndrome CD.  


I have to say that this game is probably my favourite platformer of all times (far better
The music will play only if you convert the midis to 22 Khz stereo Vorbis .ogg files and copy them to the MUSIC folder. List of the midis needed:
IMHO than Another World or Flashback) and sadly it didn't get the recognition it deserved.


To make it work, you need to copy the BERMUDA folder from your Bermuda Syndrome CD. The music
* track02.ogg - midi\flyaway.mid
will play only if you convert the midis to 22 Khz stereo Vorbis .ogg files and copy them to the
* track03.ogg - midi\jungle1.mid
MUSIC folder. This tutorial: http://users.lmi.net/bblackie/music/winamp/midi2wav.html shows
* track04.ogg - midi\sadialog.mid
how to convert a midi to wav.
* track05.ogg - midi\caves.mid
* track06.ogg - midi\jungle2.mid
* track07.ogg - midi\darkcave.mid
* track08.ogg - midi\waterdiv.mid
* track09.ogg - midi\merian1.mid
* track10.ogg - midi\telquad.mid
* track11.ogg - midi\gameover.mid
* track12.ogg - midi\complete.mid


This is the list of the midis needed:
The xresizer.xbe included, allows to resize the screen for those with overscan problems. It generates a xbox.cfg with this default settings:


* midi\flyaway.mid --> track02.ogg
  xpos=0
* midi\jungle1.mid --> track03.ogg
  ypos=0
* midi\sadialog.mid --> track04.ogg
xstretch=0
* midi\caves.mid    --> track05.ogg
  ystretch=0
* midi\jungle2.mid --> track06.ogg
  flickerfilter=1
* midi\darkcave.mid --> track07.ogg
  720p=1
* midi\waterdiv.mid --> track08.ogg
* midi\merian1.mid --> track09.ogg
* midi\telquad.mid --> track10.ogg
* midi\gameover.mid --> track11.ogg
* midi\complete.mid --> track12.ogg


The xresizer.xbe included, allows to resize the screen for those with overscan problems. It
The flickerfilter option can be a number between 0 and 5.
generates a xbox.cfg with this default settings:
 
==Controls==
Left-Stick/D-Pad - Move
 
A - Use object, Select option, Select dialog line
 
B - Up
 
X - Use weapon
 
Y - Inventory
 
L - Display Status bar
 
R - Run, Holster weapon, Hold
 
White/Black - Load/Save game state
 
Right-Stick Up - Select Game State Slot #1
 
Right-Stick Right - Select Game State Slot #2
 
Right-Stick Down - Select Game State Slot #3
 
Right-Stick Left - Select Game State Slot #4
 
Right-Stick Thumb - Exit to Dashboard
 
Start - Skip Dialog


* xpos=0
Back - Restart Game
* ypos=0
* xstretch=0
* ystretch=0
* flickerfilter=1
* 720p=1


The flickerfilter option can be a number between 0 and 5.
==Screenshots==
https://dlhb.gamebrew.org/xboxhomebrews/xbermuda3.png


==== CONTROLS ====
https://dlhb.gamebrew.org/xboxhomebrews/xbermuda4.png


* Left Analog  -> Up / Down / Left / Right
==Credits==
* Dpad    -> Up / Down / Left / Right
Thanks to the SDLx libs by lantus.
* A  -> Use Object / Select Option / Select Dialog Line
* B    -> Up
* X    -> Use Weapon
* Y    -> Inventory
* Left Trigger  -> Display Status Bar
* Right Trigger  -> Run / Holster Weapon / Hold
* White    -> Load Game State
* Black    -> Save Game State
* Right Analog Up  -> Select Game State Slot #1
* Right Analog Right -> Select Game State Slot #2
* Right Analog Down -> Select Game State Slot #3
* Right Analog Left -> Select Game State Slot #4
* Right Analog Thumb  -> Exit to Dashboard
* Start  -> Skip Dialog
* Back  -> Restart Game


Source code (sources.rar) included.
==References==
<references />


-A600-
==External links==
* Xbox-Scene - https://forums.xboxscene.org/index.php?action=profile;u=4995

Latest revision as of 14:45, 23 Haziran 2024

xBermuda
Xbermuda2.png
General
AuthorA600
TypePlatform
Version0.1.4
LicenseMixed
Last Updated2011/04/05
Links
Download
Website
Source

xBermuda is a port for the Xbox1 of the Bermuda Syndrome interpreter done by Gregory Montoir.[1]

Note: The game contains partial nudity and mild violence.

Installation

To make it work, you need to copy the BERMUDA folder from your Bermuda Syndrome CD.

The music will play only if you convert the midis to 22 Khz stereo Vorbis .ogg files and copy them to the MUSIC folder. List of the midis needed:

  • track02.ogg - midi\flyaway.mid
  • track03.ogg - midi\jungle1.mid
  • track04.ogg - midi\sadialog.mid
  • track05.ogg - midi\caves.mid
  • track06.ogg - midi\jungle2.mid
  • track07.ogg - midi\darkcave.mid
  • track08.ogg - midi\waterdiv.mid
  • track09.ogg - midi\merian1.mid
  • track10.ogg - midi\telquad.mid
  • track11.ogg - midi\gameover.mid
  • track12.ogg - midi\complete.mid

The xresizer.xbe included, allows to resize the screen for those with overscan problems. It generates a xbox.cfg with this default settings:

xpos=0
ypos=0
xstretch=0
ystretch=0
flickerfilter=1
720p=1

The flickerfilter option can be a number between 0 and 5.

Controls

Left-Stick/D-Pad - Move

A - Use object, Select option, Select dialog line

B - Up

X - Use weapon

Y - Inventory

L - Display Status bar

R - Run, Holster weapon, Hold

White/Black - Load/Save game state

Right-Stick Up - Select Game State Slot #1

Right-Stick Right - Select Game State Slot #2

Right-Stick Down - Select Game State Slot #3

Right-Stick Left - Select Game State Slot #4

Right-Stick Thumb - Exit to Dashboard

Start - Skip Dialog

Back - Restart Game

Screenshots

xbermuda3.png

xbermuda4.png

Credits

Thanks to the SDLx libs by lantus.

References

External links

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