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{{Infobox PSP Homebrews | {{Infobox PSP Homebrews | ||
| title = Call of Duty 2: PSP Edition | |title=Call of Duty 2: PSP Edition | ||
| image = | |image=callofduty2psp.png | ||
| type = Shooter | |description=First person shooter for PSP. | ||
| version = 1.0 | |author=SG57 | ||
| | |lastupdated=2007/03/21 | ||
| | |type=Shooter | ||
| website = https://www.neoflash.com/forum/index.php?topic=3968.0 | |version=1.0 | ||
|license=Mixed | |||
|download=https://dlhb.gamebrew.org/psphomebrew/cod2pspedition.rar | |||
|website=https://www.neoflash.com/forum/index.php?topic=3968.0 | |||
}} | }} | ||
Call of Duty 2: PSP Edition is a FPS with the option to customize your own enemies, made by sg57. | Call of Duty 2: PSP Edition is a FPS with the option to customize your own enemies, made by sg57. | ||
This | This was a contest entry to the NEO Spring Coding Compo 2007 (PSP Game). | ||
==User guide== | ==User guide== | ||
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* NeoFlash - https://www.neoflash.com/forum/index.php?topic=3968.0 | * NeoFlash - https://www.neoflash.com/forum/index.php?topic=3968.0 | ||
[[Category:PSP | |||
[[Category: | [[Category:Lua games on PSP]] | ||
[[Category:NEO Spring Coding Compo 2007]] |
Latest revision as of 05:50, 10 November 2024
Call of Duty 2: PSP Edition | |
---|---|
General | |
Author | SG57 |
Type | Shooter |
Version | 1.0 |
License | Mixed |
Last Updated | 2007/03/21 |
Links | |
Download | |
Website | |
Call of Duty 2: PSP Edition is a FPS with the option to customize your own enemies, made by sg57.
This was a contest entry to the NEO Spring Coding Compo 2007 (PSP Game).
User guide
You can add custom enemies through the file enemies.cod2.
Tutorial is included and it allows for mods to be made with custom enemy placements, and even custom muzzleflash placements. AI for the enemy is automatically done.
Controls
Cross/R - Fire
Square/L - Reload
Start - Pause
Select (while not paused) - Screenshot
Select+Start (while paused) - Return to main menu
Screenshots
Known issues
Highscores aren't implemented 100% yet.
There is a certain place you can look that makes the left 10 pixels of the screen or so not refresh properly (possibly due to graphics library problem).