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Prboom 3DS: Difference between revisions

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{{Infobox-3DS-Homebrews
{{Infobox 3DS Homebrews
| title = prboom
|title=prboom
| image = https://dlhb.gamebrew.org/3dshomebrew/prboom-01.jpg|250px
|image=Prboomwin2.png
| type = Shooter
|description=The obligatory doom port by Wintermute.
| version = v1.0  
|author=Wintermute
| licence = Mixed
|lastupdated=2016/01/21
| author = Wintermute
|type=Shooter
| website = https://github.com/WinterMute/prboom
|version=1.0.0
| download = https://dlhb.gamebrew.org/3dshomebrew/prboom3ds.rar
|license=GPL-2.0
| source = https://dlhb.gamebrew.org/3dshomebrew/prboom3ds.rar
|download=https://dlhb.gamebrew.org/3dshomebrews/prboomwin.7z
|website=https://github.com/WinterMute/prboom
|source=https://github.com/WinterMute/prboom
}}
}}
<youtube>k1YLP0hG3zk</youtube>
PrBoom 3DS is a port of Doom for 3DS. Created by Wintermute based on PrBoom, which is a version of the classic 3D shoot'em'up game Doom, originally written by id Software.


=Doom for 3DS=
This was the first Doom port for 3DS and comes bundled with the homebrew starter kit for the Homebrew Launcher.
Place the prboom folder on your SD card in the 3DS folder as specified by [https://github.com/smealum/3ds_hb_menu 3ds Hbmenu]. Make sure you have the latest boot.3dsx (1.1.0 currently) as previous versions muck up argv.
 
Start button will bring up game menu and exit from menu. Controls in the menu are DPAD and Select/A to select menu item. B button goes back a menu level.
==Installation==
===== In game controls =====
Place the prboom folder on your SD card in the 3DS folder as specified by the [https://smealum.github.io/3ds Homebrew Launcher].
DPAD and circle pad currently act as direction keys. B to select switches/doors etc. A to fire current weapon, Y to cycle weapon. Select toggles automap, Start toggles menu. L & R strafe.
 
===== Custom IWADs and PWADs =====
To change it from the demo, you'll have to provide the wad.
You can use xml shortcuts to supply arguments to prboom - standard command line works.
 
Extract the archive, place the prboom folder on your SD card in the 3DS folder as specified by 3ds Hbmenu. Make sure you have hbmenu 1.1.0 or later - the version number will be displayed on the top screen.
For custom IWADs and PWADs, you can use xml shortcuts to supply arguments to prboom - standard command line works.
Start button will bring up game menu and exit from menu. Controls in the menu are DPAD and Select/A to select menu item. B button goes back a menu level.
 
In game controls DPAD and circle pad currently act as direction keys. B to select switches/doors etc. A to fire current weapon, Y to cycle weapon. Select toggles automap, Start toggles menu. L & R strafe.
==Controls==
Custom IWADs and PWADs You can use xml shortcuts to supply arguments to prboom - standard command line works.
'''Menu:'''
 
Start - Exit
 
D-Pad - Scroll between options
 
Select/A - Select menu item
 
B - Go back a menu level
 
'''In game:'''
 
D-Pad/Circle Pad - Direction
 
B - Select switches/doors
 
A - Fire current weapon
 
Y - Cycle weapon
 
Select - Automap
 
Start - game menu
 
L/R - Strafe
 
==External links==
* GitHub - https://github.com/WinterMute/prboom

Latest revision as of 05:49, 6 Mayıs 2024

prboom
Prboomwin2.png
General
AuthorWintermute
TypeShooter
Version1.0.0
LicenseGPL-2.0
Last Updated2016/01/21
Links
Download
Website
Source

PrBoom 3DS is a port of Doom for 3DS. Created by Wintermute based on PrBoom, which is a version of the classic 3D shoot'em'up game Doom, originally written by id Software.

This was the first Doom port for 3DS and comes bundled with the homebrew starter kit for the Homebrew Launcher.

Installation

Place the prboom folder on your SD card in the 3DS folder as specified by the Homebrew Launcher.

To change it from the demo, you'll have to provide the wad.

For custom IWADs and PWADs, you can use xml shortcuts to supply arguments to prboom - standard command line works.

Controls

Menu:

Start - Exit

D-Pad - Scroll between options

Select/A - Select menu item

B - Go back a menu level

In game:

D-Pad/Circle Pad - Direction

B - Select switches/doors

A - Fire current weapon

Y - Cycle weapon

Select - Automap

Start - game menu

L/R - Strafe

External links

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