Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Caisses DS: Difference between revisions

From GameBrew
No edit summary
No edit summary
 
(32 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{Infobox homebrew
{{Infobox DS Homebrews
| title       = Caisses DS
|title=CAISSES DS
| image       = [[File:CaisseDSvFinalcover.png]]
|image=caisseds.png
| type       = Puzzle
|description=Sokoban puzzle.
| version     = 2006
|author=Kukulcan
| licence    = Mixed
|lastupdated=2008/10/23
| author      = Kukulkan
|type=Puzzle
| website     = http://kukulcan.palib.info/index.php?page=detail&num=40
|version=04 Update
| download    = Media:CaisseDS.rar
|license=Mixed
| source      =  
|download=https://dlhb.gamebrew.org/dshomebrew2/04_caisse_ds.dldi.zip
|website=https://www.cpc-power.com/cpcarchives/index.php?page=articles&num=333
|discussion={{Tick}}
}}
}}
Caisses is a Sokoban clone originally made by Hiroyuki Imabayashi with 50 levels. This homebrew is created using Mega Level Editor from REPPA for the competition, the playing area is incorporated into a checkboard containing 192 tiles (19x12). Each box is 16x16 pixel.


Caisses is a Sokoban clone that created by Hiroyuki Imabayashi.In this game, you are a warehouse keeper, and your mission consists in arranging boxes by pushing them onto their designated locations.
It was submitted to the NINTENDOMAX 2006 competition and Datel's Design a Game Competition.
 
It was submitted to the NINTENDOMAX 2006 competition.


==Features==
==Features==
*original graphics
* Original graphics.
*BGM and sound effects
* BGM and sound effects.
*level select
* Level select.
*customizable game presentation and backgrounds
* Customizable game presentation and backgrounds.
*in-game tutorial
* In-game tutorial.
*in French and English
* Available in French and English.


==User guide==
==User guide==
Player has to place the boxes that are shown on the set in zones marked for this purpose. Only thing that needed to do is move them by pushing them to their destination, these can be performed as well with our Stylus with the pad, with the only exception that we can not pull the crates, so player must be careful with every move.
===Gameplay===
You are a warehouse keeper, you must rearrange the crates and store them in destination areas. You can push the creates in all four directions and push only one crate at a time. Once all the crates have been placed, the level is over and you move on to the next level.
 
===Levels===
The 500 levels (levels 000 to 499):
* 56 levels come from the Arcade version: Boxy Boy (c) 11/1990 Thinking Rabbit/Namco.
* 163 levels of the Sega Game Gear version: Soukoban (c) 1990 Thinking Rabbit/Riverhill Soft.
* 100 levels - Loma (c) Aymeric du Peloux/François Marques/David Skinner/Sven Egevad/Victor Kindermans/Michael Steins/Frantisek Pokorny/Arpad Fekete/Roger Delaporte.
* 20 levels - Cosmonotes (c) Aymeric du Peloux.
* 40 levels - Microcosmos (c) Aymeric du Peloux.
* 40 levels - Minicosmos (c) Aymeric du Peloux.
* 40 levels - Nabokosmos (c) Aymeric du Peloux.
* 20 levels - Picokosmos (c) [http://membres.lycos.fr/nabokos Aymeric du Peloux].
 
The final level is created by the developer.
 
===Options menu===
This menu allows you to choose 1 background among 6 different backgounds (there is 1 hidden) and 1 sprite set among 6 possibilities.  


[[File:CaisseDSvFinal.jpg]]
===Cheat code===
To unlock the hidden background:
* Go to the Options menu, keep the X key pressed and press the top left corner of the small table (the one where you can see the walls, character and boxes).
* Be careful the sensitive area is only 7x7 pixels, a voice will say Excellent if you are successful.  


==Controls==
==Controls==
Pad or Stylus - Displacement
D-Pad or Stylus - Movement
 
Y - Choose another level
 
B - Restart level
 
A - Undo a move (up to 100)
 
R - Music on/off
 
L - Pattern on/off


Y - Change of level
Start - Back to main menu


B - Reset level
==Screenshots==
https://dlhb.gamebrew.org/dshomebrew/caisseds2.png
https://dlhb.gamebrew.org/dshomebrew/caisseds3.png


A - Cancel a move
https://dlhb.gamebrew.org/dshomebrew/caisseds4.png
https://dlhb.gamebrew.org/dshomebrew/caisseds5.png
<!--BEGIN Online Emulator Section-->
==Online emulator==
{{EmulatorJS Main
|width=515px
|height=384px
|EJS_backgroundImage=https://www.gamebrew.org/images/d/dc/Caisseds.png
|EJS_core=desmume2015
|EJS_gameName=Caisses DS
|EJS_gameUrl=https://dlhb.gamebrew.org/onlineemulators/nds/caisseds.7z
}}
{{DS Control Settings}}
<!--END Online Emulator Section-->
==Changelog==
'''Update 2008/10/23'''
* Fixed 2 levels. The 500 levels are now all checked and finishable (no more doubt about this).


