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{{Infobox PSP | {{Infobox PSP Homebrews | ||
| title = SquareForce | |title=SquareForce | ||
| image = | |image=squareforce.png | ||
| | |description=2D Space shooter that takes place in a near future. | ||
| | |author=Akababe87 | ||
| | |lastupdated=2011/10/24 | ||
| | |type=Shooter | ||
| | |version=r48 | ||
| download = | |license=Mixed | ||
| source = | |download=https://dlhb.gamebrew.org/psphomebrew/squareforce.7z?k33p0fil35 Prologue · Chapter 1 | ||
|website=https://wololo.net/talk/viewtopic.php?t=5165 | |||
|source=https://sourceforge.net/p/squareforcec1/code/HEAD/tree r48 | |||
}} | }} | ||
Square Force is a 2D space shooter with the possibility to build and design spaceship from scratch. Originally developed in French, developer has made it an open source project where individuals can participate in translating the homebrew (demo release is in English and French). | |||
It was featured in the XtreamContest: Winter Session 2010 as well as the PSP Genesis Competition 2011 (Games). | |||
==User guide== | ==User guide== | ||
Line 57: | Line 56: | ||
==Changelog== | ==Changelog== | ||
'''Update | '''Update 2011/06/09 (r40)''' | ||
* 1st stable version (no more crash) with sound and multithreaded loader. | * 1st stable version (no more crash) with sound and multithreaded loader. | ||
'''Update | '''Update 2011/06/02''' | ||
* New planet texture loader system completely functional: | * New planet texture loader system completely functional: | ||
** All the planet's textures are loaded in a separate thread during the game. As planets are very far from each others, only one planet can be displayed in the same time. Reason to implement such a system is to not load all planets' textures needed in the sector at the begining of the game (the ram wouldn't be sufficient for this). | ** All the planet's textures are loaded in a separate thread during the game. As planets are very far from each others, only one planet can be displayed in the same time. | ||
** Reason to implement such a system is to not load all planets' textures needed in the sector at the begining of the game (the ram wouldn't be sufficient for this). | |||
'''Update | '''Update 2011/05/29''' | ||
* Update of SquareForce: Chapter 1 Demo. | * Update of SquareForce: Chapter 1 Demo. | ||
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* Wololo - https://wololo.net/talk/viewtopic.php?t=5165 | * Wololo - https://wololo.net/talk/viewtopic.php?t=5165 | ||
[[Category: | [[Category:XTreamContest Winter Session 2010-2011]] | ||
[[Category: | [[Category:PSP Genesis Competition 2011]] |
Latest revision as of 08:55, 25 Haziran 2024
SquareForce | |
---|---|
General | |
Author | Akababe87 |
Type | Shooter |
Version | r48 |
License | Mixed |
Last Updated | 2011/10/24 |
Links | |
Prologue · Chapter 1 Download | |
Website | |
r48 Source | |
Square Force is a 2D space shooter with the possibility to build and design spaceship from scratch. Originally developed in French, developer has made it an open source project where individuals can participate in translating the homebrew (demo release is in English and French).
It was featured in the XtreamContest: Winter Session 2010 as well as the PSP Genesis Competition 2011 (Games).
User guide
SquareForce takes place in nearly future. Some scientists have created a new technology: the SquareTile, which has been then stolen by the army to create a new terrible weapon: the SquareMaster. One day they loose control of this weapon which starts suddenly to eradicate all traces of living organism. The only survivors are those who exile themselves in space. 3 centuries later humans are spread in all the universe and live in fear to see one day the troops of the SquareMaster come to finish their job.
In SquareForce you will be a human who just passed the SquareShip's pilote exam to enter the SquareForce which is a company of mercenaries which tries to prepare to the inevitable incoming war. A SquareShip is a spaceship constituted of SquareTiles. The biggest property of these SquareTiles is that you can built a SquareShip of any form from them, using a 3x3 grid.
Each SquareTile in the game have a special type (hull, engine, gun, missile launcher or mine launcher) and special properties. You can decide where to put components which will determine the ship's appearance, performance and weight. Once the creation is complete, you can use it to attack the SquareMaster pawns.
In the demo version you are able to create ships and destroy enemies.
Controls
Analog - Change the direction of your ship
Cross - Accelerate
Square/Circle - Dash right/left
D-Pad Left/Right - Turn left/right
Triangle - Stop engines (any movement will restart engines)
L - (hold) Target an enemy
R - Fire
Select - Change zoom level (in the radar)
Start - Display main menu
Screenshots
Changelog
Update 2011/06/09 (r40)
- 1st stable version (no more crash) with sound and multithreaded loader.
Update 2011/06/02
- New planet texture loader system completely functional:
- All the planet's textures are loaded in a separate thread during the game. As planets are very far from each others, only one planet can be displayed in the same time.
- Reason to implement such a system is to not load all planets' textures needed in the sector at the begining of the game (the ram wouldn't be sufficient for this).
Update 2011/05/29
- Update of SquareForce: Chapter 1 Demo.
Chapter 1 Demo
- Integrate a new part of the main story.
Le Prologue
- Initital release.
External links
- SourceForge - https://sourceforge.net/projects/squareforcec1
- Wololo - https://wololo.net/talk/viewtopic.php?t=5165