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{{Infobox | {{Infobox DS Homebrews | ||
| title | |title=Earth Invaders | ||
| image | |image=earthinvaders.png | ||
| type | |description=An original shoot em up game. | ||
| version | |author=Smealum | ||
| | |lastupdated=2005/08/20 | ||
| | |type=Shooter | ||
|version=1.0 | |||
|license=Mixed | |||
| source | |download=https://dlhb.gamebrew.org/dshomebrew2/earthinvaders.7z | ||
}} | |website=http://smealum.net/?page_id=5 | ||
|source=https://dlhb.gamebrew.org/dshomebrew2/earthinvaders.7z | |||
}} | |||
Earth Invaders is an original Shoot em Up game which attempts to use the most of the DS's capacities, including duel screen, stylus, microphone, all buttons (as well as sound and 3D for the intro cinematic). It is created with PAlib. Everything in this game is original, including concepts and graphics. | Earth Invaders is an original Shoot em Up game which attempts to use the most of the DS's capacities, including duel screen, stylus, microphone, all buttons (as well as sound and 3D for the intro cinematic). It is created with PAlib. Everything in this game is original, including concepts and graphics. | ||
It | It was part of the NEO Coding Compo 2005 (Games) and Datel's Design a Game Competition. | ||
==Features== | ==Features== | ||
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'''Survival Mode:''' | '''Survival Mode:''' | ||
This is a mode where you have to survive. Your spaceship is rather weak. | This is a mode where you have to survive. Your spaceship is rather weak. | ||
This mode has an infinite automatic level generation, so your goal is to do good scores and to beat them after. Scores are saved on GBA cartridge. | This mode has an infinite automatic level generation, so your goal is to do good scores and to beat them after. | ||
Scores are saved on GBA cartridge. | |||
'''Blaster Survival Mode:''' | '''Blaster Survival Mode:''' | ||
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* Infinite power shoot (choose it with up or x button). | * Infinite power shoot (choose it with up or x button). | ||
This mode has an infinite automatic level generation, so your goal is to do good scores and to beat them after. Scores are saved on GBA cartridge. | This mode has an infinite automatic level generation, so your goal is to do good scores and to beat them after. | ||
Scores are saved on GBA cartridge. | |||
===Highscore Viewer=== | ===Highscore Viewer=== | ||
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==Screenshots== | ==Screenshots== | ||
https://dlhb.gamebrew.org/dshomebrew/earthinvaders2.png | |||
https://dlhb.gamebrew.org/dshomebrew/earthinvaders3.png | |||
<!--BEGIN Online Emulator Section--> | |||
==Online emulator== | |||
{{EmulatorJS Main | |||
|width=515px | |||
|height=384px | |||
|EJS_backgroundImage=https://www.gamebrew.org/images/1/13/Earthinvaders.png | |||
|EJS_core=desmume2015 | |||
|EJS_gameName=Earth Invaders | |||
|EJS_gameUrl=https://dlhb.gamebrew.org/onlineemulators/nds/earthinvaders.7z | |||
}} | |||
{{DS Control Settings}} | |||
<!--END Online Emulator Section--> | |||
==Compatibility== | ==Compatibility== | ||
Works perfectly on neoflash and on other carts: | Works perfectly on neoflash and on other carts: | ||
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Special thanks to: Combo (GFX), Mollusk (HELP), Gallynet (HELP), Birslip (HELP), Sylfurd (Help finding SFX), Delfare (3D help), YodaNC (Little 3D Help), etc. | Special thanks to: Combo (GFX), Mollusk (HELP), Gallynet (HELP), Birslip (HELP), Sylfurd (Help finding SFX), Delfare (3D help), YodaNC (Little 3D Help), etc. | ||
==External links== | |||
[[Category: | * Author's website - [https://web.archive.org/web/20110628105259/http://smealum.net/?page_id=5 http://smealum.net/?page_id=5] (archived) | ||
[[Category: | * NeoFlash - https://www.neoflash.com/forum/index.php?topic=592.0 | ||
[[Category:NEO Coding Compo 2005]] | |||
[[Category:Design a Game for Datel]] |
Latest revision as of 05:03, 16 August 2024
Earth Invaders | |
---|---|
General | |
Author | Smealum |
Type | Shooter |
Version | 1.0 |
License | Mixed |
Last Updated | 2005/08/20 |
Links | |
Download | |
Website | |
Source | |
Earth Invaders is an original Shoot em Up game which attempts to use the most of the DS's capacities, including duel screen, stylus, microphone, all buttons (as well as sound and 3D for the intro cinematic). It is created with PAlib. Everything in this game is original, including concepts and graphics.
It was part of the NEO Coding Compo 2005 (Games) and Datel's Design a Game Competition.
Features
- 3 different modes.
- 4 powerups added.
- Sound.
- Microphone.
- Original graphics.
Installation
Two roms are provided, select one according to your needs (.nds and .ds.gba).
User guide
Game modes
Normal Mode:
Shoot at enemies and win. It's a little bit like a training for Survival modes.
Survival Mode:
This is a mode where you have to survive. Your spaceship is rather weak.
This mode has an infinite automatic level generation, so your goal is to do good scores and to beat them after.
Scores are saved on GBA cartridge.
Blaster Survival Mode:
Explode enemies ships by using maximum power. You get:
- Infinite Bullet Time.
- Infinite power shoot (choose it with up or x button).
This mode has an infinite automatic level generation, so your goal is to do good scores and to beat them after.
Scores are saved on GBA cartridge.
Highscore Viewer
Able to visualise the best score which has been made in Survival Modes (as they are saved on GBA cartridge).
Controls
Basic:
Right/A - Go to the right
Left/Y - Go to the left
Touchscreen - Shoot
R/L - Bullet time (not limited in Blaster Survival mode)
Microphone - Give more altitude to the shield
Special Blaster Mode:
Up/X - Pass in powerful shot mode
Down/B - Pass in normal shot mode
Screenshots
Online emulator
Nintendo DS | Keyboard |
---|---|
Compatibility
Works perfectly on neoflash and on other carts:
DSTT
DSTTi
R4
R4i
Supercard
EZ Flash
Changelog
1.0
- Menu Added.
- 3 Different modes added.
- 4 powerups added.
- Highscore Save added.
- SplashScreens(win and lose) added.
- Microphone support added.
- Shield added.
- 3D Intro.
- Sound.
- New enemies.
Credits
Special thanks to: Combo (GFX), Mollusk (HELP), Gallynet (HELP), Birslip (HELP), Sylfurd (Help finding SFX), Delfare (3D help), YodaNC (Little 3D Help), etc.
External links
- Author's website - http://smealum.net/?page_id=5 (archived)
- NeoFlash - https://www.neoflash.com/forum/index.php?topic=592.0