R - On / Off Music
'''Update 2008/09/13'''
* Fixed 40 levels, thanks to Mollusk and the PPC community (logically no more duplicates).


L - On / Off pattern
'''Update 2008/05/16'''
* Fixed levels 104 and 130, thanks to Mollusk and the PPC community.


START - Access to main menu
'''Update 2007/03/03'''
* Creation of an icon for the game, thanks www.ds-xtreme.com for the linker.
* Press Start at startup to skip the intro screens.
* Fixed spitting in applause (Thanks J-War from www.furykane.com).


==Credits==
==Credits==
Aymeric du Peloux, Mollusk, Alekmaul, and Reppa
Aymeric du Peloux, Mollusk, Alekmaul and Reppa.
[[Category:Homebrew applications]]
 
==External links==
* Author's website - https://www.cpc-power.com/cpcarchives/index.php?page=articles&num=333
* Author's website - [https://web.archive.org/web/20110917005031/http://kukulcan.palib.info/index.php?page=detail&num=40 http://kukulcan.palib.info/index.php?page=detail&num=40] (archived)
 
[[Category:Design a Game for Datel]]

Latest revision as of 11:47, 20 August 2024

CAISSES DS
Caisseds.png
General
AuthorKukulcan
TypePuzzle
Version04 Update
LicenseMixed
Last Updated2008/10/23
Links
Download
Website

Caisses is a Sokoban clone originally made by Hiroyuki Imabayashi with 50 levels. This homebrew is created using Mega Level Editor from REPPA for the competition, the playing area is incorporated into a checkboard containing 192 tiles (19x12). Each box is 16x16 pixel.

It was submitted to the NINTENDOMAX 2006 competition and Datel's Design a Game Competition.

Features

  • Original graphics.
  • BGM and sound effects.
  • Level select.
  • Customizable game presentation and backgrounds.
  • In-game tutorial.
  • Available in French and English.

User guide

Gameplay

You are a warehouse keeper, you must rearrange the crates and store them in destination areas. You can push the creates in all four directions and push only one crate at a time. Once all the crates have been placed, the level is over and you move on to the next level.

Levels

The 500 levels (levels 000 to 499):

  • 56 levels come from the Arcade version: Boxy Boy (c) 11/1990 Thinking Rabbit/Namco.
  • 163 levels of the Sega Game Gear version: Soukoban (c) 1990 Thinking Rabbit/Riverhill Soft.
  • 100 levels - Loma (c) Aymeric du Peloux/François Marques/David Skinner/Sven Egevad/Victor Kindermans/Michael Steins/Frantisek Pokorny/Arpad Fekete/Roger Delaporte.
  • 20 levels - Cosmonotes (c) Aymeric du Peloux.
  • 40 levels - Microcosmos (c) Aymeric du Peloux.
  • 40 levels - Minicosmos (c) Aymeric du Peloux.
  • 40 levels - Nabokosmos (c) Aymeric du Peloux.
  • 20 levels - Picokosmos (c) Aymeric du Peloux.

The final level is created by the developer.

Options menu

This menu allows you to choose 1 background among 6 different backgounds (there is 1 hidden) and 1 sprite set among 6 possibilities.

Cheat code

To unlock the hidden background:

  • Go to the Options menu, keep the X key pressed and press the top left corner of the small table (the one where you can see the walls, character and boxes).
  • Be careful the sensitive area is only 7x7 pixels, a voice will say Excellent if you are successful.

Controls

D-Pad or Stylus - Movement

Y - Choose another level

B - Restart level

A - Undo a move (up to 100)

R - Music on/off

L - Pattern on/off

Start - Back to main menu

Screenshots

caisseds2.png caisseds3.png

caisseds4.png caisseds5.png

Online emulator

Can use gamepad or customise in the control settings.
Nintendo DS Keyboard
C-a.png Kb-z.png
C-b.png Kb-x.png
C-x.png Kb-a.png
C-y.png Kb-s.png
C-start.png Kb-enter.png
C-select.png Kb-v.png
C-l.png Kb-q.png
C-r.png Kb-e.png
C-pad.png Kb-dpad.png

Changelog

Update 2008/10/23

  • Fixed 2 levels. The 500 levels are now all checked and finishable (no more doubt about this).

Update 2008/09/13

  • Fixed 40 levels, thanks to Mollusk and the PPC community (logically no more duplicates).

Update 2008/05/16

  • Fixed levels 104 and 130, thanks to Mollusk and the PPC community.

Update 2007/03/03

  • Creation of an icon for the game, thanks www.ds-xtreme.com for the linker.
  • Press Start at startup to skip the intro screens.
  • Fixed spitting in applause (Thanks J-War from www.furykane.com).

Credits

Aymeric du Peloux, Mollusk, Alekmaul and Reppa.

External links

Advertising: