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Deflektor DS: Difference between revisions

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{{Infobox DS Homebrews
{{Infobox DS Homebrews
| title       = Deflektor DS
|title=Deflektor DS
| image       = https://dlhb.gamebrew.org/dshomebrew/deflekords.png
|image=deflekords.png
| type       = Puzzle
|description=Deflektor remake.
| version     = 7 June 2009
|author=Sigmaris
| licence    = Mixed
|lastupdated=2009/06/07
| author      = Sigmaris
|type=Puzzle
| website     = http://sigmaris.info/blog/2009/06/deflektor-remake-for-nintendo-ds
|version=2009
| download    = https://dlhb.gamebrew.org/dshomebrew/deflekords.7z
|license=Mixed
| source      =
|download=https://dlhb.gamebrew.org/dshomebrew2/deflekords.7z
}}  
|website=http://sigmaris.info/blog/2009/06/deflektor-remake-for-nintendo-ds
 
}}
Deflektor DS is a remake of Deflektor, a puzzle game on Amiga originally developed by Vortex Software and published by Gremlin Graphics in 1987.  
Deflektor DS is a remake of Deflektor, a puzzle game on Amiga originally developed by Vortex Software and published by Gremlin Graphics in 1987.  


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==User guide==
==User guide==
The aim is to rotate the mirrors to reflect the laser beam from the source to blow up all the triggers and then enter the target.
The goal of the game is to rotate the mirrors to reflect the laser beam from the source to blow up all the triggers and then enter the target.
 
===Game rules===
You start with an amount of energy which is constantly declining (the green bar).
 
Directing the beam into a spike or reflecting the beam back to the source will cause it to overload (represented by the red bar).
 
If the source is overloaded too much or if you run out of energy, you lose a life.  


'''Game rules:'''
===Mirrors and Blocks===
* You start with an amount of energy which is constantly declining (the green bar).
To rotate mirrors, tap on them and then dragging to align the mirror at a particular angle.  
* Directing the beam into a spike or reflecting the beam back to the source will cause it to overload (represented by the red bar).
* If the source is overloaded too much or if you run out of energy, you lose a life.  


'''Mirrors and Blocks:'''
There are also different types of rotating blocks in which:  
* To rotate mirrors, tap on them and then dragging to align the mirror at a particular angle.
* Some only allow the beam to pass at a certain angle.
* There are also different types of rotating blocks in which:  
* Teleport beam of light (work in pairs).  
** Some only allow the beam to pass at a certain angle.
* Randomize the beam direction (random).  
** Teleport beam of light (work in pairs).  
** Randomize the beam direction (random).  


In addition, in some levels there are gremlins which roam about the board and mess with your stuff. You can get rid of them by tapping on them repeatedly.
In addition, in some levels there are gremlins which roam about the board and mess with your stuff. You can get rid of them by tapping on them repeatedly.
 
==Controls==
==Controls==
Stylus - Rotate and move mirror or block
Stylus - Rotate and move mirror or block
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==External links==
==External links==
* Author's website - http://sigmaris.info/blog/2009/06/deflektor-remake-for-nintendo-ds
* Author's website - http://sigmaris.info/blog/2009/06/deflektor-remake-for-nintendo-ds
[[Category:DS homebrew games]]
[[Category:Homebrew puzzle games on DS]]

Latest revision as of 05:00, 16 August 2024

Deflektor DS
Deflekords.png
General
AuthorSigmaris
TypePuzzle
Version2009
LicenseMixed
Last Updated2009/06/07
Links
Download
Website

Deflektor DS is a remake of Deflektor, a puzzle game on Amiga originally developed by Vortex Software and published by Gremlin Graphics in 1987.

The game involves placing a mirror in different positions so that the light beam off the bombs that are spread across the stage. It is made to retain the retro feel of the original while updating the controls to utlize the touchscreen interface on the NDS.

User guide

The goal of the game is to rotate the mirrors to reflect the laser beam from the source to blow up all the triggers and then enter the target.

Game rules

You start with an amount of energy which is constantly declining (the green bar).

Directing the beam into a spike or reflecting the beam back to the source will cause it to overload (represented by the red bar).

If the source is overloaded too much or if you run out of energy, you lose a life.

Mirrors and Blocks

To rotate mirrors, tap on them and then dragging to align the mirror at a particular angle.

There are also different types of rotating blocks in which:

  • Some only allow the beam to pass at a certain angle.
  • Teleport beam of light (work in pairs).
  • Randomize the beam direction (random).

In addition, in some levels there are gremlins which roam about the board and mess with your stuff. You can get rid of them by tapping on them repeatedly.

Controls

Stylus - Rotate and move mirror or block

Screenshots

deflekords2.png deflekords3.png

External links

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