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QBX: Difference between revisions

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{{Infobox homebrew
{{Infobox DS Homebrews
| title       = QBX
|title=QBX
| image       = [[File:Qbxds.jpg]]
|image=qbx.png
| type       = Puzzle
|description=A thinking puzzle cube game.
| version     = 1.0
|author=Didou
| licence    = Mixed
|lastupdated=2006/08/11
| author      = Didou
|type=Puzzle
| website     = http://francois.pessaux.neuf.fr/
|version=1.0
| download    = Media:QBXbeta04082006.zip
|license=Mixed
| source      =
|download=https://dlhb.gamebrew.org/dshomebrew2/qbx.7z?k33p0fil35
|website=http://francois.pessaux.neuf.fr/creations.html
}}
}}
QBX is a thinking game for the NDS which involves solving 3D cube puzzles. Similar to Tetris but instead of a 2D playing field, puzzle pieces are in 3D and descend on a 3D cube.


QBX is a thinking game in which players controls cubes to solve puzzles. It was one of the winner in the Neo Summer Coding contest 2006.
It was submitted to the NEO Summer Coding Compo 2006 (GBA/NDS Games).
It proposes 4 game durations: Endless, 5 minutes, 10 minutes and 15 minutes. They can be selected from the welcome screen.


==Features==
==Features==
*4 game modes
* 4 game modes.
*recorded scores
* Recorded scores.


==Objectives==
==User guide==
The aim is to make lines in a 3D cube 5x5x5-sized.
The goal is to make lines in a 5x5x5 3D cube.


==User guide==
Shapes will be submitted one by one. Each shape comes from above and can only be translated forward/backward and left/right.The cube, can only be rotated around its 3 axis.
Shapes will be submitted one by one. Each shape comes from above and can only be translated forward/backward and left/right.The cube, can only be rotated around its 3 axis.


Line 27: Line 27:


Any line made of 5 little cubes will then disappear.
Any line made of 5 little cubes will then disappear.
You can choose between 4 game modes (time limit settings): Endless, 5 minutes, 10 minutes and 15 minutes. They can be selected from the welcome screen.


==Controls==
==Controls==
D-Pad and A/X/Y/B - move the shapes and rotate the cube (can be configured)
D-Pad or A/X/Y/B - Move shape, Rotate cube (can be configured)


The bottom screen proposes 5 big buttons, from left to right:
Select - Drop shape
#Drop the shape (like the SELECT button)
#Zoom in
#Reset the zoom
#Zoom out
#Drop the shape (designed for left-handed/right-handed)


You can navigate between the scores tables of the various game modes pressing the 2 upper arrow-shaped orange buttons or the R and L buttons.
L/R - Navigate between scores tables of various game modes


'''Touchscreen:''' (from left to right)
Button 1 - Drop shape
Button 2 - Zoom in
Button 3 - Reset the zoom
Button 4 - Zoom out
Button 5 - Drop the shape (designed for left-handed/right-handed)
Upper arrow buttons (in orange) - Navigate between scores tables of various game modes
==Screenshots==
https://dlhb.gamebrew.org/dshomebrew/qbx2.png
https://dlhb.gamebrew.org/dshomebrew/qbx3.png
<!--BEGIN Online Emulator Section-->
==Online emulator==
{{EmulatorJS Main
|width=515px
|height=384px
|EJS_backgroundImage=https://www.gamebrew.org/images/0/0f/Qbx.png
|EJS_core=desmume2015
|EJS_gameName=QBX
|EJS_gameUrl=https://dlhb.gamebrew.org/onlineemulators/nds/qbx.7z
}}
{{DS Control Settings}}
<!--END Online Emulator Section-->
==Changelog==
==Changelog==
08 July 2006 First release.
'''2006/08/11 Version 1.0'''
No sound yet.
* New additional sounds.
12 July 2006 Second release.
* Bug fix in the highscores saves.
Update for compatibility with M3 who had screens flipped.
* Handwritting recognition for all the letters.
Changed some ugly textures.
* Player's name in highscores.
A few animations added.
* Input "black board" now has the graffiti for the 'w' letter (that was previously missing).
15 July 2006 Third release.
'''2006/08/04 Fourth version'''
Changed again some ugly textures.
* New sounds.
Add randomizer init at startup.
* Names in scores with the handwriting recognition system (partially, currently only letters from 'a' to 'g').
Changes in the scoring system.
* Various bug fixes.
Changed fonts digits.
* Documentation.
Added a few animation for hibernation screen.
'''2006/07/15 Third release'''
SELECT button bound to "drop shape".
* Changed again some ugly textures.
Added a smiley showing score rank (in case of highscore ;)).
* Add randomizer init at startup.
Sounds ... (may be not final).
* Changes in the scoring system.
04 August 2006 Fourth version
* Changed fonts digits.
New sounds.
* Added a few animation for hibernation screen.
Names in scores with the handwriting recognition system (partially, currently only letters from 'a' to 'g').
* SELECT button bound to "drop shape".
Various bug fixes.
* Added a smiley showing score rank (in case of highscore ;)).
Documentation.
* Sounds ... (may be not final).
11 August 2006 Version 1.0
'''2006/07/12 Second release'''
New additional sounds.
* Update for compatibility with M3 who had screens flipped.
Bug fix in the highscores saves.
* Changed some ugly textures.
Handwritting recognition for all the letters.
* A few animations added.
Player's name in highscores.
'''2006/08/08 First release'''
Input "black board" now has the graffiti for the 'w' letter (that was previously missing).
* No sound yet.
[[Category:Homebrew applications]]
 
==External links==
* Author's website - [https://web.archive.org/web/20080713030038/http://francois.pessaux.neuf.fr/creations.html http://francois.pessaux.neuf.fr/creations.html] (archived)
* NeoFlash - https://www.neoflash.com/forum/index.php?topic=2863.0
 
[[Category:NEO Summer Coding Compo 2006]]

Latest revision as of 11:10, 16 August 2024

QBX
Qbx.png
General
AuthorDidou
TypePuzzle
Version1.0
LicenseMixed
Last Updated2006/08/11
Links
Download
Website

QBX is a thinking game for the NDS which involves solving 3D cube puzzles. Similar to Tetris but instead of a 2D playing field, puzzle pieces are in 3D and descend on a 3D cube.

It was submitted to the NEO Summer Coding Compo 2006 (GBA/NDS Games).

Features

  • 4 game modes.
  • Recorded scores.

User guide

The goal is to make lines in a 5x5x5 3D cube.

Shapes will be submitted one by one. Each shape comes from above and can only be translated forward/backward and left/right.The cube, can only be rotated around its 3 axis.

The shape does not fall automatically. Hence, you have time to place it. Then you chose when you want it to fall. Then, it will go down in one shot.You have to move the shape and rotate the cube in order to make the shape going inside the cube to make lines.

Any line made of 5 little cubes will then disappear.

You can choose between 4 game modes (time limit settings): Endless, 5 minutes, 10 minutes and 15 minutes. They can be selected from the welcome screen.

Controls

D-Pad or A/X/Y/B - Move shape, Rotate cube (can be configured)

Select - Drop shape

L/R - Navigate between scores tables of various game modes

Touchscreen: (from left to right)

Button 1 - Drop shape

Button 2 - Zoom in

Button 3 - Reset the zoom

Button 4 - Zoom out

Button 5 - Drop the shape (designed for left-handed/right-handed)

Upper arrow buttons (in orange) - Navigate between scores tables of various game modes

Screenshots

qbx2.png qbx3.png

Online emulator

Can use gamepad or customise in the control settings.
Nintendo DS Keyboard
C-a.png Kb-z.png
C-b.png Kb-x.png
C-x.png Kb-a.png
C-y.png Kb-s.png
C-start.png Kb-enter.png
C-select.png Kb-v.png
C-l.png Kb-q.png
C-r.png Kb-e.png
C-pad.png Kb-dpad.png

Changelog

2006/08/11 Version 1.0

  • New additional sounds.
  • Bug fix in the highscores saves.
  • Handwritting recognition for all the letters.
  • Player's name in highscores.
  • Input "black board" now has the graffiti for the 'w' letter (that was previously missing).

2006/08/04 Fourth version

  • New sounds.
  • Names in scores with the handwriting recognition system (partially, currently only letters from 'a' to 'g').
  • Various bug fixes.
  • Documentation.

2006/07/15 Third release

  • Changed again some ugly textures.
  • Add randomizer init at startup.
  • Changes in the scoring system.
  • Changed fonts digits.
  • Added a few animation for hibernation screen.
  • SELECT button bound to "drop shape".
  • Added a smiley showing score rank (in case of highscore ;)).
  • Sounds ... (may be not final).

2006/07/12 Second release

  • Update for compatibility with M3 who had screens flipped.
  • Changed some ugly textures.
  • A few animations added.

2006/08/08 First release

  • No sound yet.

External links

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