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{{Infobox | {{Infobox 3DS Homebrews | ||
| title = OpenSyobon3DS | |title=OpenSyobon3DS | ||
| image = | |image=Opensyobon3ds2.png | ||
| type = Platform | |description=Port of Open Syobon Action (Cat Mario). | ||
| version = | |author=nop90 | ||
| | |lastupdated=2016/07/27 | ||
| | |type=Platform | ||
|version=1.2 | |||
| | |license=Mixed | ||
| source = https:// | |download=https://dlhb.gamebrew.org/3dshomebrews/opensyobon3ds.7z | ||
|website=https://github.com/nop90/OpenSyobon3DS | |||
|source=https://github.com/nop90/OpenSyobon3DS | |||
}} | }} | ||
OpenSyobon3DS is a port of Open Syobon Action (Cat Mario) to the 3DS. | |||
To adapt the game to the 3DS, the grapics are scaled to half size and a level selection menu is added to make use of the bottom screen (the original version uses the 0-8 keys). | |||
To adapt the game to the | There is also a lock on levels just like the android version, but it's possible to unlock all the levels with combination keys. | ||
==Installation== | |||
Release contains CIA and 3DSX/SMDH builds. All the resources are included in the executabile using romfs. | |||
The game creates a OpenSyobon3DS subfolder inside the 3ds folder if doesn't exist. Here will be saved your game progresses. | |||
If you're upgrading from v1.0.1, the savefile is the sdmc:/syobon/ follder. Move it in the sdmc:/3ds/OpenSyobon3DS folder, than you can remove the syobon folder. | |||
==Controls== | |||
'''Menu:''' | |||
D-Pad - Move | |||
A - Start a level | |||
''' | |||
L+R+Start - Unlock levels (new finished levels wil not be saved) | |||
Select+Start - Exit game | |||
'''In-game:''' | |||
''' | |||
Left/Right - Move | |||
A/Up - Jump | |||
''' | B - Speed Up | ||
Select - Suicide | |||
Start - Go back to game menu | |||
''' | |||
* First release | Select+Start - Exit game | ||
==Screenshots== | |||
https://dlhb.gamebrew.org/3dshomebrews/opensyobon3ds3.png | |||
https://dlhb.gamebrew.org/3dshomebrews/opensyobon3ds4.png | |||
==Known issues== | |||
In CIA version, the music continue to play after returning the Home Menu. | |||
==Changelog== | |||
'''V1.2 2016/07/27''' | |||
*Fixed blurred text caused by SFTDLib (used workaround found on Xerpi github). | |||
*Added sprites for ceiling spikes, previously drawn as white lines. | |||
*Changed two level icons with better images. | |||
- | *Added touch controls for level selection in menu and to retry level/quit level in game. | ||
- | |||
'''V1.1 2016/05/01''' | |||
*Returned to original screen widht/2 (the gameplay was badly affected by a wider screen). | |||
- | *Changed key mappings. | ||
- | *Fixed most of the sprites. | ||
- | |||
- | '''V1.0.1 2016/04/25''' | ||
- | *Added CIA version. | ||
- | *Changed meu sound. | ||
*Fixed a bug in level 4. | |||
'''V1.0 2016/04/23''' | |||
- | * First release. | ||
==Credits== | |||
This game uses the sf2d sftd and sfil libraries created by [https://gbatemp.net/members/292975/ @xerpi]. | |||
==External links== | |||
* GitHub - https://github.com/nop90/OpenSyobon3DS | |||
* GBAtemp - https://gbatemp.net/threads/release-opensyobon3ds-open-syobon-action-a-k-a-cat-mario-for-3ds.423872 |
Latest revision as of 05:41, 6 Mayıs 2024
OpenSyobon3DS | |
---|---|
General | |
Author | nop90 |
Type | Platform |
Version | 1.2 |
License | Mixed |
Last Updated | 2016/07/27 |
Links | |
Download | |
Website | |
Source | |
OpenSyobon3DS is a port of Open Syobon Action (Cat Mario) to the 3DS.
To adapt the game to the 3DS, the grapics are scaled to half size and a level selection menu is added to make use of the bottom screen (the original version uses the 0-8 keys).
There is also a lock on levels just like the android version, but it's possible to unlock all the levels with combination keys.
Installation
Release contains CIA and 3DSX/SMDH builds. All the resources are included in the executabile using romfs.
The game creates a OpenSyobon3DS subfolder inside the 3ds folder if doesn't exist. Here will be saved your game progresses.
If you're upgrading from v1.0.1, the savefile is the sdmc:/syobon/ follder. Move it in the sdmc:/3ds/OpenSyobon3DS folder, than you can remove the syobon folder.
Controls
Menu:
D-Pad - Move
A - Start a level
L+R+Start - Unlock levels (new finished levels wil not be saved)
Select+Start - Exit game
In-game:
Left/Right - Move
A/Up - Jump
B - Speed Up
Select - Suicide
Start - Go back to game menu
Select+Start - Exit game
Screenshots
Known issues
In CIA version, the music continue to play after returning the Home Menu.
Changelog
V1.2 2016/07/27
- Fixed blurred text caused by SFTDLib (used workaround found on Xerpi github).
- Added sprites for ceiling spikes, previously drawn as white lines.
- Changed two level icons with better images.
- Added touch controls for level selection in menu and to retry level/quit level in game.
V1.1 2016/05/01
- Returned to original screen widht/2 (the gameplay was badly affected by a wider screen).
- Changed key mappings.
- Fixed most of the sprites.
V1.0.1 2016/04/25
- Added CIA version.
- Changed meu sound.
- Fixed a bug in level 4.
V1.0 2016/04/23
- First release.
Credits
This game uses the sf2d sftd and sfil libraries created by @xerpi.