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Pocket Card Jockey 3DS: Difference between revisions

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{{Infobox-3DS-Homebrews
{{Infobox 3DS Homebrews
| title = Pocket Card Jockey
|title=Pocket Card Jockey
| image = https://dlhb.gamebrew.org/3dshomebrew/PocketCardJockey.jpg|250px
|image=Pocketcardjockeytool2.png
| type = Hack Utilities
|description=A save editor for the Nintendo 3DS game Pocket Card Jockey.
| version=v1.1
|author=Taser9090
| lastupdated = 2018/08/15
|lastupdated=2018/08/15
| licence = Mixed
|type=Save Editors
| author = Taser9090
|version=1.1
| website = https://gbatemp.net/threads/wip-pocket-card-jockey-save-editor.514493/
|license=Mixed
| download = https://dlhb.gamebrew.org/3dshomebrew/PocketCardJockey.rar
|download=https://dlhb.gamebrew.org/3dshomebrews/pocketcardjockeytool.7z?k33p0fil35 1.0 & 1.1
| source =
|website=https://gbatemp.net/threads/wip-pocket-card-jockey-save-editor.514493
|source=https://github.com/jrobles1646/pocket-card-jockey-tool
}}
}}
<youtube>50FxeAk7Ags</youtube>
This is a save editor for Pocket Card Jockey written in C++.


I'll start off by saying I'm a noob at programming and idk how to use GitHub. This program works smoothly on my machine, but I'm not sure how it will go on other computers.
==Features==
* Edit speed.
* Edit stamina.
* Edit number of wins.
* Edit number of races horse participated in.
* Edit peak times.
* Maximize cash for all race horses.
* Appearance/gender.
* Racing style.
* Temperament.
* Active Shop items (to an extent).


==User guide==
To use it, you must have the save file in the same directory as the executable (PocketCardJockey.exe) and it must be named gamedata. All commands are inputted through keyboard.


Currently, the program doesn't edit the player data, horse's name, and skills.


<div style="text-align: center">
==Screenshots==
https://dlhb.gamebrew.org/3dshomebrews/pocketcardjockeytool3.png


[[File:proxy.php?image=https%3A%2F%2Fi.imgur.com%2FbNqPFIH.jpg&hash=0aee2185c90f5d8f001c4bd7af501e51|class=bbCodeImage LbImage|[?IMG]]]?
https://dlhb.gamebrew.org/3dshomebrews/pocketcardjockeytool4.png


</div>
==Known issues==
[[File:proxy.php?image=https%3A%2F%2Fi.imgur.com%2FsbUtWT4.png&hash=aabafabfdc7c02baf6cf89f21963d300|class=bbCodeImage LbImage|[?IMG]]]
If you raise your growth mode's horse's speed/stamina too high, it will loop and reset. So the program assumes the maximum stat is roughly 75 for that specific horse (it still resets/loops, however).


[https://github.com/jrobles1646/pocket-card-jockey-tool/releases/tag/1.0 <span style="color: #ff00ff">This is my release of a save editor for</span>] Pocket Card Jockey. It's a simple C++ program so there is no fancy interface. To use it, you must have the save file in the same directory as the executable (PocketCardJockey.exe) and it ''must'' be named &quot;gamedata&quot;. All commands are inputted through keyboard.
==Changelog==
'''v1.1'''
* Added features for editing horse appearance, temperament, how many more babies it can produce, and racing style.


Features:
'''v1.0'''
* First release of the Pocket Card Jockey Save Editor. Included is an .exe file, a test save, and a g++-compiled executable.


 
==External links==
* Edit speed
* GitHub - https://github.com/jrobles1646/pocket-card-jockey-tool
* Edit stamina
* GBAtemp - https://gbatemp.net/threads/wip-pocket-card-jockey-save-editor.514493
* Edit number of wins
* Edit number of races horse participated in
* Edit peak times
* Maximize cash for all race horses
* Appearance/gender
* Racing style
* Temperament
* Active Shop items (to an extent)
 
Currently, the program doesn't edit the player data, horse's name, and skills. If anyone knows how skills are stored in the data, please let me know! If we're looking at horse #1, I know that skills are somewhere in offsets 0x31-0x33, but I can't solve how it works.
 
Note: If you raise your growth mode's horse's speed/stamina too high, it will loop and reset. I'm not sure why, so the program assumes the maximum stat is roughly 75 for that specific horse (it still resets/loops, however).
 
-There are no plans to implement a puzzle pieces or trophies editor.
 
<div class="messageTextEndMarker">
 
 
</div>

Latest revision as of 06:11, 6 Mayıs 2024

Pocket Card Jockey
Pocketcardjockeytool2.png
General
AuthorTaser9090
TypeSave Editors
Version1.1
LicenseMixed
Last Updated2018/08/15
Links
1.0 & 1.1 Download
Website
Source

This is a save editor for Pocket Card Jockey written in C++.

Features

  • Edit speed.
  • Edit stamina.
  • Edit number of wins.
  • Edit number of races horse participated in.
  • Edit peak times.
  • Maximize cash for all race horses.
  • Appearance/gender.
  • Racing style.
  • Temperament.
  • Active Shop items (to an extent).

User guide

To use it, you must have the save file in the same directory as the executable (PocketCardJockey.exe) and it must be named gamedata. All commands are inputted through keyboard.

Currently, the program doesn't edit the player data, horse's name, and skills.

Screenshots

pocketcardjockeytool3.png

pocketcardjockeytool4.png

Known issues

If you raise your growth mode's horse's speed/stamina too high, it will loop and reset. So the program assumes the maximum stat is roughly 75 for that specific horse (it still resets/loops, however).

Changelog

v1.1

  • Added features for editing horse appearance, temperament, how many more babies it can produce, and racing style.

v1.0

  • First release of the Pocket Card Jockey Save Editor. Included is an .exe file, a test save, and a g++-compiled executable.

External links

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