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Caisses DS: Difference between revisions

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{{Infobox homebrew
{{Infobox DS Homebrews
| title       = Caisses DS
|title=CAISSES DS
| image       = https://dlhb.gamebrew.org/dshomebrew/caisseds.png
|image=caisseds.png
| type       = Puzzle
|description=Sokoban puzzle.
| version     = 04 update
|author=Kukulcan
| licence    = Mixed
|lastupdated=2008/10/23
| author      = Kukulkan
|type=Puzzle
| website     = http://kukulcan.palib.info/index.php?page=detail&num=40
|version=04 Update
| download    = https://dlhb.gamebrew.org/dshomebrew/caisseds.7z
|license=Mixed
| source      =  
|download=https://dlhb.gamebrew.org/dshomebrew2/04_caisse_ds.dldi.zip
|website=https://www.cpc-power.com/cpcarchives/index.php?page=articles&num=333
|discussion={{Tick}}
}}
}}
Caisses is a Sokoban clone originally made by Hiroyuki Imabayashi with 50 levels. This homebrew is created using Mega Level Editor from REPPA for the competition, the playing area is incorporated into a checkboard containing 192 tiles (19x12). Each box is 16x16 pixel.
Caisses is a Sokoban clone originally made by Hiroyuki Imabayashi with 50 levels. This homebrew is created using Mega Level Editor from REPPA for the competition, the playing area is incorporated into a checkboard containing 192 tiles (19x12). Each box is 16x16 pixel.


It was submitted to the NINTENDOMAX 2006 competition.
It was submitted to the NINTENDOMAX 2006 competition and Datel's Design a Game Competition.


==Features==
==Features==
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https://dlhb.gamebrew.org/dshomebrew/caisseds4.png
https://dlhb.gamebrew.org/dshomebrew/caisseds4.png
https://dlhb.gamebrew.org/dshomebrew/caisseds5.png
https://dlhb.gamebrew.org/dshomebrew/caisseds5.png
 
<!--BEGIN Online Emulator Section-->
https://dlhb.gamebrew.org/dshomebrew/caisseds6.png
==Online emulator==
https://dlhb.gamebrew.org/dshomebrew/caisseds7.png
{{EmulatorJS Main
 
|width=515px
|height=384px
|EJS_backgroundImage=https://www.gamebrew.org/images/d/dc/Caisseds.png
|EJS_core=desmume2015
|EJS_gameName=Caisses DS
|EJS_gameUrl=https://dlhb.gamebrew.org/onlineemulators/nds/caisseds.7z
}}
{{DS Control Settings}}
<!--END Online Emulator Section-->
==Changelog==
==Changelog==
'''Update Thursday 2008/10/23'''
'''Update 2008/10/23'''
* Fixed 2 levels. The 500 levels are now all checked and finishable (no more doubt about this).
* Fixed 2 levels. The 500 levels are now all checked and finishable (no more doubt about this).


'''Update Saturday 2008/09/13'''
'''Update 2008/09/13'''
* Fixed 40 levels, thanks to Mollusk and the PPC community (logically no more duplicates).
* Fixed 40 levels, thanks to Mollusk and the PPC community (logically no more duplicates).


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==External links==
==External links==
* Author's website - https://www.cpc-power.com/cpcarchives/index.php?page=articles&num=333
* Author's website - [https://web.archive.org/web/20110917005031/http://kukulcan.palib.info/index.php?page=detail&num=40 http://kukulcan.palib.info/index.php?page=detail&num=40] (archived)
* Author's website - [https://web.archive.org/web/20110917005031/http://kukulcan.palib.info/index.php?page=detail&num=40 http://kukulcan.palib.info/index.php?page=detail&num=40] (archived)


[[Category:DS homebrew games]]
[[Category:Design a Game for Datel]]
[[Category:Homebrew puzzle games on DS]]

Latest revision as of 11:47, 20 August 2024

CAISSES DS
Caisseds.png
General
AuthorKukulcan
TypePuzzle
Version04 Update
LicenseMixed
Last Updated2008/10/23
Links
Download
Website

Caisses is a Sokoban clone originally made by Hiroyuki Imabayashi with 50 levels. This homebrew is created using Mega Level Editor from REPPA for the competition, the playing area is incorporated into a checkboard containing 192 tiles (19x12). Each box is 16x16 pixel.

It was submitted to the NINTENDOMAX 2006 competition and Datel's Design a Game Competition.

Features

  • Original graphics.
  • BGM and sound effects.
  • Level select.
  • Customizable game presentation and backgrounds.
  • In-game tutorial.
  • Available in French and English.

User guide

Gameplay

You are a warehouse keeper, you must rearrange the crates and store them in destination areas. You can push the creates in all four directions and push only one crate at a time. Once all the crates have been placed, the level is over and you move on to the next level.

Levels

The 500 levels (levels 000 to 499):

  • 56 levels come from the Arcade version: Boxy Boy (c) 11/1990 Thinking Rabbit/Namco.
  • 163 levels of the Sega Game Gear version: Soukoban (c) 1990 Thinking Rabbit/Riverhill Soft.
  • 100 levels - Loma (c) Aymeric du Peloux/François Marques/David Skinner/Sven Egevad/Victor Kindermans/Michael Steins/Frantisek Pokorny/Arpad Fekete/Roger Delaporte.
  • 20 levels - Cosmonotes (c) Aymeric du Peloux.
  • 40 levels - Microcosmos (c) Aymeric du Peloux.
  • 40 levels - Minicosmos (c) Aymeric du Peloux.
  • 40 levels - Nabokosmos (c) Aymeric du Peloux.
  • 20 levels - Picokosmos (c) Aymeric du Peloux.

The final level is created by the developer.

Options menu

This menu allows you to choose 1 background among 6 different backgounds (there is 1 hidden) and 1 sprite set among 6 possibilities.

Cheat code

To unlock the hidden background:

  • Go to the Options menu, keep the X key pressed and press the top left corner of the small table (the one where you can see the walls, character and boxes).
  • Be careful the sensitive area is only 7x7 pixels, a voice will say Excellent if you are successful.

Controls

D-Pad or Stylus - Movement

Y - Choose another level

B - Restart level

A - Undo a move (up to 100)

R - Music on/off

L - Pattern on/off

Start - Back to main menu

Screenshots

caisseds2.png caisseds3.png

caisseds4.png caisseds5.png

Online emulator

Can use gamepad or customise in the control settings.
Nintendo DS Keyboard
C-a.png Kb-z.png
C-b.png Kb-x.png
C-x.png Kb-a.png
C-y.png Kb-s.png
C-start.png Kb-enter.png
C-select.png Kb-v.png
C-l.png Kb-q.png
C-r.png Kb-e.png
C-pad.png Kb-dpad.png

Changelog

Update 2008/10/23

  • Fixed 2 levels. The 500 levels are now all checked and finishable (no more doubt about this).

Update 2008/09/13

  • Fixed 40 levels, thanks to Mollusk and the PPC community (logically no more duplicates).

Update 2008/05/16

  • Fixed levels 104 and 130, thanks to Mollusk and the PPC community.

Update 2007/03/03

  • Creation of an icon for the game, thanks www.ds-xtreme.com for the linker.
  • Press Start at startup to skip the intro screens.
  • Fixed spitting in applause (Thanks J-War from www.furykane.com).

Credits

Aymeric du Peloux, Mollusk, Alekmaul and Reppa.

External links

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