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{{Infobox | {{Infobox DS Homebrews | ||
| title | |title=Xplosive Combat | ||
| image | |image=xplosivecombat.png | ||
| type | |description=Shoot em up with several levels of varying difficulty and bosses. | ||
| version | |author=fooshi | ||
| | |lastupdated=2009/12/17 | ||
| | |type=Shooter | ||
| website | |version=1.5 | ||
|license=Mixed | |||
|download=https://dlhb.gamebrew.org/dshomebrew2/xplosivecombat_1.5.rar | |||
}} | |website=http://www.playeradvance.org/forum/showthread.php?t=33404 | ||
}} | |||
Xplosive Combat is a typical Shoot Em Up homebrew for the NDS. The enemy will try to avoid your shoot. | |||
This homebrew was submitted to the NEO Summer Coding Compo 2009 (NDS Game). | |||
This homebrew was submitted | |||
==Features== | ==Features== | ||
* | * Several levels with increasing difficulty. | ||
* | * Level boss. | ||
* | * Small AI. | ||
==Controls== | ==Controls== | ||
Line 27: | Line 27: | ||
A/R - Shoot | A/R - Shoot | ||
B - The | B - The enemy shoot | ||
==Screenshots== | |||
https://dlhb.gamebrew.org/dshomebrew/xplosivecombat2.png | |||
https://dlhb.gamebrew.org/dshomebrew/xplosivecombat3.png | |||
==Changelog== | ==Changelog== | ||
'''v1.5''' | '''v1.5''' | ||
*Added EFS_lib to free memory in the game | * Added EFS_lib to free memory in the game. | ||
*Code optimization | * Code optimization. | ||
*Addition of enemies | * Addition of enemies. | ||
*Adding a bonus, collect rings and you win in life | * Adding a bonus, collect rings and you win in life. | ||
*Change font | * Change font. | ||
*Steer your ship with the stylus | * Steer your ship with the stylus. | ||
'''v1.0''' | '''v1.0''' | ||
*Added a menu with various functions: | * Added a menu with various functions: | ||
** New game. | |||
** Load game. | |||
** Orders. | |||
** Credits. | |||
** Highscores. | |||
*Added 3 lives for the player | * Added 3 lives for the player. | ||
*Management Game over who do return to menu | * Management Game over who do return to menu. | ||
*Possibility to leave the game paused | * Possibility to leave the game paused. | ||
*Added 5 enemies | * Added 5 enemies. | ||
*Optimization | * Optimization. | ||
'''v0.6''' | '''v0.6''' | ||
*Change animation level 01 | * Change animation level 01. | ||
*Best Management Game Over | * Best Management Game Over. | ||
*Management of the collision between the ship and the enemy | * Management of the collision between the ship and the enemy. | ||
*Changing pause the game | * Changing pause the game. | ||
*Optimized source code | * Optimized source code. | ||
'''v0.5''' | '''v0.5''' | ||
*Added enemy fire collisions + + aircraft damage and animation of the explosion | * Added enemy fire collisions ++ aircraft damage and animation of the explosion. | ||
*Changing the interface of the score | * Changing the interface of the score. | ||
*Added a life bar | * Added a life bar. | ||
*Explosion of the aircraft when the life bar is empty | * Explosion of the aircraft when the life bar is empty. | ||
*Pause the game when pressing Start | * Pause the game when pressing Start. | ||
*Code optimization | * Code optimization. | ||
'''v0.4''' | '''v0.4''' | ||
*Gameplay vessel | * Gameplay vessel. | ||
*Display score | * Display score. | ||
*Design Level 1 | * Design Level 1. | ||
*Integration of an enemy | * Integration of an enemy. | ||
*AI of the enemy | * AI of the enemy. | ||
[[Category: | |||
==External links== | |||
* PlayerAdvance.org - http://www.playeradvance.org/forum/showthread.php?t=33404 | |||
* NeoFlash - https://www.neoflash.com/forum/index.php?topic=5677.0 | |||
[[Category:NEO Summer Coding Compo 2009]] |
Latest revision as of 07:41, 21 August 2024
Xplosive Combat | |
---|---|
General | |
Author | fooshi |
Type | Shooter |
Version | 1.5 |
License | Mixed |
Last Updated | 2009/12/17 |
Links | |
Download | |
Website | |
Xplosive Combat is a typical Shoot Em Up homebrew for the NDS. The enemy will try to avoid your shoot.
This homebrew was submitted to the NEO Summer Coding Compo 2009 (NDS Game).
Features
- Several levels with increasing difficulty.
- Level boss.
- Small AI.
Controls
D-Pad - Move your ship
Start - Pause the game
A/R - Shoot
B - The enemy shoot
Screenshots
Changelog
v1.5
- Added EFS_lib to free memory in the game.
- Code optimization.
- Addition of enemies.
- Adding a bonus, collect rings and you win in life.
- Change font.
- Steer your ship with the stylus.
v1.0
- Added a menu with various functions:
- New game.
- Load game.
- Orders.
- Credits.
- Highscores.
- Added 3 lives for the player.
- Management Game over who do return to menu.
- Possibility to leave the game paused.
- Added 5 enemies.
- Optimization.
v0.6
- Change animation level 01.
- Best Management Game Over.
- Management of the collision between the ship and the enemy.
- Changing pause the game.
- Optimized source code.
v0.5
- Added enemy fire collisions ++ aircraft damage and animation of the explosion.
- Changing the interface of the score.
- Added a life bar.
- Explosion of the aircraft when the life bar is empty.
- Pause the game when pressing Start.
- Code optimization.
v0.4
- Gameplay vessel.
- Display score.
- Design Level 1.
- Integration of an enemy.
- AI of the enemy.
External links
- PlayerAdvance.org - http://www.playeradvance.org/forum/showthread.php?t=33404
- NeoFlash - https://www.neoflash.com/forum/index.php?topic=5677.0