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{{Infobox | {{Infobox 3DS Homebrews | ||
| title = IRdA | |title=IRdA | ||
| image = | |image=Irda3ds2.png | ||
| type = PC Utilities | |description=IRdA is an InputRedirection client for Android. | ||
| version = | |author=Sono | ||
| | |lastupdated=2018/03/27 | ||
| | |type=PC Utilities | ||
| website = https://gbatemp.net/threads/android-irda-inputredirection-client-for-android.497604 | |version=2018 | ||
|license=Mixed | |||
|download=https://dlhb.gamebrew.org/3dshomebrews/irda.zip Original & Debugged | |||
|website=https://gbatemp.net/threads/android-irda-inputredirection-client-for-android.497604 | |||
}} | }} | ||
IRdA is an InputRedirection client for Android 3.1 and above. | |||
'''Note:''' this application has no on-screen controls. This is only for using external controllers via Bluetooth or USB (or built-in controls for those all-in-one gaming tablets). | |||
==Features== | |||
* Button binding. | |||
* Axis binding. | |||
* Power saving mode*. | |||
* Persistent config. | |||
* "NoDefault" option to disable default Android key press action for unhandled keys. | |||
* No accidental config resetting via recovery-style "yes" selection. | |||
* Autoconnect option on program open. | |||
==User guide== | |||
===Input Redirecting to your controller=== | |||
* Connect your controller to your android phone in whatever way works (usb or bluetooth). | |||
* Install and start IRdA on your phone. | |||
- | * Check CAL Button and map your controller to the 3DS inputs. Uncheck it when completed. | ||
* Check CAL Axis and bind the analog sticks axis. Cicle Pad is left stick. C-Stick is right stick. | |||
* Start input redirection on your 3DS. Enter Rosalina menu on your 3DS (L+Down+Select) > Miscellaneous options > Start InputRedirection. | |||
* Press B and take note of the IP adress on the top right of your screen. | |||
* Press input IP address in the options in IRdA and write that IP address (both should be on the same network). Select Commit config. | |||
* Exit out of rosalina and you should be able to control your 3DS with the controller. | |||
===Retroarch Multiplayer=== | |||
* Go to settings and input. Scroll down to User 2 and set device to 3ds. Use the latest stable retroarch. | |||
* Start any game with the emulator you want (snes9x2002 has issues with input changing). | |||
* Go to quickmenu and controls. Go to Player 2 and set the corresponding left analog axes as dpad directions. | |||
** Remember how you mapped your controller earlier and scroll down and set L as A and R as B etc. | |||
** Then set Left Analog as the dpad by mapping the respective direction. | |||
** The person using the controller will have to use the analog stick for movement, because the 3DS' Circle Pad won't work as long as it is receiving input from a controller. | |||
* Make sure two controllers are connected for the system you're emulating. Sometimes this is in quickmenu options (i.e. pcsx_rearmed) other times in controls. | |||
* You should be ready to play. | |||
Tutorials are based on [https://gbatemp.net/threads/android-irda-inputredirection-client-for-android.497604/post-9070653 this guide] by zense. | |||
==Screenshots== | |||
https://dlhb.gamebrew.org/3dshomebrews/irda3ds3.png | |||
https://dlhb.gamebrew.org/3dshomebrews/irda3ds4.png | |||
==Compatibility== | |||
Does not support New 3DS inputs (ZL, ZR, C-Stick). | |||
==Known issues== | |||
* Rotating the screen restarts the application. | |||
* Input is not pollable in the background. | |||
* Input is not pollable when the screen goes to sleep. | |||
* Some graphics drivers die when entering power save mode*. | |||
* Analog triggers aren't bindable to L/R/ZL/ZR. | |||
* D-Pad behavior is strange. | |||
==External links== | |||
* GBAtemp - https://gbatemp.net/threads/android-irda-inputredirection-client-for-android.497604 | |||
* GBAtemp - https://gbatemp.net/threads/android-irda-inputredirection-client-for-android.497604/post-7895305 | |||
Latest revision as of 11:20, 22 Haziran 2024
IRdA | |
---|---|
General | |
Author | Sono |
Type | PC Utilities |
Version | 2018 |
License | Mixed |
Last Updated | 2018/03/27 |
Links | |
Original & Debugged Download | |
Website | |
IRdA is an InputRedirection client for Android 3.1 and above.
Note: this application has no on-screen controls. This is only for using external controllers via Bluetooth or USB (or built-in controls for those all-in-one gaming tablets).
Features
- Button binding.
- Axis binding.
- Power saving mode*.
- Persistent config.
- "NoDefault" option to disable default Android key press action for unhandled keys.
- No accidental config resetting via recovery-style "yes" selection.
- Autoconnect option on program open.
User guide
Input Redirecting to your controller
- Connect your controller to your android phone in whatever way works (usb or bluetooth).
- Install and start IRdA on your phone.
- Check CAL Button and map your controller to the 3DS inputs. Uncheck it when completed.
- Check CAL Axis and bind the analog sticks axis. Cicle Pad is left stick. C-Stick is right stick.
- Start input redirection on your 3DS. Enter Rosalina menu on your 3DS (L+Down+Select) > Miscellaneous options > Start InputRedirection.
- Press B and take note of the IP adress on the top right of your screen.
- Press input IP address in the options in IRdA and write that IP address (both should be on the same network). Select Commit config.
- Exit out of rosalina and you should be able to control your 3DS with the controller.
Retroarch Multiplayer
- Go to settings and input. Scroll down to User 2 and set device to 3ds. Use the latest stable retroarch.
- Start any game with the emulator you want (snes9x2002 has issues with input changing).
- Go to quickmenu and controls. Go to Player 2 and set the corresponding left analog axes as dpad directions.
- Remember how you mapped your controller earlier and scroll down and set L as A and R as B etc.
- Then set Left Analog as the dpad by mapping the respective direction.
- The person using the controller will have to use the analog stick for movement, because the 3DS' Circle Pad won't work as long as it is receiving input from a controller.
- Make sure two controllers are connected for the system you're emulating. Sometimes this is in quickmenu options (i.e. pcsx_rearmed) other times in controls.
- You should be ready to play.
Tutorials are based on this guide by zense.
Screenshots
Compatibility
Does not support New 3DS inputs (ZL, ZR, C-Stick).
Known issues
- Rotating the screen restarts the application.
- Input is not pollable in the background.
- Input is not pollable when the screen goes to sleep.
- Some graphics drivers die when entering power save mode*.
- Analog triggers aren't bindable to L/R/ZL/ZR.
- D-Pad behavior is strange.