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Higurashi - When They Cry 3DS: Difference between revisions

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{{Infobox 3DS Homebrews
{{Infobox 3DS Homebrews
| title = Higurashi - When They Cry
|title=Higurashi - When They Cry
| image = HigurashiWhenTheyCry.jpg|250px
|image=Higurashi3ds2.png
| type = Other Games
|description=This is a port of the Higurashi: When They Cry remakes.
| version=v2.6.4
|author=MyLegGuy
| lastupdated = 2019/08/19
|lastupdated=2018/05/16
| licence = Mixed
|type=Adventure
| author = MyLegGuy
|version=2.6.4
| website = https://gbatemp.net/threads/release-higurashi-when-they-cry-3ds-port.492390/
|license=Mixed
| download = https://dlhb.gamebrew.org/3dshomebrew/Higurashi-Vitav2.6.4.7z
|download=https://dlhb.gamebrew.org/3dshomebrews/higurashi3ds.7z
| source = https://github.com/MyLegGuy/Higurashi-Vita/
|website=https://gbatemp.net/threads/release-higurashi-when-they-cry-3ds-port.492390
|source=https://github.com/MyLegGuy/Higurashi-Vita/releases?page=3
}}
}}
<youtube>UYsz15hpkiA</youtube>
This is a port of the Higurashi: When They Cry remakes available on [https://store.steampowered.com/app/310360/Higurashi_When_They_Cry_Hou__Ch1_Onikakushi Steam] and [https://www.mangagamer.com/detail.php?goods_type=0&product_code=132 MangaGamer]. It supports the updated character graphics and the PS3 Graphics & Voices patch.


==About==
As of 2017/11/18, all of the ones that are out work. Meakashi only works if you install the [https://github.com/07th-mod PS3 Voices & Graphics patch] too. This requires the files from the Steam or MangaGamer versions of any of MangaGamer's Higurashi remakes.


This is a port* of the Higurashi: When They Cry remakes available on [https://store.steampowered.com/app/310360/Higurashi_When_They_Cry_Hou__Ch1_Onikakushi/ Steam] and [https://www.mangagamer.com/detail.php?goods_type=0&product_code=132 MangaGamer]. It supports the updated character graphics and the [https://github.com/07th-mod PS3 Graphics &amp; Voices patch]. As of 11/18/17, all of the ones that are out work. Meakashi only works if you install the PS3 Voices &amp; Graphics patch too.<br />
The script converter is made with C#. If you're on Windows, you can run it with the .NET Framework that you probably already have. If you're on Linux or macOS, you need a program called [https://www.mono-project.com Mono] to run it. It was tested on Linux Mint. If it doesn't work, make sure you update the .NET Framework or Mono.
<br />
This requires the files from the Steam or MangaGamer versions of any of MangaGamer's Higurashi remakes.<br />
<br />
The script converter is made with C#. If you're on Windows, you can run it with the .NET Framework that you probably already have. If you're on Linux or macOS, you need a program called [https://www.mono-project.com/ Mono] to run it. I've personally tested this on Linux Mint. If it doesn't work, make sure you update the .NET Framework or Mono.<br />
* I say &quot;port,&quot; but it's really just a generic visual novel engine I've created from scratch with playing these games in mind!


==Setup==
'''Note:''' The 3DS port is no longer in development and does not work for the latest games, though you can likely still play the first 5 games fine. See [https://github.com/MyLegGuy/Higurashi-Vita/wiki here] to learn more about the game engine.


<youtube>KQzgaNVfU8k</youtube>
==Installation==
===PS3 Graphic and Voice Patch===
'''Auto installer (Windows & Linux only):'''
* Download the [https://github.com/MyLegGuy/HigurashiPS3AutoC/releases/ auto-installer] and extract it.
* Run HigurashiPS3AutoC. Windows users can double click the program. Linux users can run "run.sh."
* When prompted, enter the game you want to install the patch for.
* When prompted, enter 6. This is the option labeled "Install the older Higurashi-Vita compatible version."
* When prompted, enter the file path to your game instillation's data folder. If the program can automatically detect the location, you can just press enter without typing anything to use the example.
* Wait for it to finish. This can take a while depending on your internet speed and computer speed.
 
'''Manual instructions:'''
* Find your StreamingAssets folder. For example, chapter 2's StreamingAssets folder was at C:\Program Files (x86)\Steam\steamapps\common\Higurashi 02 - Watanagashi\HigurashiEp02_Data\StreamingAssets.
* Head [https://github.com/MyLegGuy/resources here].
* Select one of the files you see on the Github page. Choose the file for the chapter of the game you are patching (e.g. for chapter 2, Watanagashi, open "watanagashi.urls").
* After you open the file, you'll see a bunch of URLs. Download all of them. There should be 4 in total.
* Unzip all of the files you just downloaded.
* After unzipping the files you downloaded, you should see folders with names like "Update", "SE", "CG", and "CGAlt".
* Move these folders into your StreamingAssets folder. If done correctly, you should be asked if you want to overwrite some files. Choose to do so.
 
This should be done before you use the script converter.
 
===Setup===
You need to actually own the games on Steam or MangaGamer. You can try out the [https://store.steampowered.com/app/310360/Higurashi_When_They_Cry_Hou__Ch1_Onikakushi first chapter on Steam].
 
'''Main homebrew setup:'''
* (CIA only) Make sure /3ds/dspfirm.cdc exists. If not, dump it with a [[DSP1 3DS|DSP dumper homebrew]].
* Extract Higurashi-3ds-v2.6.4.zip, which contains 3DSX and CIA builds.
* Copy everything in the folder to the root of your 3ds' SD card.
** If you're using the CIA version, install the CIA, of course.
** If you want, delete /3ds/data/HIGURASHI/Games/PLACEHOLDER.txt.
 
'''Game converter tutorial:'''
* If you want the PS3 Voices & Graphics patch, install it first. Refer to the [[Higurashi_-_When_They_Cry_3DS#PS3_Graphic_and_Voice_Patch|instructions above]].
* Download the [https://github.com/MyLegGuy/HigurashiVitaCovnerter/releases script and image converter] and extract it.
* The next step is to get the files from the Higurashi game you want. Right click on of the Higurashi games on Steam and click "Properties" at the bottom of the menu.
* Click "LOCAL FILES" in the top bar and then click "BROWSE LOCAL FILES".
* A folder will be opened showing the game's files. Look inside the folder called HigurashiEpXX_Data. Copy the folder called "StreamingAssets".
* Paste StreamingAssets in the same directory as the extracted script converter program.
* Run HigurashiVitaCovnerter.exe.
** When prompted by the program, enter 1 because we're converting for the 3ds.
** If the script converter is stuck trying to rename the StreamingAssets folder, make sure no programs are using the folder and you're not viewing it in the file explorer.
** When it's finished, take the StreamingAssets folder and put it at /3ds/data/HIGURASHI/Games/.
 
==User guide==
===Loading a game===
* On the title screen, you can load a converted StreamingAssets folder to play the game in an elegant, user friendly way by pressing "Load Game".
* If it says that no or game folders were found, you've done something wrong. You either forgot to convert the StreamingAssets folder, or didn't put the StreamingAssets folder there at all.
* You can also manually select a script to load from the "StreamingAssets/Scripts/" directory through manual mode.
* After loading a game, one of two things can happen:
** If it's your first time loading that game, you get a menu where you can either choose your last completed chapter or start a brand new game.
** If you've already played that game before, you'll be brought to a menu. From there, you can go to the next chapter, go to a previous chapter, view TIPS, and exit.
** TIPS are like mini scenarios you unlock as you play.
 
===Settings===
Graphics:
* You can change the bust (character art) location. The options are "CG" or "CGAlt".
* Normally, "CG" is the original graphics and "CGAlt" is the Steam graphics.
* If you have the PS3 patch then "CG" is the PS3 character sprites. When changing the bust location, a sample image will be shown.
 
BGM volume and SE volume:
* If you're having trouble hearing the voices over the background music, you can lower the BGM volume and increase the SE volume.
* You can configure auto mode's speed. The bigger the number, the more time it waits after text is displayed. The unit is milliseconds.
* Hold L and press Left or Right to add or subtract 200.
* Don't hold L to add or subtract 500.
* Activate auto mode in game by pressing Select.
 
Text speed:
* You can configure the text speed. You can change the message box's alpha.
* This is an important setting because you may find the text too white to read.
* If that's the case, increase the alpha.
 
Text box:
* There's also a setting that lets you change the text box between "full" and "small".
* "full" makes the text always start at the far left of the screen and end at the far right.
* "small" makes the text start at the start of the background and end at the edge of the background.
* So if the background isn't as wide as the 3DS'screen, the text will only be over the background.
* You can make the text appear on the top screen or bottom screen.
* If you're switching from top screen to bottom screen, the old text that was on the top screen will go past the boarder on the bottom screen, but new text won't.
 
Tips and secrets:
* You cannot save mid-chapter. You must finish the day/chapter/script for the game to save. Good thing sleep mode is a thing on the 3ds.
* After loading a preset, press Up, Down, Left, Right in that order to get to a menu that you can use to edit your last COMPLETED script ID.
* On the title screen, press Right, Up, Down, Left, and Y to activate top secret Speedy Mode.
 
==Controls==
'''In game:'''


You need to actually own the games on Steam or MangaGamer. [https://store.steampowered.com/app/310360/Higurashi_When_They_Cry_Hou__Ch1_Onikakushi/ Link to the first chapter on Steam.]<br />
B - Toggle the text box
<br />
Main homebrew setup:<br />
Step 0 - (CIA USERS ONLY) Make sure /3ds/dspfirm.cdc exists. If not, dump it with a DSP dumper homebrew.<br />
Step 1 - [https://github.com/MyLegGuy/Higurashi-Vita/releases Download the latest version of the main homebrew] The file should be named Higurashi-3ds-vX.X.zip.<br />
Step 2 - Extract the ZIP file. On Windows this is done by right clicking the file and pressing &quot;Extract All.&quot;<br />
Step 3 - If you're using the 3dsx version with the homebrew launcher, open the &quot;3dsx&quot; folder. If you're using the CIA version, open the &quot;CIA&quot; folder.<br />
Step 4 - Copy everything in the folder to the root of your 3ds' SD card.<br />
Step 4.5 - If you're using the CIA version, install the CIA, of course.<br />
Step 4.8 - If you want, delete /3ds/data/HIGURASHI/Games/PLACEHOLDER.txt<br />
<br />
Game converter tutorial:<br />
Step 0 - If you want the PS3 Voices &amp; Graphics patch, install it first. Refer to the special instructions in this post.<br />
Step 1 - [https://github.com/MyLegGuy/HigurashiVitaCovnerter/releases Download the script and image converter].<br />
Step 2 - Extract the ZIP file.<br />
Step 3 - The next step is to get the files from the Higurashi game you want. Right click on of the Higurashi games on Steam and click &quot;Properties&quot; at the bottom of the menu.<br />
Step 4 - Click &quot;LOCAL FILES&quot; in the top bar and then click &quot;BROWSE LOCAL FILES&quot;.<br />
Step 5 - A folder will be opened showing the game's files. Look inside the folder called HigurashiEpXX_Data. Copy the folder called &quot;StreamingAssets&quot;.<br />
Step 6 - Paste StreamingAssets in the same directory as the extracted script converter program.<br />
Step 7 - Run HigurashiVitaCovnerter.exe.<br />
Step 7.2 - When prompted by the program, enter 1 because we're converting for the 3ds.<br />
Step 7.3 - If the script converter is stuck trying to rename the StreamingAssets folder, make sure no programs are using the folder and you're not viewing it in the file explorer.<br />
Step 8 - When it's finished, take the StreamingAssets folder and put it at /3ds/data/HIGURASHI/Games/.


==Usuage==
Hold Y - Fast forward


On the title screen, you can load a converted StreamingAssets folder to play the game in an elegant, user friendly way by pressing "Load Game". If it says that no or game folders were found, you've done something wrong. You either forgot to convert the StreamingAssets folder, or didn't put the StreamingAssets folder there at all.<br>
Select - Activate Auto Mode
You can also manually select a script to load from the "StreamingAssets/Scripts/" directory through manual mode.<br>
<br>
After loading a game, one of two things can happen. If it's your first time loading that game, you get a menu where you can either choose your <b>last completed</b> chapter or start a brand new game. If you've already played that game before, you'll be brought to a menu. From there, you can go to the next chapter, go to a previous chapter, view TIPS, and exit.<br>
TIPS are like mini scenarios you unlock as you play.<br>
<br>
<b>Settings:</b><br>
You may want to have a look at the settings. From there, can change the bust (character art) location. The options are "CG" or "CGAlt". Normally, "CG" is the original graphics and "CGAlt" is the Steam graphics. If you have the PS3 patch then "CG" is the PS3 character sprites. When changing the bust location, a sample image will be shown. If you're having trouble hearing the voices over the background music, you can lower the BGM volume and increase the SE volume. You can configure auto mode's speed. The bigger the number, the more time it waits after text is displayed. The unit is milliseconds. Hold L and press left or right to add or subtract 200. Don't hold L to add or subtract 500. Activate auto mode in game by pressing SELECT. You can configure the text speed. You can change the message box's alpha. This is an important setting because you may find the text too white to read. If that's the case, increase the alpha. There's also a setting that lets you change the text box between "full" and "small." "full" makes the text always start at the far left of the screen and end at the far right. "small" makes the text start at the start of the background and end at the edge of the background. So if the background isn't as wide as the 3ds' screen, the text will only be over the background. You can make the text appear on the top screen or bottom screen. If you're switching from top screen to bottom screen, the old text that was on the top screen will go past the boarder on the bottom screen, but new text won't.<br>
<br>
<b>In-game controls</b>:<br>
Press B to toggle the text box, hold Y to fast forward, press SELECT to activate Auto Mode, press X to access the settings, press START to access the textlog, and press A to advance.<br>
You cannot save mid-chapter. You must finish the day/chapter/script for the game to save. Good thing sleep mode is a thing on the 3ds.<br>
<br>
<b>Secrets:</b><br>
After loading a preset, press up, down, left, right in that order to get to a menu that you can use to edit your last COMPLETED script ID.<br>
On the title screen, press right, up, down, left, and Y to activate top secret Speedy Mode.


==Known issues and bugs==
X - Access the settings
Please '''only''' report any crashes or things that don't work in '''chapters 1-4'''.<br />
* Color inversion commands do nothing. This isn't used too often.<br />
* &quot;Films&quot; are used to change the screen. Ones that tint the screen a color should look fine. Ones that do anything else, like inverting the colors, are just replaced with a white filter. This may be changed eventually, but it's a small thing and I think it doesn't look too bad.<br />
* &quot;Filters&quot; are used when drawing backgrounds and busts to give them a fancy entrance. I don't know how to program this well, so backgrounds and busts have simple fade in and fade out transitions. It still looks good.


==Game engine information==
Start - Access the textlog


Maybe it's the year 2021, MyLegGuy is long gone and few care about 3ds homebrew anymore. With the slow release of the Higurashi remakes, they are still coming out to this day. Unfortunately, this homebrew has been long forgotten and the latest games don't work. That's where you come in. You, the hero, wish to make the new games work. But how? You don't know anything about how this engine works. Luckily, you can learn.<br />
A - Advance
<br />
[https://github.com/MyLegGuy/Higurashi-Vita/wiki Game engine information wiki]


==Screenshots==
==Screenshots==
https://dlhb.gamebrew.org/3dshomebrew/UHawclz.png
https://dlhb.gamebrew.org/3dshomebrews/higurashi3ds3.png
https://dlhb.gamebrew.org/3dshomebrew/qcq93xH.png
https://dlhb.gamebrew.org/3dshomebrews/higurashi3ds4.png
https://dlhb.gamebrew.org/3dshomebrew/PlB9GTS.png
 
==Media==
'''Rad PS3 Auto C Tutorial''' ([https://www.youtube.com/watch?v=PKSpGPK3NGA fejwoqigfjeioqw]) <br>
<youtube>PKSpGPK3NGA</youtube>
 
'''[3ds] [v3] Rad Script Converter Tutorial''' ([https://www.youtube.com/watch?v=KQzgaNVfU8k fejwoqigfjeioqw]) <br>
<youtube>KQzgaNVfU8k</youtube>
 
==Known issues==
Crashes or things that don't work in chapters 1-4:
* Color inversion commands do nothing. This isn't used too often.
* "Films" are used to change the screen. Ones that tint the screen a color should look fine. Ones that do anything else, like inverting the colors, are just replaced with a white filter.
* "Filters" are used when drawing backgrounds and busts to give them a fancy entrance, at this stage backgrounds and busts have simple fade in and fade out transitions. It still looks good.
 
==External links==
* GitHub (Higurashi 3DS) - https://github.com/MyLegGuy/Higurashi-Vita/releases?page=3
* GitHub (PS3 Patch Auto-installer) - https://github.com/MyLegGuy/HigurashiPS3AutoC
* GitHub (PS3 Patch manual-resources) - https://github.com/MyLegGuy/resources
* GitHub (script and image converter) - https://github.com/MyLegGuy/HigurashiVitaConverter
* GBAtemp - https://gbatemp.net/threads/release-higurashi-when-they-cry-3ds-port.492390

Latest revision as of 05:47, 6 Mayıs 2024

Higurashi - When They Cry
Higurashi3ds2.png
General
AuthorMyLegGuy
TypeAdventure
Version2.6.4
LicenseMixed
Last Updated2018/05/16
Links
Download
Website
Source

This is a port of the Higurashi: When They Cry remakes available on Steam and MangaGamer. It supports the updated character graphics and the PS3 Graphics & Voices patch.

As of 2017/11/18, all of the ones that are out work. Meakashi only works if you install the PS3 Voices & Graphics patch too. This requires the files from the Steam or MangaGamer versions of any of MangaGamer's Higurashi remakes.

The script converter is made with C#. If you're on Windows, you can run it with the .NET Framework that you probably already have. If you're on Linux or macOS, you need a program called Mono to run it. It was tested on Linux Mint. If it doesn't work, make sure you update the .NET Framework or Mono.

Note: The 3DS port is no longer in development and does not work for the latest games, though you can likely still play the first 5 games fine. See here to learn more about the game engine.

Installation

PS3 Graphic and Voice Patch

Auto installer (Windows & Linux only):

  • Download the auto-installer and extract it.
  • Run HigurashiPS3AutoC. Windows users can double click the program. Linux users can run "run.sh."
  • When prompted, enter the game you want to install the patch for.
  • When prompted, enter 6. This is the option labeled "Install the older Higurashi-Vita compatible version."
  • When prompted, enter the file path to your game instillation's data folder. If the program can automatically detect the location, you can just press enter without typing anything to use the example.
  • Wait for it to finish. This can take a while depending on your internet speed and computer speed.

Manual instructions:

  • Find your StreamingAssets folder. For example, chapter 2's StreamingAssets folder was at C:\Program Files (x86)\Steam\steamapps\common\Higurashi 02 - Watanagashi\HigurashiEp02_Data\StreamingAssets.
  • Head here.
  • Select one of the files you see on the Github page. Choose the file for the chapter of the game you are patching (e.g. for chapter 2, Watanagashi, open "watanagashi.urls").
  • After you open the file, you'll see a bunch of URLs. Download all of them. There should be 4 in total.
  • Unzip all of the files you just downloaded.
  • After unzipping the files you downloaded, you should see folders with names like "Update", "SE", "CG", and "CGAlt".
  • Move these folders into your StreamingAssets folder. If done correctly, you should be asked if you want to overwrite some files. Choose to do so.

This should be done before you use the script converter.

Setup

You need to actually own the games on Steam or MangaGamer. You can try out the first chapter on Steam.

Main homebrew setup:

  • (CIA only) Make sure /3ds/dspfirm.cdc exists. If not, dump it with a DSP dumper homebrew.
  • Extract Higurashi-3ds-v2.6.4.zip, which contains 3DSX and CIA builds.
  • Copy everything in the folder to the root of your 3ds' SD card.
    • If you're using the CIA version, install the CIA, of course.
    • If you want, delete /3ds/data/HIGURASHI/Games/PLACEHOLDER.txt.

Game converter tutorial:

  • If you want the PS3 Voices & Graphics patch, install it first. Refer to the instructions above.
  • Download the script and image converter and extract it.
  • The next step is to get the files from the Higurashi game you want. Right click on of the Higurashi games on Steam and click "Properties" at the bottom of the menu.
  • Click "LOCAL FILES" in the top bar and then click "BROWSE LOCAL FILES".
  • A folder will be opened showing the game's files. Look inside the folder called HigurashiEpXX_Data. Copy the folder called "StreamingAssets".
  • Paste StreamingAssets in the same directory as the extracted script converter program.
  • Run HigurashiVitaCovnerter.exe.
    • When prompted by the program, enter 1 because we're converting for the 3ds.
    • If the script converter is stuck trying to rename the StreamingAssets folder, make sure no programs are using the folder and you're not viewing it in the file explorer.
    • When it's finished, take the StreamingAssets folder and put it at /3ds/data/HIGURASHI/Games/.

User guide

Loading a game

  • On the title screen, you can load a converted StreamingAssets folder to play the game in an elegant, user friendly way by pressing "Load Game".
  • If it says that no or game folders were found, you've done something wrong. You either forgot to convert the StreamingAssets folder, or didn't put the StreamingAssets folder there at all.
  • You can also manually select a script to load from the "StreamingAssets/Scripts/" directory through manual mode.
  • After loading a game, one of two things can happen:
    • If it's your first time loading that game, you get a menu where you can either choose your last completed chapter or start a brand new game.
    • If you've already played that game before, you'll be brought to a menu. From there, you can go to the next chapter, go to a previous chapter, view TIPS, and exit.
    • TIPS are like mini scenarios you unlock as you play.

Settings

Graphics:

  • You can change the bust (character art) location. The options are "CG" or "CGAlt".
  • Normally, "CG" is the original graphics and "CGAlt" is the Steam graphics.
  • If you have the PS3 patch then "CG" is the PS3 character sprites. When changing the bust location, a sample image will be shown.

BGM volume and SE volume:

  • If you're having trouble hearing the voices over the background music, you can lower the BGM volume and increase the SE volume.
  • You can configure auto mode's speed. The bigger the number, the more time it waits after text is displayed. The unit is milliseconds.
  • Hold L and press Left or Right to add or subtract 200.
  • Don't hold L to add or subtract 500.
  • Activate auto mode in game by pressing Select.

Text speed:

  • You can configure the text speed. You can change the message box's alpha.
  • This is an important setting because you may find the text too white to read.
  • If that's the case, increase the alpha.

Text box:

  • There's also a setting that lets you change the text box between "full" and "small".
  • "full" makes the text always start at the far left of the screen and end at the far right.
  • "small" makes the text start at the start of the background and end at the edge of the background.
  • So if the background isn't as wide as the 3DS'screen, the text will only be over the background.
  • You can make the text appear on the top screen or bottom screen.
  • If you're switching from top screen to bottom screen, the old text that was on the top screen will go past the boarder on the bottom screen, but new text won't.

Tips and secrets:

  • You cannot save mid-chapter. You must finish the day/chapter/script for the game to save. Good thing sleep mode is a thing on the 3ds.
  • After loading a preset, press Up, Down, Left, Right in that order to get to a menu that you can use to edit your last COMPLETED script ID.
  • On the title screen, press Right, Up, Down, Left, and Y to activate top secret Speedy Mode.

Controls

In game:

B - Toggle the text box

Hold Y - Fast forward

Select - Activate Auto Mode

X - Access the settings

Start - Access the textlog

A - Advance

Screenshots

higurashi3ds3.png higurashi3ds4.png

Media

Rad PS3 Auto C Tutorial (fejwoqigfjeioqw)

[3ds] [v3] Rad Script Converter Tutorial (fejwoqigfjeioqw)

Known issues

Crashes or things that don't work in chapters 1-4:

  • Color inversion commands do nothing. This isn't used too often.
  • "Films" are used to change the screen. Ones that tint the screen a color should look fine. Ones that do anything else, like inverting the colors, are just replaced with a white filter.
  • "Filters" are used when drawing backgrounds and busts to give them a fancy entrance, at this stage backgrounds and busts have simple fade in and fade out transitions. It still looks good.

External links

Advertising: