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DrugWars DS: Difference between revisions

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(Created page with "{{Infobox homebrew | title = DrugWars DS | image = File:Drugwarsds.png | type = Strategy | version = 2/24/2006 | licence = Mixed | author = Dr...")
 
m (Text replacement - "|download=https://dlhb.gamebrew.org/dshomebrew/" to "|download=https://dlhb.gamebrew.org/dshomebrew2/")
 
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{{Infobox homebrew
{{Infobox DS Homebrews
| title       = DrugWars DS
|title=DrugWars DS
| image       = [[File:Drugwarsds.png]]
|image=Drugwarsds2.png
| type       = Strategy
|description=Play a drug dealer and earn money to pay off loan.
| version     = 2/24/2006
|author=Jennifer Taylor (DragonMinded)
| licence    = Mixed
|lastupdated=2006/02/24
| author      = DragonMinded
|type=Simulation
| website     = http://www.dragonminded.com/ndsdev/drugwars/
|version=1.52
| download    = Media:Drugwarsds.zip
|license=Mixed
| source      =  
|download=https://dlhb.gamebrew.org/dshomebrew2/drugwarsds.7z
|website=http://www.dragonminded.com/ndsdev/drugwars
|source=https://dlhb.gamebrew.org/dshomebrew2/drugwarsds.7z
|donation=https://dragonminded.com/
}}
}}
[[File:Drugwarsds2.png]]
DrugWars DS is a remake of the classic DrugWars played on several platforms. It is a text rpg where you play a drug dealer who needs to make quick cash and pay off the loan shark. City images and effects with dual backgrounds are added. This uses LibFB to render its text, backgrounds, and sprites.  


DrugWars DS is a remake of the classic DrugWars played on several platforms. It is a text rpg of sorts where you play a drug dealer who needs to make quick cash and pay off the loan shark. City images and effects with dual backgrounds are added. This uses LibFB to render its text, backgrounds, and sprites.
It was a contest entry to the NEO Coding Compo 2005 (Games).  
 
It was an entry to the NEO Flash Competition 2005 and was ranked 9th.  


==User guide==
==User guide==
Line 26: Line 27:


==Controls==
==Controls==
A - Advance to next menu, confirm options
A - Advance to next menu, Confirm options


B - Go back to previous menu
B - Go back to previous menu


Up - Controls the menu cursor
Up - Add 1 drug to buy/sell, +$20 to deposit/withdrawal
:Add 1 drug to buy or sell
:Add $20 to deposit or withdraw amount


Down - Controls the menu cursor
Down - Subtract 1 drug to buy/sell, -$20 to deposit/withdrawal
:Subtract 1 drug to buy or sell
:Subtract $20 to deposit or withdraw amount


L - Add 10 drugs to buy or sell
L - Add 10 drugs to buy/sell, +$100 to deposit/withdrawal
:Add $100 to deposit or withdraw amount


R - Subtract 10 drugs from buy or sell
R - Subtract 10 drugs from buy/sell, -$100 from deposit/withdrawal
:Subtract $100 from deposit or withdraw amount


X - Add $1000 to deposit or withdraw amount
X - Add $1000 to deposit/withdraw amount


Y - Subtract $1000 from deposit or withdraw amount
Y - Subtract $1000 from deposit/withdraw amount


If you forget a control mid-game, they are listed at the bottom of each screen.
If you forget a control mid-game, they are listed at the bottom of each screen.
==Screenshots==
https://dlhb.gamebrew.org/dshomebrew/drugwarsds2.png
https://dlhb.gamebrew.org/dshomebrew/drugwarsds3.png
https://dlhb.gamebrew.org/dshomebrew/drugwarsds4.png
https://dlhb.gamebrew.org/dshomebrew/drugwarsds5.png
<!--BEGIN Online Emulator Section-->
==Online emulator==
{{EmulatorJS Main
|width=515px
|height=384px
|EJS_backgroundImage=https://www.gamebrew.org/images/c/ca/Drugwarsds2.png
|EJS_core=nds
|EJS_gameName=DrugWars DS
|EJS_gameUrl=https://dlhb.gamebrew.org/onlineemulators/nds/drugwarsds.7z
}}
{{DS Control Settings}}
<!--END Online Emulator Section-->


