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A Cup of Tea: Difference between revisions

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{{Infobox homebrew
{{Infobox DS Homebrews
| title       = A Cup of Tea
|title=A Cup of Tea
| image       = [[File:Acupofteads.jpg]]
|image=acupoftea.png
| type       = Shooter
|description=Old school shooting game.
| version     = 8
|author=Smealum
| licence    = Mixed
|lastupdated=2007/08/21
| author      = smealum
|type=Shooter
| website     = http://www.playeradvance.org/forum/showthread.php?t=11412
|version=8
| download    = Media:Acupoftea8.rar
|license=Mixed
| source      =  
|download=https://dlhb.gamebrew.org/dshomebrew2/acupoftea_8.rar
|website=http://www.playeradvance.org/forum/showthread.php?t=11412
|discussion={{Tick}}
}}
}}
A cup of Tea - V8 is DS homebrew first person shooter game. The game was designed to be easily finished by any totally inexperienced player, and does not feature touchscreen controls because the author wanted keep the old school feel.


A cup of Tea - V8 is a very gentle FPS that any newbie could beat. It does not feature touch screen controls device because the author wanted it to feel old school. D-Pad to move/aim, B to jump and any other key to shoot. It was made using Yeti3D, which was first ported to the NDS with the help of ThunderZ, Pitt and birslip.
It was participated in the NEO Summer Coding Compo 2007 (NDS Game) and the GBA-NDS First Coding Competition.  
 
It was participated in the Neoflash Summer Coding Compo 2007 (winner).  


==User guide==
This is 2010. One day, a message is received from a priest, saying very rare that a band led by a maniacal voodoo, which has a large skull-shaped mask, is destroying his church...
This is 2010. One day, a message is received from a priest, saying very rare that a band led by a maniacal voodoo, which has a large skull-shaped mask, is destroying his church...


==User guide==
All the action takes place in the upper screen and your life state is displayed on the bottom screem.  
While in the upper screen all the action takes place, the bottom screen inform us of the player's life.  


The more blood, the less life you have left. Drinks are scattered throughout the level with which to recover.
The more blood, the less life you have left. Drinks are scattered throughout the level with which to recover.


When players die, it starts over.
When you die, it starts over.


==Controls==
==Controls==
Up and down - move forward/backward
D-Pad - Move, Aim


Right and left - look sideways
A/X/Y/L/R - Shoot
 
A, X or Y - shoot


B - Jump
B - Jump


R or L - maintain with right/left on the pad to move sideways
R/L+Left/Right - Strap


Start - Pause
Start - Pause
==Screenshots==
https://dlhb.gamebrew.org/dshomebrew/acupoftea2.png
https://dlhb.gamebrew.org/dshomebrew/acupoftea3.png
<!--BEGIN Online Emulator Section-->
==Online emulator==
{{EmulatorJS Main
|width=515px
|height=384px
|EJS_backgroundImage=https://www.gamebrew.org/images/b/b5/Acupoftea.png
|EJS_core=nds
|EJS_gameName=A Cup of Tea
|EJS_gameUrl=https://dlhb.gamebrew.org/onlineemulators/nds/acupoftea.7z
}}
{{DS Control Settings}}
<!--END Online Emulator Section-->


==Compatibility==
==Compatibility==
Works on:
Works on:


Supercard DSONEi with Flashcard Firmware 3.0
Supercard DSONEi (firmware 3.0) <br>
R4 (firmware 1.8) <br>


Flashcard R4 with firmware 1.8
==Changelog==
 
==Changelog====
'''Final verision'''
'''Final verision'''
*Redesign project much, much better, using the gorgeous GFX that Lobo has laid the meantime. A true atmosphere now prevails in the game with a brief background screenplay, inspired design and the correct sounds. The game would almost be afraid.
* Redesign of the project in much better, using the magnificent GFX that Lobo has laid in the meantime. A real atmosphere now reigns in the game thanks to a brief script background, an inspired design and adapted sounds. The game would almost be scary.
:New GFX (made ​​by the big, beautiful, beautiful Lobo)
** New GFX (made ​​by Lobo).
:New level
** New level.
:Correction and gameplay bugs
** Correction and gameplay bugs.


==Credits==
==Credits==
birslip, ThunderZ and Pitt
It was made using Yeti3D, which was first ported to the NDS with the help of ThunderZ, Pitt and birslip.
[[Category:Homebrew applications]]
 
==External links==
* PlayerAdvance - http://www.playeradvance.org/forum/showthread.php?t=11412
* NeoFlash - https://www.neoflash.com/forum/index.php?topic=4595.0
 
 
[[Category:NEO Summer Coding Compo 2007]]
[[Category:GBA NDS First Coding Competition]]

Latest revision as of 11:17, 20 August 2024

A Cup of Tea
Acupoftea.png
General
AuthorSmealum
TypeShooter
Version8
LicenseMixed
Last Updated2007/08/21
Links
Download
Website

A cup of Tea - V8 is DS homebrew first person shooter game. The game was designed to be easily finished by any totally inexperienced player, and does not feature touchscreen controls because the author wanted keep the old school feel.

It was participated in the NEO Summer Coding Compo 2007 (NDS Game) and the GBA-NDS First Coding Competition.

User guide

This is 2010. One day, a message is received from a priest, saying very rare that a band led by a maniacal voodoo, which has a large skull-shaped mask, is destroying his church...

All the action takes place in the upper screen and your life state is displayed on the bottom screem.

The more blood, the less life you have left. Drinks are scattered throughout the level with which to recover.

When you die, it starts over.

Controls

D-Pad - Move, Aim

A/X/Y/L/R - Shoot

B - Jump

R/L+Left/Right - Strap

Start - Pause

Screenshots

acupoftea2.png acupoftea3.png

Online emulator

Can use gamepad or customise in the control settings.
Nintendo DS Keyboard
C-a.png Kb-z.png
C-b.png Kb-x.png
C-x.png Kb-a.png
C-y.png Kb-s.png
C-start.png Kb-enter.png
C-select.png Kb-v.png
C-l.png Kb-q.png
C-r.png Kb-e.png
C-pad.png Kb-dpad.png

Compatibility

Works on:

Supercard DSONEi (firmware 3.0)
R4 (firmware 1.8)

Changelog

Final verision

  • Redesign of the project in much better, using the magnificent GFX that Lobo has laid in the meantime. A real atmosphere now reigns in the game thanks to a brief script background, an inspired design and adapted sounds. The game would almost be scary.
    • New GFX (made ​​by Lobo).
    • New level.
    • Correction and gameplay bugs.

Credits

It was made using Yeti3D, which was first ported to the NDS with the help of ThunderZ, Pitt and birslip.

External links

Advertising: