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Pokemon Dream Radar Pocket Save Editor 3DS: Difference between revisions

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{{Infobox 3DS Homebrews
{{Infobox 3DS Homebrews
| title = Pokemon Dream Radar Pocket Save Editor
|title=Pokémon Dream Radar Pocket Save Editor
| image = https://dlhb.gamebrew.org/3dshomebrew/Pokemon-Dream-Radar-Pocket-Save-Editor-3DS.png|250px
|image=Pdrpse4.png
| type = Hack Utilities
|description=Pokemon Dream Radar Savegame Editor for 3DS.
| version = 0.3
|author=suloku
| lastupdated = 2015/10/19
|lastupdated=2015/10/19
| licence = Mixed
|type=Save Managers and Editors
| author = suloku
|version=0.3
| website = https://github.com/suloku/pdrpse
|license=Mixed
| download = https://dlhb.gamebrew.org/3dshomebrew/Pdrpsev0.3.7z
|download=https://dlhb.gamebrew.org/3dshomebrews/pdrpse.7z
| source = https://github.com/suloku/pdrpse
|website=https://github.com/suloku/pdrpse
|source=https://github.com/suloku/pdrpse
}}
}}
This is a simple save editor for Pokémon Dream Radar, based on fylesystem.c and filesystem.h from meladroit's svdt, which is in turn based on ironhax installer by smea (aka sploit_installer).


https://dlhb.gamebrew.org/3dshomebrew/pdrpse.png
See [http://bulbapedia.bulbagarden.net/wiki/Pok%C3%A9mon_Dream_Radar here] for more information about the game.
 
This is a very simple save editor for Pokémon Dream Radar, based on fylesystem.c and filesystem.h from meladroit's svdt, which is in turn based on ironhax installer by smea (aka sploit_installer).


==User guide==
This editor allows to modify current orbs (the that can be used to buy), total collected orbs (shown in the records screen). Also allows to modify the "current orb count for reward", which is the value that stores how many orbs were gathered since the last reward was received:
This editor allows to modify current orbs (the that can be used to buy), total collected orbs (shown in the records screen). Also allows to modify the "current orb count for reward", which is the value that stores how many orbs were gathered since the last reward was received:
 
* Retrieval Extension - Obtain a total of 200 Dream Orbs.
Retrieval Extension: Obtain a total of 200 Dream Orbs Eureka Extension A (Tornadus): Obtain a total of 400 Dream Orbs
* Eureka Extension A (Tornadus) - Obtain a total of 400 Dream Orbs.
 
* Dowsing Extension - Obtain a total of 700 Dream Orbs, catch Tornadus.
Dowsing Extension: Obtain a total of 700 Dream Orbs, catch Tornadus Eureka Extension B (Thundurus): Obtain a total of 1500 Dream Orbs, catch Tornadus
* Eureka Extension B (Thundurus) - Obtain a total of 1500 Dream Orbs, catch Tornadus.
 
* Eureka Extension G (Landorus) - Obtain a total of 3000 Dream Orbs, catch Thundurus.
Eureka Extension G (Landorus): Obtain a total of 3000 Dream Orbs, catch Thundurus


After the player catches Tornadus, Thundurs or Landorus, the "current orb count for reward" is reset to 0. This means that currently, to unlock all game content, one has to do the following:  
After the player catches Tornadus, Thundurs or Landorus, the "current orb count for reward" is reset to 0. This means that currently, to unlock all game content, one has to do the following:  
# - Set "current orb count for reward" to at least 400  
* Set "current orb count for reward" to at least 400.
# - Enter the game, Retrieval and Eureka A extensions are received  
* Enter the game, Retrieval and Eureka A extensions are received.
# - Catch Tornadus, "current orb count for reward" is reset to 0.
* Catch Tornadus, "current orb count for reward" is reset to 0.
# - Set "current orb count for reward" to at least 1500  
* Set "current orb count for reward" to at least 1500.
# - Enter the game, Dowsing and Eureka B extensions are received 6.- Catch Thundurus, "current orb count for reward" is reset to 0.
* Enter the game, Dowsing and Eureka B extensions are received.
# - Set "current orb count for reward" to at least 3000  
* Catch Thundurus, "current orb count for reward" is reset to 0.
# - Enter the game, Eureka G extensions is received  
* Set "current orb count for reward" to at least 3000.
# - After catching Landorus, the credits will roll and all left game content will be unlocked (simulator A, B and G will be received and gen IV extensions, if unlocked, will be available).
* Enter the game, Eureka G extensions is received.
* After catching Landorus, the credits will roll and all left game content will be unlocked (simulator A, B and G will be received and gen IV extensions, if unlocked, will be available).


https://dlhb.gamebrew.org/3dshomebrew/Pokemon-Dream-Radar-Pocket-Save-Editor-3DS.png
It also allows to unlock the geneartion IV extensions, which can normally only be unlocked by inserting a gen IV DS cartridge in the 3DS console, and to re-catch those legendaries so they can be transfered to another Black2/White2 cartridge.


It also allows to unlock the geneartion IV extensions, which can normally only be unlocked by inserting a gen IV DS cartridge in the 3DS console, and to re-catch those legendaries so they can be transfered to another Black2/White2 cartridge.
==Changelog==
'''0.3'''
* Visoscope offset was wrong.
* L button now refill clouds.


See more information about the game at: http://bulbapedia.bulbagarden.net/wiki/Pok%C3%A9mon_Dream_Radar
'''0.2'''
* Add items.


[[Category:3DS homebrew rom hacks]]
==External links==
[[Category:Homebrew 3DS game hacks]]
* GitHub - https://github.com/suloku/pdrpse
* GBAtemp - https://gbatemp.net/threads/pokemon-dream-radar-pocket-save-editor.399625
* Project Pokemon Forums - https://projectpokemon.org/home/forums/topic/36493-pc-and-3ds-pok%C3%A9mon-dream-radar-save-editor

Latest revision as of 05:34, 6 Mayıs 2024

Pokémon Dream Radar Pocket Save Editor
Pdrpse4.png
General
Authorsuloku
TypeSave Managers and Editors
Version0.3
LicenseMixed
Last Updated2015/10/19
Links
Download
Website
Source

This is a simple save editor for Pokémon Dream Radar, based on fylesystem.c and filesystem.h from meladroit's svdt, which is in turn based on ironhax installer by smea (aka sploit_installer).

See here for more information about the game.

User guide

This editor allows to modify current orbs (the that can be used to buy), total collected orbs (shown in the records screen). Also allows to modify the "current orb count for reward", which is the value that stores how many orbs were gathered since the last reward was received:

  • Retrieval Extension - Obtain a total of 200 Dream Orbs.
  • Eureka Extension A (Tornadus) - Obtain a total of 400 Dream Orbs.
  • Dowsing Extension - Obtain a total of 700 Dream Orbs, catch Tornadus.
  • Eureka Extension B (Thundurus) - Obtain a total of 1500 Dream Orbs, catch Tornadus.
  • Eureka Extension G (Landorus) - Obtain a total of 3000 Dream Orbs, catch Thundurus.

After the player catches Tornadus, Thundurs or Landorus, the "current orb count for reward" is reset to 0. This means that currently, to unlock all game content, one has to do the following:

  • Set "current orb count for reward" to at least 400.
  • Enter the game, Retrieval and Eureka A extensions are received.
  • Catch Tornadus, "current orb count for reward" is reset to 0.
  • Set "current orb count for reward" to at least 1500.
  • Enter the game, Dowsing and Eureka B extensions are received.
  • Catch Thundurus, "current orb count for reward" is reset to 0.
  • Set "current orb count for reward" to at least 3000.
  • Enter the game, Eureka G extensions is received.
  • After catching Landorus, the credits will roll and all left game content will be unlocked (simulator A, B and G will be received and gen IV extensions, if unlocked, will be available).

It also allows to unlock the geneartion IV extensions, which can normally only be unlocked by inserting a gen IV DS cartridge in the 3DS console, and to re-catch those legendaries so they can be transfered to another Black2/White2 cartridge.

Changelog

0.3

  • Visoscope offset was wrong.
  • L button now refill clouds.

0.2

  • Add items.

External links

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