==Compatibility==
==Compatibility==
Line 54: Line 68:


==Changelog==
==Changelog==
'''2/24/2006'''
'''2006/02/24'''
*Fixed random ATM noises on main screen
* Fixed random ATM noises on main screen.
*Added icon and description
* Added icon and description.
*Changed Seattle picture
* Changed Seattle picture.
*Fixed ending screen quirks
* Fixed ending screen quirks.
*Cursor now remembers the position when you go back in menus
* Cursor now remembers the position when you go back in menus.


'''1/16/2006'''  
'''2006/01/16'''  
*Updated the drugwars.nds link to point to the new binary instead of the old
* Updated the drugwars.nds link to point to the new binary instead of the old.


'''1/15/2006'''  
'''2006/01/15'''  
*Completely revamped version that uses dual screens far better than originally
* Completely revamped version that uses dual screens far better than originally.
*A total redesigned banking system also makes for easy deposits and withdraws
* A total redesigned banking system also makes for easy deposits and withdraws.
*Inventory and Prices menus have been consolidated
* Inventory and Prices menus have been consolidated.
*Random sound effects have been added
* Random sound effects have been added.


'''8/25/2005'''  
'''2005/08/25'''  
*Reposted compile to ensure compatibility with new libfb
* Reposted compile to ensure compatibility with new libfb.


'''8/12/2005'''
'''2005/08/12'''
*Updated to use new features in libfb
* Updated to use new features in libfb.


'''8/12/2005 - Version 1.04'''  
'''Version 1.04 2005/08/12'''  
*Fixes a few things with music as well as gives you more options for the music
* Fixes a few things with music as well as gives you more options for the music.
*Tweaked the interface some more
* Tweaked the interface some more.


'''8/11/2005 - Version 1.03'''  
'''Version 1.03 2005/08/11'''  
*Sound Thanks to Deku
* Sound Thanks to Deku.
*A few requested features that streamline navigation and deposit/withdraw
* A few requested features that streamline navigation and deposit/withdraw.


'''8/07/2005'''
'''2005/08/07'''
*Updated arm9.c to not include the framebuffer library and created the necissary library files to link to libfb
* Updated arm9.c to not include the framebuffer library and created the necissary library files to link to libfb.
*To compile, just put the libfb files into libnds directories or create a new directory and add to your link paths
* To compile, just put the libfb files into libnds directories or create a new directory and add to your link paths.


'''8/05/2005 - Version 1.02'''
'''Version 1.02 2005/08/05'''
*Got rid of unneeded buffers which resulted in a faster load time
* Got rid of unneeded buffers which resulted in a faster load time.
*Put in button repeating for L/R and Up/Down buttons
* Put in button repeating for L/R and Up/Down buttons.


''8/05/2005 - Version 1.01'''
'''Version 1.01 2005/08/05'''


'''8/05/2005 - Version 1.0'''
'''Version 1.0 2005/08/05'''


==Credits==
==Credits==
DragonMinded has written the framebuffer library and the game from scratch, using only memory as to how the game was played, and some statistics off of the DEA's page on current drug prices.
The framebuffer library and the game is written from scratch, using only memory as to how the game was played, and some statistics off of the DEA's page on current drug prices.
[[Category:Homebrew applications]]
 
Special thanks to dovoto and dsboi of #dsdev.
 
