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Craftus 3DS: Difference between revisions

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{{Infobox-3DS-Homebrews
{{Infobox 3DS Homebrews
| title = Craftus
|title=Craftus
| image = https://dlhb.gamebrew.org/3dshomebrew/Craftus3DS.jpg|250px
|image=Craftus3ds2.png
| type = Action
|description=Craftus in a Minecraft clone for Nintendo 3DS.
| version=Unknown
|author=RSDuck
| lastupdated = 2017/08/21
|lastupdated=2017/08/21
| licence = Mixed
|type=Simulation
| author = RSDuck
|version=2017
| website = https://github.com/RSDuck/Craftus3DS
|license=Apache-2.0
| download = https://dlhb.gamebrew.org/3dshomebrew/Craftus3DS.rar
|download=https://dlhb.gamebrew.org/3dshomebrews/craftus3ds_rsduck.zip Source Only
| source = https://github.com/RSDuck/Craftus3DS
|website=https://github.com/RSDuck/Craftus3DS
|source=https://github.com/RSDuck/Craftus3DS
}}
}}
<youtube>XyPbfzB3l2E</youtube>
Craftus in a Minecraft clone for Nintendo 3DS (and not a continuation of [[3DScraft_3DS|3DSCraft]] by smea).


There is a rewritten version which is in active developement: https://github.com/RSDuck/craftus_reloaded
The project was later rewritten and released as [[Craftus_Reloaded_3DS|Craftus Reloaded]].


== Craftus ==
==Features==
* A world which is theoretically infinite which looks a little bit like a landscape.
* Stereo 3D.
* Building and placing blocks.
* Ambient Occlusion(these shadows in the edges between the cubes).


Craftus in a Minecraft clone for Nintendo 3DS(and not a continuation of 3DSCraft by smea).
==Screenshots==
https://dlhb.gamebrew.org/3dshomebrews/craftus3ds3.png
https://dlhb.gamebrew.org/3dshomebrews/craftus3ds4.png


https://dlhb.gamebrew.org/3dshomebrew/scr_44_TOP_RIGHT.png
==Credits==
https://dlhb.gamebrew.org/3dshomebrew/scr_47_TOP_LEFT.png
* Of course to those who made 3DS homebrew possible (too many to be listed here).
* Everybody who wrote something for 3DS and made it open source.
* The textures come from the Minecraft Ressourcepack Pixel Perfect by XSSheep which is licensed under CC-BY-SA. The file Pixel Perfection V3.5.zip is a full copy of it. The folder romfs/textures contains some textures extracted from it. For more informations about the Ressourcepack see [http://www.minecraftforum.net/forums/mapping-and-modding/resource-packs/1242533-pixel-perfection-freshly-updated-1-10 here].
* Craftus also depends on several other small but very useful libraries packaged in the deps folder.
* The greedy meshing algorithm is based of the work from Robert O'Leary and Mikola Lysenko (see [https://github.com/roboleary/GreedyMesh here]).


== Features! ==
==External links==
 
* GitHub - https://github.com/RSDuck/Craftus3DS
* A world which is theoretically infinite which looks a little bit like a landscape
* GBAtemp - https://gbatemp.net/threads/wip-craftus-3ds-another-minecraft-clone-for-3ds.438001
* Stereo 3D
* Building and placing blocks
* Ambient Occlusion(these shadows in the edges between the cubes)
 
== Upcoming features ==
 
* A hand/the current item
* Trees, water, stuff that makes landscapes interesting
* Saving and opening worlds
* (Maybe) support for Minecraft Ressourcepacks or atleast a custom format and a converter for PC
 
== Note on building ==
 
Craftus needs a patched version of Citro3D to build(I going to do a pull request soon, but before this happends I have to improve the code quality to the standards of Citro3D)
 
== License ==
 
Apache License Version 2.0, see LICENSE and NOTICE
 
== Credits ==
 
* Of course to those who made 3DS homebrew possible(too many to be listed here)
* Everybody who wrote something for 3DS and made it open source
* The textures come from the Minecraft Ressourcepack Pixel Perfect by XSSheep which is licensed under CC-BY-SA. The file &quot;Pixel Perfection V3.5.zip&quot; is a full copy of it. The folder romfs/textures contains some textures extracted from it. For more informations about the Ressourcepack see here: http://www.minecraftforum.net/forums/mapping-and-modding/resource-packs/1242533-pixel-perfection-freshly-updated-1-10
* Craftus also depends on several other small but very useful libraries packaged in the deps folder
* The greedy meshing algorithm is based of the work from Robert O'Leary and Mikola Lysenko(see here: https://github.com/roboleary/GreedyMesh)
 
I called the folder zscreenshot because I want to have in my editor(VSCode) to be lower than the source folder

Latest revision as of 11:06, 22 Haziran 2024

Craftus
Craftus3ds2.png
General
AuthorRSDuck
TypeSimulation
Version2017
LicenseApache-2.0
Last Updated2017/08/21
Links
Source Only Download
Website
Source

Craftus in a Minecraft clone for Nintendo 3DS (and not a continuation of 3DSCraft by smea).

The project was later rewritten and released as Craftus Reloaded.

Features

  • A world which is theoretically infinite which looks a little bit like a landscape.
  • Stereo 3D.
  • Building and placing blocks.
  • Ambient Occlusion(these shadows in the edges between the cubes).

Screenshots

craftus3ds3.png craftus3ds4.png

Credits

  • Of course to those who made 3DS homebrew possible (too many to be listed here).
  • Everybody who wrote something for 3DS and made it open source.
  • The textures come from the Minecraft Ressourcepack Pixel Perfect by XSSheep which is licensed under CC-BY-SA. The file Pixel Perfection V3.5.zip is a full copy of it. The folder romfs/textures contains some textures extracted from it. For more informations about the Ressourcepack see here.
  • Craftus also depends on several other small but very useful libraries packaged in the deps folder.
  • The greedy meshing algorithm is based of the work from Robert O'Leary and Mikola Lysenko (see here).

External links

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