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{{Infobox homebrew
{{Infobox DS Homebrews
| title       = Doctor Lord
|title=Doctor Lord
| image       = [[File:Doctorlordds.png]]
|image=doctorlord.png
| type       = Adventure
|description=Exploring/adventure game.
| version     = 0.5
|author=Sheeft
| licence    = Mixed
|lastupdated=2010/01/16
| author      = Sheeft
|type=Adventure
| website     = http://www.playeradvance.org/forum/showthread.php?t=35203
|version=0.5
| download    = Media:Doclord05ds.zip
|license=Mixed
| source      =
|download=https://dlhb.gamebrew.org/dshomebrew2/doctorlord_0.5.zip
}}
|website=http://www.playeradvance.org/forum/showthread.php?t=35203
}}
Doctor Lord (French) is an adventure style survival homebrew game for the NDS.


Doctor Lord is an adventure style survival game for the NDS.  
It was participant in the Scenery Beta 2009 (NDS Games).


It was participant in the Scenery Beta 2009.
==User guide==
 
Play as Lord Yan, a character who has to investigate the mansion where Fobway will resurface its past.
==User Guide==
Play as Lord Yan, A character who has to investigate the mansion where Fobway will resurface its past.
 
[[File:Doctorlordds2.png]]


==Controls==
==Controls==
Everything is done with the stylus.
Control with the Stylus.


==Screenshots==
https://dlhb.gamebrew.org/dshomebrew/doctorlord2.png
https://dlhb.gamebrew.org/dshomebrew/doctorlord3.png
<!--BEGIN Online Emulator Section-->
==Online emulator==
{{EmulatorJS Main
|width=515px
|height=384px
|EJS_backgroundImage=https://www.gamebrew.org/images/d/d6/Doctorlord.png
|EJS_core=desmume2015
|EJS_gameName=Doctor Lord
|EJS_gameUrl=https://dlhb.gamebrew.org/onlineemulators/nds/doctorlord.7z
}}
{{DS Control Settings}}
<!--END Online Emulator Section-->
==Compatibility==
==Compatibility==
Tested on: ITouch DS Flashcard with firmware 3.2e
Tested on:  
:Supercard DSONEi Flashcard with firmwares 3.0 and Evolution 1.0 SP8
 
ITouch DS (firmware 3.2e) <br>
Supercard DSONEi (firmwares 3.0 and Evolution 1.0 SP8) <br>


==Changelog==
==Changelog==
'''0.5'''
'''0.5'''
*Complete recoding in C + +
* Complete recoding in C ++.
*Supported backup (with a mini-menu on purpose)
* Backup supported (with an express mini-menu).
*Change in gfx
* Modification of gfx.
*Advanced dialogues available
* Advanced dialogs available.
*Moving around the map complete
* Complete movements on the map.
*Management of transitions and chapters
* Management of chapters and transitions.
*Object Management
* Management of objects.
*The first puzzle
* First puzzle.
*Appearance of the objectives (of sorts under Chapters)
* Appearance of objectives (sort of sub-chapters).
*The first chapter (almost) complete
* First (almost) complete.
 
'''0.4.2 2009/09/09'''
* Fonts loaded into gfx (in bin) (September 4).
* New font (in test).
* Test with Arial (5/09)> illegible.
* Old solutions abandoned. > Text displayed in 8bit (September 9).
* New parameter of iSay (int color).
* Fix of the display bug of some backgrounds (put InitDial before the backgrounds).
* Text files without% c. Color managed differently.
 
'''0.4.1 2009/09/02'''
* Correction of the translation.
* Correction of the mini game.
* Correction of.


'''0.4.2 September 2, 2009'''
'''0.4 2009/09/01'''
*Fonts loaded in gfx (in bin) (September 4)
* Correction of the logo.bmp palette (transparency on).
*New font. (in test)
* New GFX (4 pieces , map, Nika, Grudge, outer manor).
*Test with Arial (5/09)> unreadable :/
* goTo function to scroll the map.
*Old Abandoned solutions. > Text displayed in 8bit. (9 spetembre)
* Bug correction in goTo.
*New parameter Isay (int color).
* Several 'next' sprites to choose the direction.
*Fix a bug where certain funds (the funds prior to InitDial)
* Movement on the operational map.
*Text file without% c ... Color managed differently.
* Past 'floor' bug (note: do not forget to uncheck transprence).
* First mini games.
* First chapter.
* EN version.


'''0.4.1 September 2, 2009'''
==External links==
*Correction of the translation
* PlayerAdvance.org - http://www.playeradvance.org/forum/showthread.php?t=35203
*Fixed mini game
* SceneBeta - https://nds.scenebeta.com/noticia/doctor-lord-ds
*Fixed fades


'''O.4 September 1, 2009'''
*Fixed palette logo.bmp (transparency on)
*New GFX (4 rooms, map, Nika, Grudge, mansion outside)
*GoTo function to scroll the map.
*Fixed bug in goTo
*Several sprites 'next' to choose the direction
*Moving on the operational map
*Bug 'floor' past (note: do not forget to uncheck transprence)
*First mini games.
*First Chapter
*EN version


[[Category:Homebrew applications]]
[[Category:Scenery Beta 2009]]

Latest revision as of 12:10, 20 August 2024

Doctor Lord
Doctorlord.png
General
AuthorSheeft
TypeAdventure
Version0.5
LicenseMixed
Last Updated2010/01/16
Links
Download
Website

Doctor Lord (French) is an adventure style survival homebrew game for the NDS.

It was participant in the Scenery Beta 2009 (NDS Games).

User guide

Play as Lord Yan, a character who has to investigate the mansion where Fobway will resurface its past.

Controls

Control with the Stylus.

Screenshots

doctorlord2.png doctorlord3.png

Online emulator

Can use gamepad or customise in the control settings.
Nintendo DS Keyboard
C-a.png Kb-z.png
C-b.png Kb-x.png
C-x.png Kb-a.png
C-y.png Kb-s.png
C-start.png Kb-enter.png
C-select.png Kb-v.png
C-l.png Kb-q.png
C-r.png Kb-e.png
C-pad.png Kb-dpad.png

Compatibility

Tested on:

ITouch DS (firmware 3.2e)
Supercard DSONEi (firmwares 3.0 and Evolution 1.0 SP8)

Changelog

0.5

  • Complete recoding in C ++.
  • Backup supported (with an express mini-menu).
  • Modification of gfx.
  • Advanced dialogs available.
  • Complete movements on the map.
  • Management of chapters and transitions.
  • Management of objects.
  • First puzzle.
  • Appearance of objectives (sort of sub-chapters).
  • First (almost) complete.

0.4.2 2009/09/09

  • Fonts loaded into gfx (in bin) (September 4).
  • New font (in test).
  • Test with Arial (5/09)> illegible.
  • Old solutions abandoned. > Text displayed in 8bit (September 9).
  • New parameter of iSay (int color).
  • Fix of the display bug of some backgrounds (put InitDial before the backgrounds).
  • Text files without% c. Color managed differently.

0.4.1 2009/09/02

  • Correction of the translation.
  • Correction of the mini game.
  • Correction of.

0.4 2009/09/01

  • Correction of the logo.bmp palette (transparency on).
  • New GFX (4 pieces , map, Nika, Grudge, outer manor).
  • goTo function to scroll the map.
  • Bug correction in goTo.
  • Several 'next' sprites to choose the direction.
  • Movement on the operational map.
  • Past 'floor' bug (note: do not forget to uncheck transprence).
  • First mini games.
  • First chapter.
  • EN version.

External links

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