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{{Infobox | {{Infobox 3DS Homebrews | ||
| title = Netstick | |title=Netstick | ||
| image = | |image=Netstick3ds2.png | ||
| | |description=Netstick client for Nintendo 3DS - turn your portable console into a Linux compatible WiFi gamepad. | ||
| | |author=moslevin | ||
| lastupdated = 2021/05/05 | |lastupdated=2021/05/05 | ||
| | |type=PC Utilities | ||
| | |version=5 | ||
| | |license=Mixed | ||
| | |download=https://dlhb.gamebrew.org/3dshomebrews/netstick3ds.7z | ||
| source = | |website=https://github.com/moslevin/netstick-3ds | ||
|source=https://github.com/moslevin/netstick-3ds | |||
}} | }} | ||
Netstick for 3DS is a client for Linux that allows you to connect the 3DS portable console to the PC via WiFi, which can be used as a normal game controller. | |||
Through the client it is possible to control any Linux-based device (as well as a Raspberry Pi with Retropie) using the 3DS portable console. | |||
==Features== | |||
* Supports D-Pad, Circle Pad, C-Stick (N3DS), and all buttons, which are correctly mapped. | |||
* Accelerometer (X/Y/Z). | |||
* Gyroscope (X/Y/Z). | |||
* Touchscreen. | |||
== | ==User guide== | ||
===Preparation=== | |||
'''On the Linux host:''' | |||
* Build <code>netstickd</code> for your supported linux device and run it ([https://github.com/moslevin/netstick see instructions]). | |||
* Take note of the device's IP address and port. | |||
Netstick | '''On the 3DS console:''' | ||
* Prerequisite: Netstick requires Homebrew Launcher to be installed on your 3DS; for more information, refer to [https://3ds.hacks.guide/ 3DS Hacks Guide]. | |||
* On your host PC, edit the included <code>config.txt</code>, and set the server and port lines to the IP address/port of the Linux device running <code>netstickd</code>. | |||
* Create a folder named <code>/3ds/netstick-3ds</code> on your 3DS, and copy <code>netstick-3ds.3dsx</code>, <code>netstick-3ds.smdh</code>, and your modified <code>config.txt</code> into it. | |||
== | ===Running=== | ||
* Launch Netstick from the Homebrew Launcher, similar to any other homebrew app. | |||
* You should then see the 3DS indicate success connecting to the Linux host, and events routed to a device named "Nintendo 3DS" appear under /dev/input. | |||
* Use <code>evtest</code> on Linux to verify that the events are processed successfully. | |||
* The | ===Configuration=== | ||
* | The configuration file format is very simple, and consists of lines in key:value format. The supported options are described below: | ||
* | * <code>server</code> - The IP address of the server on the local network. | ||
* | * <code>port</code> - The port of the server on the local network. | ||
* <code>invert_cstick_x</code> - Invert the values reported natively by the 3DS on the C-stick's X axis (ignored on Old 3DS). | |||
* <code>invert_cstick_y</code> - Invert the values reported natively by the 3DS on the C-stick's Y axis (ignored on Old 3DS). | |||
* <code>invert_circle_pad_x</code> - Invert the values reported natively by the 3DS on the Circle Pad's X axis. | |||
* <code>invert_circle_pad_y</code> - Invert the values reported natively by the 3DS on the Circle Pad's Y axis. | |||
* <code>use_touch</code> - Enable the touchscreen device when set to "true". | |||
* <code>use_accel</code> - Enable the accelerometer when set to "true". | |||
* <code>use_gyro</code> - Enable the gyroscope when set to "true". | |||
* <code>send_touch_event</code> - Send a linux "touch" event (in addition to the X/Y coordinates) when the touchscreen is active. | |||
* <code>touch_offset</code> - Shrink the touchscreen's surface by a number of pixels on each side, making it easier to reach its limits. | |||
* <code>swap_ab</code> - Swap the a and b buttons in the joystick report (allows correct button mapping when using a 3DS as a controller for steam, etc). | |||
* <code>swap_xy</code> - Swap the x and y buttons in the joystick report (allows correct button mapping when using a 3DS as a controller for steam, etc). | |||
* <code>use_steering_controls</code> - Send a virtual steering-wheel axis in the gamepad report, derived from the X/Z accelerometer values. | |||
== | ==Compatibility== | ||
Tested by the suthor on New 3DS with a Raspberry Pi 4 running netstickd. | |||
==== | ==Changelog== | ||
'''V5''' | |||
* Added swap_ab and swap_xy config options to allow mapping of button names to other controllers (XBOX, Dreamcast, etc). | |||
* Overhauled the codebase + documented source for easier maintainability going forward. | |||
'''V4''' | |||
* Support "touch offset" config option, allow a user to reduce the touchscreen's active area in order to make it easier to activate the corners. | |||
* Wait 2s after every network error. | |||
'''V3''' | |||
* Adding Gyro support and Many Configuration Options. | |||
* This release features support for the Gyro. | |||
* Adding configuration options to support: | |||
** Invert C-stick X/Y. | |||
** Invert Circle-pad X/Y. | |||
** Selectively enable the accel/gyro/touch devices. | |||
** Disable sending key events when touch-down/touch-up occurs on the touchscreen. | |||
'''V2''' | |||
* Improvements and new features, including: | |||
** Accelerometer support (creates a separate input device on the Linux host). | |||
** Touchscreen support (creates a separate input device on the Linux host). | |||
** Update the polling rate of the gamepad to 180Hz, reducing latency by ~5ms. | |||
** Socket send() calls are non-blocking. | |||
'''V1''' | |||
* First release. Tested on New 3DS with a Raspberry Pi 4 running netstickd. | |||
==External links== | |||
* GitHub - https://github.com/moslevin/netstick-3ds | |||
* Reddit - https://www.reddit.com/r/3dshacks/comments/mv5k1c/netstick3ds_updates_adding_touch_and | |||
* Reddit - https://www.reddit.com/r/3dshacks/comments/mnvk3l/turn_your_3ds_into_a_wifienabled_gamepad_for_your | |||
Latest revision as of 11:48, 27 August 2023
Netstick | |
---|---|
General | |
Author | moslevin |
Type | PC Utilities |
Version | 5 |
License | Mixed |
Last Updated | 2021/05/05 |
Links | |
Download | |
Website | |
Source | |
Netstick for 3DS is a client for Linux that allows you to connect the 3DS portable console to the PC via WiFi, which can be used as a normal game controller.
Through the client it is possible to control any Linux-based device (as well as a Raspberry Pi with Retropie) using the 3DS portable console.
Features
- Supports D-Pad, Circle Pad, C-Stick (N3DS), and all buttons, which are correctly mapped.
- Accelerometer (X/Y/Z).
- Gyroscope (X/Y/Z).
- Touchscreen.
User guide
Preparation
On the Linux host:
- Build
netstickd
for your supported linux device and run it (see instructions). - Take note of the device's IP address and port.
On the 3DS console:
- Prerequisite: Netstick requires Homebrew Launcher to be installed on your 3DS; for more information, refer to 3DS Hacks Guide.
- On your host PC, edit the included
config.txt
, and set the server and port lines to the IP address/port of the Linux device runningnetstickd
. - Create a folder named
/3ds/netstick-3ds
on your 3DS, and copynetstick-3ds.3dsx
,netstick-3ds.smdh
, and your modifiedconfig.txt
into it.
Running
- Launch Netstick from the Homebrew Launcher, similar to any other homebrew app.
- You should then see the 3DS indicate success connecting to the Linux host, and events routed to a device named "Nintendo 3DS" appear under /dev/input.
- Use
evtest
on Linux to verify that the events are processed successfully.
Configuration
The configuration file format is very simple, and consists of lines in key:value format. The supported options are described below:
server
- The IP address of the server on the local network.port
- The port of the server on the local network.invert_cstick_x
- Invert the values reported natively by the 3DS on the C-stick's X axis (ignored on Old 3DS).invert_cstick_y
- Invert the values reported natively by the 3DS on the C-stick's Y axis (ignored on Old 3DS).invert_circle_pad_x
- Invert the values reported natively by the 3DS on the Circle Pad's X axis.invert_circle_pad_y
- Invert the values reported natively by the 3DS on the Circle Pad's Y axis.use_touch
- Enable the touchscreen device when set to "true".use_accel
- Enable the accelerometer when set to "true".use_gyro
- Enable the gyroscope when set to "true".send_touch_event
- Send a linux "touch" event (in addition to the X/Y coordinates) when the touchscreen is active.touch_offset
- Shrink the touchscreen's surface by a number of pixels on each side, making it easier to reach its limits.swap_ab
- Swap the a and b buttons in the joystick report (allows correct button mapping when using a 3DS as a controller for steam, etc).swap_xy
- Swap the x and y buttons in the joystick report (allows correct button mapping when using a 3DS as a controller for steam, etc).use_steering_controls
- Send a virtual steering-wheel axis in the gamepad report, derived from the X/Z accelerometer values.
Compatibility
Tested by the suthor on New 3DS with a Raspberry Pi 4 running netstickd.
Changelog
V5
- Added swap_ab and swap_xy config options to allow mapping of button names to other controllers (XBOX, Dreamcast, etc).
- Overhauled the codebase + documented source for easier maintainability going forward.
V4
- Support "touch offset" config option, allow a user to reduce the touchscreen's active area in order to make it easier to activate the corners.
- Wait 2s after every network error.
V3
- Adding Gyro support and Many Configuration Options.
- This release features support for the Gyro.
- Adding configuration options to support:
- Invert C-stick X/Y.
- Invert Circle-pad X/Y.
- Selectively enable the accel/gyro/touch devices.
- Disable sending key events when touch-down/touch-up occurs on the touchscreen.
V2
- Improvements and new features, including:
- Accelerometer support (creates a separate input device on the Linux host).
- Touchscreen support (creates a separate input device on the Linux host).
- Update the polling rate of the gamepad to 180Hz, reducing latency by ~5ms.
- Socket send() calls are non-blocking.
V1
- First release. Tested on New 3DS with a Raspberry Pi 4 running netstickd.