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Escape: Difference between revisions

From GameBrew
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{{Infobox homebrew
{{Infobox DS Homebrews
| title       = Escape
|title=ESCAPE
| image       = [[File:Escapeds.jpg]]
|image=escape.png
| type       = Adventure
|description=Old-school adventure game.
| version     = 21July2008
|author=Kukulcan
| licence    = Mixed
|lastupdated=2018/08/12
| author      = Kukulcan
|type=Adventure
| website    = http://kukulcan.dev-fr.org/
|version=2008
| download    = Media:Escapeds.rar
|license=Mixed
| source      =
|download=https://dlhb.gamebrew.org/dshomebrew2/escape.7z
|website=https://www.neoflash.com/forum/index.php/topic,5257.0.html
}}
}}
Escape is an old school adventure game based on an old game CPC rising from the ashes with the help of Lobo (gfx), Neumann (Alien Code), ALEKMAUL (DFT method) and several testers who tracked the project since beginning. It is the 18th NDS projects by Kukulcan.


Escape is an old school adventure game based on an old game CPC rising from the ashes thanks to the help of Lobo (gfx), Neumann (Alien Code), ALEKMAUL (DFT method) and several testers who tracked the project since beginning. It is the 18th nds projects by Kukulcan.
It was submitted by Neumann to the NEO Summer Coding Compo 2008 (NDS Game).


It was submitted by Neumann to the NEO Summer Coding Compo 2008 and ranked 8th.
==User guide==
You are the Captain MAOUSS, following a damage with your spaceship, you were obliged to land as quickly as possible on the first planet come.
 
Your ship is finally crashed on an unknown island, you lost consciousness and you find yourself strangely in the middle of this island, but in your misfortune you still have with you your phaser (a lethal weapon).
 
This island turns out to be inhospitable and you should trade with the locals to get the famous ESCAPE ticket which will allow you to leave this evil island by submarine.


==User guide==
Will you be able to meet the challenge, facing the hordes of aliens and recalcitrant natives?
Players take the role of a man who found himself stranded in an unknown island after losing control of his spaceship. As Captain Maouss, it's the player's job to survive in this inhospitable place while bartering with the natives in order to get the ticket out of the island.
 
A decidedly old school game, hard, without the possibility of saving, it's up to you to discover the 50 sets of the game. A tip think about making a plan of your discoveries, the last word: With knowledge comes freedom, little beetle.


[[File:Escapeds2.jpg]]
{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
! Island map (walkthrough) 
|-
| style="width: 1200px;" |https://dlhb.gamebrew.org/dshomebrew/escape6.png
|-
|}


==Controls==
==Controls==
Line 25: Line 38:
Hand 1 - Pick-up item
Hand 1 - Pick-up item


Hand 2 - Give / Use item
Hand 2 - Give, Use item


Skull - Kill
Skull - Kill
Line 31: Line 44:
R - Music (on/off)
R - Music (on/off)


START - Leave the game
Start - Leave the game


==Screenshots==
https://dlhb.gamebrew.org/dshomebrew/escape2.png
https://dlhb.gamebrew.org/dshomebrew/escape3.png
https://dlhb.gamebrew.org/dshomebrew/escape5.png
https://dlhb.gamebrew.org/dshomebrew/escape4.png
<!--BEGIN Online Emulator Section-->
==Online emulator==
{{EmulatorJS Main
|width=515px
|height=384px
|EJS_backgroundImage=https://www.gamebrew.org/images/2/22/Escape.png
|EJS_core=desmume2015
|EJS_gameName=Escape
|EJS_gameUrl=https://dlhb.gamebrew.org/onlineemulators/nds/escape.7z
}}
{{DS Control Settings}}
<!--END Online Emulator Section-->
==Compatibility==
==Compatibility==
The game comes in two versions, EFS Version 1, and EFS Version 2. The differences between the two versions mainly fall on flashcard/homebrew platform compatibilities. Check out the list below to help you determine which version to install on your card:
The game comes in two versions, EFS Version 1, and EFS Version 2. The differences between the two versions mainly fall on flashcard/homebrew platform compatibilities. See the list below to help you determine which version to install on your card.


===EFS Version 1===
'''EFS Version 1:'''
Works with:
{| class="wikitable"
:DS-X 4Gb (Slot 1)
|-
:MK5 DX 16 Gbit (Slot 1), OS of origin
! style="width: 50%;"| Works with || Does not work with
:R6 Gold (Slot 1) Micro SD card
|-
:Supercard DS One (Slot 1) with 2GB SD card, OS: supercard v3.10
| DS-X 4Gb (Slot 1) || GAMES N 'MUSIC (Slot 1) Micro SD card
:M3 FC (Slot 2), firmware v35
|-
:Supercard SD (Slot 2) SD Card 2 GB
| MK5 DX 16 Gbit (Slot 1), OS of origin || Max Media Docks FC 4 GB (Slot 2)
|-
| R6 Gold (Slot 1) Micro SD card || M3 mini SD (slot 2)
|-
| Supercard DS One (Slot 1) + 2GB SD card, SC OS v3.10 ||
|-
| M3 FC (Slot 2), Firmware v35 ||
|-
| Supercard SD (Slot 2) SD Card 2GB ||
|-
|}


Does not work with:
'''EFS Version 2:'''
:GAMES N 'MUSIC (Slot 1) Micro SD card
{| class="wikitable"
:Max Media Docks FC 4 GB (Slot 2)
|-
:M3 mini SD (slot 2)
! style="width: 50%;"| Works with || Does not work with
|-
| M3 mini SD (slot 2) || GAMES N 'MUSIC (Slot 1) Micro SD card
|-
|  || Max Media Docks FC 4 GB (Slot 2)
|-
|}


===EFS Version 2===
==Changelog==
Works with:
'''2018/08/12'''
:M3 mini SD (slot 2)
* DLDI Version External reading of images, sound effects, and music.
 
'''2008/07/21'''
* Improved display of position on the map (idea: Schyzo).
 
'''2008/07/19'''
* Movement in all 4 directions on the D-PAD now possible (Idea: Orion-Jones).
* Improvement of the alien routine (Programming: Neumann).
* Added an additional scream to differentiate between the death of a man or a woman (Idea: Alexis B. - www.arcade-history.com).
* Voice on the main menu (Voice: Alexis B. - www.arcade-history.com).
 
==Credits==
* Line-up - Kukulcan.
* Alien Line-up - Neumann.
* Graphics - LOBO.
* EFS Help - Alekmaul.
* EFS - Noda.
* Palib-  Mollusk.


Does not work with:
==External links==
:GAMES N 'MUSIC (Slot 1) Micro SD card
* Author's website - https://www.cpc-power.com/cpcarchives/index.php?page=articles&num=324
:Max Media Docks FC 4 GB (Slot 2)
* Author's website - http://kukulcan.dev-fr.org
* NeoFlash - https://www.neoflash.com/forum/index.php/topic,5257.0.html


==Changelog==
 
'''July 21, 2008'''
[[Category:NEO Summer Coding Compo 2008]]
*Improved display of position on the map (idea: Schyzo)
'''July 19, 2008'''
*Moving in 4 directions CSA now possible (Idea: Orion-Jones)
*Improving the routine of the alien (Programming: Neumann)
*Adding a cry to differentiate the death of a man or a woman (Idea: Alexis B. - www.arcade-history.com)
*Voices on the main menu (Voice: Alexis B. - www.arcade-history.com)
[[Category:Homebrew applications]]

Latest revision as of 05:05, 16 August 2024

ESCAPE
Escape.png
General
AuthorKukulcan
TypeAdventure
Version2008
LicenseMixed
Last Updated2018/08/12
Links
Download
Website

Escape is an old school adventure game based on an old game CPC rising from the ashes with the help of Lobo (gfx), Neumann (Alien Code), ALEKMAUL (DFT method) and several testers who tracked the project since beginning. It is the 18th NDS projects by Kukulcan.

It was submitted by Neumann to the NEO Summer Coding Compo 2008 (NDS Game).

User guide

You are the Captain MAOUSS, following a damage with your spaceship, you were obliged to land as quickly as possible on the first planet come.

Your ship is finally crashed on an unknown island, you lost consciousness and you find yourself strangely in the middle of this island, but in your misfortune you still have with you your phaser (a lethal weapon).

This island turns out to be inhospitable and you should trade with the locals to get the famous ESCAPE ticket which will allow you to leave this evil island by submarine.

Will you be able to meet the challenge, facing the hordes of aliens and recalcitrant natives?

A decidedly old school game, hard, without the possibility of saving, it's up to you to discover the 50 sets of the game. A tip think about making a plan of your discoveries, the last word: With knowledge comes freedom, little beetle.

Controls

D-Pad - Moves on the map

Hand 1 - Pick-up item

Hand 2 - Give, Use item

Skull - Kill

R - Music (on/off)

Start - Leave the game

Screenshots

escape2.png escape3.png

escape5.png escape4.png

Online emulator

Can use gamepad or customise in the control settings.
Nintendo DS Keyboard
C-a.png Kb-z.png
C-b.png Kb-x.png
C-x.png Kb-a.png
C-y.png Kb-s.png
C-start.png Kb-enter.png
C-select.png Kb-v.png
C-l.png Kb-q.png
C-r.png Kb-e.png
C-pad.png Kb-dpad.png

Compatibility

The game comes in two versions, EFS Version 1, and EFS Version 2. The differences between the two versions mainly fall on flashcard/homebrew platform compatibilities. See the list below to help you determine which version to install on your card.

EFS Version 1:

Works with Does not work with
DS-X 4Gb (Slot 1) GAMES N 'MUSIC (Slot 1) Micro SD card
MK5 DX 16 Gbit (Slot 1), OS of origin Max Media Docks FC 4 GB (Slot 2)
R6 Gold (Slot 1) Micro SD card M3 mini SD (slot 2)
Supercard DS One (Slot 1) + 2GB SD card, SC OS v3.10
M3 FC (Slot 2), Firmware v35
Supercard SD (Slot 2) SD Card 2GB

EFS Version 2:

Works with Does not work with
M3 mini SD (slot 2) GAMES N 'MUSIC (Slot 1) Micro SD card
Max Media Docks FC 4 GB (Slot 2)

Changelog

2018/08/12

  • DLDI Version External reading of images, sound effects, and music.

2008/07/21

  • Improved display of position on the map (idea: Schyzo).

2008/07/19

  • Movement in all 4 directions on the D-PAD now possible (Idea: Orion-Jones).
  • Improvement of the alien routine (Programming: Neumann).
  • Added an additional scream to differentiate between the death of a man or a woman (Idea: Alexis B. - www.arcade-history.com).
  • Voice on the main menu (Voice: Alexis B. - www.arcade-history.com).

Credits

  • Line-up - Kukulcan.
  • Alien Line-up - Neumann.
  • Graphics - LOBO.
  • EFS Help - Alekmaul.
  • EFS - Noda.
  • Palib- Mollusk.

External links

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