==External links==
* Author's website - http://www.dragonminded.com/ndsdev/drugwars
* NeoFlash - [https://web.archive.org/web/20210207122538/https://www.neoflash.com/forum/index.php?topic=594.0 https://www.neoflash.com/forum/index.php?topic=594.0] (archived)
 
 
 
 
 
 
[[Category:NEO Coding Compo 2005]]

Latest revision as of 05:02, 16 August 2024

DrugWars DS
Drugwarsds2.png
General
AuthorJennifer Taylor (DragonMinded)
TypeSimulation
Version1.52
LicenseMixed
Last Updated2006/02/24
Links
Download
Website
Source
Support Author

DrugWars DS is a remake of the classic DrugWars played on several platforms. It is a text rpg where you play a drug dealer who needs to make quick cash and pay off the loan shark. City images and effects with dual backgrounds are added. This uses LibFB to render its text, backgrounds, and sprites.

It was a contest entry to the NEO Coding Compo 2005 (Games).

User guide

Starts out with some money and a loan to pay off. The amounts differ based on the difficulty. Based on options, you have 30, 60, or 90 days (based on selection in options) to pay off the loan and make as much money as you can as a drug dealer.

The basic concept is: buy low, sell high.

Certain random events can happen that affect your health, inventory, or the price of drugs currently. Do not underestimate the power of keeping money in the bank, but be careful as the feds have been known to seize accounts.

When the game is over, your total score of money on hand as well as money in the bank will be displayed.

Controls

A - Advance to next menu, Confirm options

B - Go back to previous menu

Up - Add 1 drug to buy/sell, +$20 to deposit/withdrawal

Down - Subtract 1 drug to buy/sell, -$20 to deposit/withdrawal

L - Add 10 drugs to buy/sell, +$100 to deposit/withdrawal

R - Subtract 10 drugs from buy/sell, -$100 from deposit/withdrawal

X - Add $1000 to deposit/withdraw amount

Y - Subtract $1000 from deposit/withdraw amount

If you forget a control mid-game, they are listed at the bottom of each screen.

Screenshots

drugwarsds2.png drugwarsds3.png

drugwarsds4.png drugwarsds5.png

Online emulator

Can use gamepad or customise in the control settings.
Nintendo DS Keyboard
C-a.png Kb-z.png
C-b.png Kb-x.png
C-x.png Kb-a.png
C-y.png Kb-s.png
C-start.png Kb-enter.png
C-select.png Kb-v.png
C-l.png Kb-q.png
C-r.png Kb-e.png
C-pad.png Kb-dpad.png

Compatibility

Recommend playing this on the hardware, compatible with a flashed firmware via Wireless MultiBoot.

Changelog

2006/02/24

  • Fixed random ATM noises on main screen.
  • Added icon and description.
  • Changed Seattle picture.
  • Fixed ending screen quirks.
  • Cursor now remembers the position when you go back in menus.

2006/01/16

  • Updated the drugwars.nds link to point to the new binary instead of the old.

2006/01/15

  • Completely revamped version that uses dual screens far better than originally.
  • A total redesigned banking system also makes for easy deposits and withdraws.
  • Inventory and Prices menus have been consolidated.
  • Random sound effects have been added.

2005/08/25

  • Reposted compile to ensure compatibility with new libfb.

2005/08/12

  • Updated to use new features in libfb.

Version 1.04 2005/08/12

  • Fixes a few things with music as well as gives you more options for the music.
  • Tweaked the interface some more.

Version 1.03 2005/08/11

  • Sound Thanks to Deku.
  • A few requested features that streamline navigation and deposit/withdraw.

2005/08/07

  • Updated arm9.c to not include the framebuffer library and created the necissary library files to link to libfb.
  • To compile, just put the libfb files into libnds directories or create a new directory and add to your link paths.

Version 1.02 2005/08/05

  • Got rid of unneeded buffers which resulted in a faster load time.
  • Put in button repeating for L/R and Up/Down buttons.

Version 1.01 2005/08/05

Version 1.0 2005/08/05

Credits

The framebuffer library and the game is written from scratch, using only memory as to how the game was played, and some statistics off of the DEA's page on current drug prices.

Special thanks to dovoto and dsboi of #dsdev.

External links

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