Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Ultimate GBA VC Injector 3DS: Difference between revisions

From GameBrew
No edit summary
m (Text replacement - "Category:3DS homebrew applications" to "")
 
(15 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{Infobox-3DS-Homebrews
{{Infobox 3DS Homebrews
| title = Ultimate GBA VC Injector
|title=Ultimate GBA VC Injector
| image = https://dlhb.gamebrew.org/3dshomebrew/UltimateGBAVCInjectorfor3DS.jpg|250px
|image=untimategbavcinjector5.png
| type = PC Utilities
|description=GBA virtual console injector.
| version=v1.6b
|author=Asdolo
| lastupdated = 2017/01/19
|lastupdated=2017/01/19
| licence = Mixed
|type=Forwarders and Virtual Console Injectors
| author = Asdolo
|version=1.6b
| website = https://gbatemp.net/threads/release-ultimate-gba-vc-injector-for-3ds.438057/
|license=Mixed
| download = https://dlhb.gamebrew.org/3dshomebrew/UltimateGBAVCInjectorfor3DS.rar
|download=https://dlhb.gamebrew.org/3dshomebrews/ultimategbavcinjector.7z 1.0-1.6b
| source =
|website=https://gbatemp.net/threads/release-ultimate-gba-vc-injector-for-3ds.438057
}}
}}
<youtube>ciRRNPkK5fM</youtube>
{{Obsolete}}


Hello everyone. Today I'm releasing a Windows tool that will make the GBA injection process much easier and customizable. I'm introducing '''Ultimate GBA VC Injector for 3DS'''.
Ultimate GBA VC Injector for 3DS is a program that can take a GBA backup file and converts it to an installable CIA for your 3DS with CFW.


==What does it do?:==
'''Note:''' This utility has been integrated into [[New Super Ultimate Injector 3DS|New Super Ultimate Injector]].
It takes a GBA backup file and converts it to an installable CIA for your 3DS with CFW. It does all in a one single program.


==Features:==
==Features==
* VC GBA injection into a CIA
* VC GBA injection into a CIA.
* Easy made custom 3D banner
* Easy made custom 3D banner.
* Easy made custom text/footer banner
* Easy made custom text/footer banner.
* Easy made ghosting/bright configuration
* Easy made ghosting/bright configuration.
* Easy made rom patching.
* Easy made rom patching.
* Easy made whole process!
* Easy made whole process.


'''Requirements:''' Microsoft .NET framework 4.5
==User guide==
Requires Microsoft .NET framework 4.5 to use.


==Tutorial:==
To use, follow the steps in program:
You'll just follow the steps in program. But just in case:
* Rom file selection - Pick a .gba file.
* VC game icon and name - Complete the fields for the info boxes.
* VC GBA 3D banners - The program will load some default values based on previous step, you can replace them if preferred. Then edit the banner or import a custom one.
* VC parameters - Configuration of the GBA VC.
** Ghosting Adjustment - Set to 0xFF (None) for a non-ghosting game.
** Color Config - Set to Original (no dark filter) to disable the dark filter at all.
** Sleep patch - Attempt to apply a sleep patch to the rom. Some (most of) games won't even launch when applying sleep patch, so be careful with it.


===Step 1:Rom file selection===
Press the Finish button to generate the CIA file. Then you can install it using any CIA manager.


Open the program. You'll see this screen:
==Screenshots==
https://dlhb.gamebrew.org/3dshomebrew/iadCB6d.png
https://dlhb.gamebrew.org/3dshomebrews/untimategbavcinjector3.png


Press '''Open GBA File''' button. It'll prompt you to pick a .gba file.
https://dlhb.gamebrew.org/3dshomebrews/untimategbavcinjector4.png


https://dlhb.gamebrew.org/3dshomebrew/279Gn2y.png
https://dlhb.gamebrew.org/3dshomebrews/untimategbavcinjector5.png


For this tutorial I'll pick the game [https://en.wikipedia.org/wiki/Castlevania:_Aria_of_Sorrow Castlevania: Aria of Sorrow].
https://dlhb.gamebrew.org/3dshomebrews/untimategbavcinjector6.png


The application will try to guess the parameters for step 1 reading the rom file. If there's no luck with that, the application will search the rom in an offline database.
https://dlhb.gamebrew.org/3dshomebrews/untimategbavcinjector7.png


https://dlhb.gamebrew.org/3dshomebrew/gQyiILw.png
==Changelog==
 
'''v1.6b'''
When you pick a rom you'll be able to go to '''Step 2 (icon and name)'''.
* Fixed the banner resizing (a.k.a. "there's a black line on the bottom of the banner").
 
===Step 2: VC game icon and name===
 
This is the '''Step 2''' main screen:
 
https://dlhb.gamebrew.org/3dshomebrew/4fbdQR8.png
 
All the fields are explained in the info boxes, but let me know if something doesn't understand.
 
Complete the fields making the most legit as possible (if you want to). ''For example'':
 
https://dlhb.gamebrew.org/3dshomebrew/wvdTBUa.png
 
I used a title screen screenshot in it's original size as icon (the program will automatically stretch it).
 
When you complete all the fields you'll able to go to '''Step 3 (3d banner)'''.
 
===Step 3: VC GBA 3D banners
 
This is the '''Step 3''' main screen:
 
https://dlhb.gamebrew.org/3dshomebrew/lOT0Jvt.png
 
''Note:'' The program will load some default values (based on those in '''Step 2'''), but you can anyway replace these default values with ohter ones.
Example: if you want the icon and 3D banner to have different images, then first complete '''Step 2''' with the icon image that you want and then complete '''Step 3''' with the banner image that you want. Otherwise if you are too lazy or you want the same standard as legit VC CIA, leave it as is.
 
For this example, I'll let the same banner image as the icon one, but <span style="color: rgb(0, 0, 0)">I'll edit the bottom banner, importing a custom one I made with GIMP (using the '''import and use custom footer image''' option):
 
https://dlhb.gamebrew.org/3dshomebrew/RgLq1Hd.png
 
You can also make your own text banner without leaving the application, as a quick and easy solution. You can change the font type, size, and brightness. Also there's a preview of that text banner (ignore the red borders, they won't be there in the console).
 
Doing my changes for this example:
 
https://dlhb.gamebrew.org/3dshomebrew/nmKrPcv.png
 
When you complete or modify all the fields you'll able to go to '''Step 4 (VC parameters)'''.
 
===Step 4: VC parameters===
 
This is the '''Step 4''' main screen:
 
https://dlhb.gamebrew.org/3dshomebrew/dTX3tXr.png
 
'''Yaaay! A lot of options!
 
Ghosting Adjustment:''' Set to ''0xFF (None)'' for a non-ghosting game.
 
'''Color Config:''' Set to ''Original (no dark filter)'' to disable the dark filter at all.
 
'''Sleep patch:''' Attempt to apply a sleep patch to the rom. Some (most of) games won't even launch when applying sleep patch, so be careful with it.
 
For this tutorial, I want no ghosting, dark filter disabled, and sleep patch activated.
 
https://dlhb.gamebrew.org/3dshomebrew/h8dbR1J.png
 
Once we have everything ready, press '''Finish''' button.
 
That's it! The application will ask you where do you want to save the CIA file and It took some seconds to create it.
When the CIA is ready, the application will let you know it.
 
https://dlhb.gamebrew.org/3dshomebrew/7pppToV.png
 
Then you can install the CIA in sdcard using any CIA manager (actually I use the new FBI).
 
(The tutorial's screenshot are from v1.0)
 
==Console screenshots:==
 
https://dlhb.gamebrew.org/3dshomebrew/EquBDH1.png
 
https://dlhb.gamebrew.org/3dshomebrew/KshggB1.png
 
'''TODO, petitions, etc:''' For now I'll just read this thread and make changes acording to the best for all. The code will be released much later; I'm planing to do a series of VC injectors... If a new version comes, I'll post here and I'll edit the OP.
 
==Changelog:==
 
'''v1.6b:'''
* Fixed the banner resizing (a.k.a. &quot;there's a black line on the bottom of the banner&quot;).
* Fixed the bug that causes line breaks on the Title name and publisher to become question marks.
* Fixed the bug that causes line breaks on the Title name and publisher to become question marks.


'''v1.6:'''
'''v1.6'''
* Added: Automatic title screen and/or box cover download! Thanks to @[https://gbatemp.net/members/natinusala.318768/ natinusala]!
* Added: Automatic title screen and/or box cover download! Thanks to @[https://gbatemp.net/members/natinusala.318768/ natinusala]!
* Fixed the SRAM patch crash. Now you can SRAM patch well.
* Fixed the SRAM patch crash. Now you can SRAM patch well.
Line 135: Line 62:
* Got rid of the interpolation mode selection.
* Got rid of the interpolation mode selection.


'''v1.5:'''
'''v1.5'''
* Added: Now you can colour the 3D Banner!
* Added: Now you can colour the 3D Banner.
* Fixed: Support for Windows XP (Now it uses Framework 4.0).
* Fixed: Support for Windows XP (Now it uses Framework 4.0).


'''v1.3d:'''
'''v1.3d'''
* Added: Native SRAM patching. Now you don't need gbata to patch your roms!
* Added: Native SRAM patching. Now you don't need gbata to patch your roms!
* Added: Native IPS patching. Now you can apply an IPS patch directly before making the CIA.
* Added: Native IPS patching. Now you can apply an IPS patch directly before making the CIA.
* Fixed the issue with SRAM patched roms.
* Fixed the issue with SRAM patched roms.


https://dlhb.gamebrew.org/3dshomebrew/I1Dyaam.png
'''v1.2'''
 
'''v1.2:'''
* Added: More rom compatibility (it fills with zeros the rom until it has a common size, i.e. 4MB, 8MB, etc). This may improve patched roms rompatibility.
* Added: More rom compatibility (it fills with zeros the rom until it has a common size, i.e. 4MB, 8MB, etc). This may improve patched roms rompatibility.
* Added: Now the random Title ID's won't match an eShop app Title ID.
* Added: Now the random Title ID's won't match an eShop app Title ID.
Line 152: Line 77:
* Fixed Issues with 32 bits OS (A.K.A. 'Could not find code.bin' error).
* Fixed Issues with 32 bits OS (A.K.A. 'Could not find code.bin' error).


'''v1.1:'''
'''v1.1'''
* Added: Now you can import a pre-made GBA VC CIA and jump straight to Step 4!.
* Added: Now you can import a pre-made GBA VC CIA and jump straight to Step 4.


'''v1.0b:'''
'''v1.0b'''
* Fixed a bug with the 24x24 icon generation (bad resizing).
* Fixed a bug with the 24x24 icon generation (bad resizing).


'''v1.0:'''
'''v1.0'''
*Initial release
*Initial release.
 
Enjoy!


''Is your ROM not working? Try [https://gbatemp.net/threads/release-basicgbainjector-inject-play-gba-roms-on-your-3ds.437950/ this] instead.''
==Credits==
Thanks to [https://gbatemp.net/members/284973/ @CheatFreak47] and [https://gbatemp.net/members/331009/ @Cornholio309] for feedback, reports, help, information, resources and testing.


'''Thanks to [https://gbatemp.net/members/284973/ @CheatFreak47] and [https://gbatemp.net/members/331009/ @Cornholio309] for feedback, reports, help, information, resources and testing!'''
==External links==
* GBAtemp - https://gbatemp.net/threads/release-ultimate-gba-vc-injector-for-3ds.438057

Latest revision as of 11:11, 6 Mayıs 2024

Ultimate GBA VC Injector
Untimategbavcinjector5.png
General
AuthorAsdolo
TypeForwarders and Virtual Console Injectors
Version1.6b
LicenseMixed
Last Updated2017/01/19
Links
1.0-1.6b Download
Website

Ultimate GBA VC Injector for 3DS is a program that can take a GBA backup file and converts it to an installable CIA for your 3DS with CFW.

Note: This utility has been integrated into New Super Ultimate Injector.

Features

  • VC GBA injection into a CIA.
  • Easy made custom 3D banner.
  • Easy made custom text/footer banner.
  • Easy made ghosting/bright configuration.
  • Easy made rom patching.
  • Easy made whole process.

User guide

Requires Microsoft .NET framework 4.5 to use.

To use, follow the steps in program:

  • Rom file selection - Pick a .gba file.
  • VC game icon and name - Complete the fields for the info boxes.
  • VC GBA 3D banners - The program will load some default values based on previous step, you can replace them if preferred. Then edit the banner or import a custom one.
  • VC parameters - Configuration of the GBA VC.
    • Ghosting Adjustment - Set to 0xFF (None) for a non-ghosting game.
    • Color Config - Set to Original (no dark filter) to disable the dark filter at all.
    • Sleep patch - Attempt to apply a sleep patch to the rom. Some (most of) games won't even launch when applying sleep patch, so be careful with it.

Press the Finish button to generate the CIA file. Then you can install it using any CIA manager.

Screenshots

untimategbavcinjector3.png

untimategbavcinjector4.png

untimategbavcinjector5.png

untimategbavcinjector6.png

untimategbavcinjector7.png

Changelog

v1.6b

  • Fixed the banner resizing (a.k.a. "there's a black line on the bottom of the banner").
  • Fixed the bug that causes line breaks on the Title name and publisher to become question marks.

v1.6

  • Added: Automatic title screen and/or box cover download! Thanks to @natinusala!
  • Fixed the SRAM patch crash. Now you can SRAM patch well.
  • Fixed the ampersands missing on the game name.
  • Better quality icon and banner resizing.
  • Got rid of the interpolation mode selection.

v1.5

  • Added: Now you can colour the 3D Banner.
  • Fixed: Support for Windows XP (Now it uses Framework 4.0).

v1.3d

  • Added: Native SRAM patching. Now you don't need gbata to patch your roms!
  • Added: Native IPS patching. Now you can apply an IPS patch directly before making the CIA.
  • Fixed the issue with SRAM patched roms.

v1.2

  • Added: More rom compatibility (it fills with zeros the rom until it has a common size, i.e. 4MB, 8MB, etc). This may improve patched roms rompatibility.
  • Added: Now the random Title ID's won't match an eShop app Title ID.
  • Changed: Now it generates a new Title ID every time you pick a gba rom.
  • Fixed Issues with 32 bits OS (A.K.A. 'Could not find code.bin' error).

v1.1

  • Added: Now you can import a pre-made GBA VC CIA and jump straight to Step 4.

v1.0b

  • Fixed a bug with the 24x24 icon generation (bad resizing).

v1.0

  • Initial release.

Credits

Thanks to @CheatFreak47 and @Cornholio309 for feedback, reports, help, information, resources and testing.

External links

Advertising: