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Resonate PSP: Difference between revisions

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{{Infobox PSP homebrew
{{Infobox PSP Homebrews
| title = Resonate
|title=Resonate
| image = https://dlhb.gamebrew.org/psphomebrew/Resonate.jpg|250px
|image=Resonate.png
| type = Shooter
|description=A fast paced rail shooter.
| version = v0.57
|author=HardHat
| licence = Mixed
|lastupdated=2008/06/02
| author = hardhat
|type=Shooter
| website = http://teamsushi.org/category/psp/
|version=0.57
| download = https://dlhb.gamebrew.org/psphomebrew/Resonate.rar
|license=Mixed
| source =
|download=https://dlhb.gamebrew.org/psphomebrew/resonate_057.zip
|website=http://teamsushi.org/category/psp/
|source=https://dlhb.gamebrew.org/psphomebrew/resonate_057.zip
}}
}}
<youtube>AKmvRmS4cAU</youtube>
Resonate is a fast paced undersea rail shooter released by Hardhat.
 
It was one of the contest entries for PSP-Hacks' Homebrew Idol in 2008.
 
==Features==
* 5 hero forms: Zooplankton, Sea Urchin, Seahorse, Stingray, Thresher Shark.
* High score tracking for each game.
* Enemies in various attack formations.
* 3 types of power ups.
* Level editor for Windows, Linux or MacOS based on fltk and OpenGL.
 
==Installation==
On Custom Firmwares 3.xx (such as m33 or OE firmwares), copy the resonate folder into ms0:/PSP/GAME/. The src folder is only needed to modify the game.
 
==User guide==
Your goal is to evolve into a thresher shark and become king of the ocean. Hit the blue striped targets to collect evolution up.


Resonate is a fast paced undersea rail shooter released by Hardhat.
Accumulate 8 evolution ups to level up to the next evolutionary form. If you're hit too many times, the adventure ends and you need to try again.


This was one of the contest entries for the PSP-Hacks Homebrew Idol in 2008.
===Evolutionary forms===
On normal difficulty, you start as a Sea Urchin (Level 2).  


Features
Collect eight and move up a level to Sea Horse (Level 3).
- 5 hero forms: Zooplankton, Sea Urchin, Seahorse, Stingray, Thresher Shark.
- High score tracking for each game.
- Enemies in various attack formations.
- 3 types of power ups.
- Level editor for Windows, Linux or MacOS based on fltk and OpenGL.


Installation
Miss a target that collides with you and move down to Zooplankton (Level 1).  
On Custom Firmwares 3.xx (such as m33 or OE firmwares):
Copy the resonate folder into ms0:/PSP/GAME/. The src folder is only needed to modify the game.


User guide
===Combos===
Your goal is to evolve into a thresher shark and become king of the ocean.
If more than one enemy is targeted at once, then there is a scoring bonus of 25% for each enemy targeted.  


- On normal difficulty, you start as a Sea Urchin (Level 2).
A maximum of 8 enemies can be targeted at a time.
- Hit the blue striped targets to collect evolution up.
- Collect eight and move up a level to Sea Horse (Level 3).
- Miss a target that collides with you and move down to Zooplankton (Level 1).


If you're hit too many times, the adventure ends and you need to try again.
===Heads up display===
At the top right, is the score for the level.  


Combos:
On the bottom right is the chaos ammo count, and the chaos timer.  
If more than one enemy is targeted at once, then there is a scoring bonus of 25% for each enemy targeted. A maximum of 8 enemies can be targeted at a time.


Heads Up Display:
On the bottom left is the evolution meter.  
At the top right, is the score for the level. On the bottom right is the chaos ammo count, and the chaos timer. On the bottom left is the evolution meter. Collect 8 evolution ups to level up to the next evolutionary form.


Controls
==Controls==
Analog - Move the targeting reticle
Analog - Move the targeting reticle
Cross - Lock targets (hold), Fire at targets (release)
Cross - Lock targets (hold), Fire at targets (release)
Square - Releases chaos to destroy all nearby enemies and capture powerups
Square - Releases chaos to destroy all nearby enemies and capture powerups
Select - Take screenshot
Select - Take screenshot
Start - Pause menu
Start - Pause menu


Changelog
==Screenshots==
version 0.57
https://dlhb.gamebrew.org/psphomebrew/resonate2.png
- Fixed boss damage visualization.
 
https://dlhb.gamebrew.org/psphomebrew/resonate3.png
 
==Media==
'''Resonate PSP Homebrew Game build 10''' ([https://www.youtube.com/watch?v=AKmvRmS4cAU hardhatpsp]) <br>
<youtube>AKmvRmS4cAU</youtube>
 
==Changelog==
'''version 0.57'''
* Fixed boss damage visualization.
 
'''version 0.56'''
* Fixed boss damage visualization.


version 0.56
'''version 0.55'''
- Fixed boss damage visualization.
* New compo title screen with water drop special effect.
* New main level which is easier for Meyitzo but still interesting.
* Now fight against the tall ship of doom to free the sea (boss fight).
* Moved old main level to version0_45.
* Intel Mac level editor now available.
* Added model preview in the level editor.
* Increased the number of supported enemies to 512.
* Increased the memory used by the CFW build to 20MB for bigger sounds, etc.


version 0.55
'''version 0.45'''
- New compo title screen with water drop special effect.
* Added high score upload/internet ranking.
- New main level which is easier for Meyitzo but still interesting.
* Added new XMB background picture.
- Now fight against the tall ship of doom to free the sea (boss fight).
* Added new XMB song from DimensionT.
- Moved old main level to version0_45.
* Fixed some crash bugs in the level editor.
- Intel Mac level editor now available.
* Filled in some user levels with enemies.
- Added model preview in the level editor.
* Added splash screen for the compo.
- Increased the number of supported enemies to 512.
* Updated credits to list some missed people.
- Increased the memory used by the CFW build to 20MB for bigger sounds, etc.
* Windows level editor included in distro.
* Level editor includes preview of enemies on screen.


version 0.45
==Credits==
- Added high score upload/internet ranking.
* Game Design - hardhat, PSPdemon.
- Added new XMB background picture.
* Programming - hardhat.
- Added new XMB song from DimensionT.
* Art - PSPdemon, Meyitzo, Genz.
- Fixed some crash bugs in the level editor.
* Icon Music - DimensionT.
- Filled in some user levels with enemies.
* Music - by [http://www.mono211.com/modsoulbrother Aleksi 'Heatbeat' Eeben], aka Antti Mikkonnen.
- Added splash screen for the compo.
* Sounds - meanrabbit.com.
- Updated credits to list some missed people.
* Testing - zion, Dutt, Wally, #psp-programming.
- Windows level editor included in distro.
* Levels - Hardhat, Meyitzo.
- Level editor includes preview of enemies on screen.
* Mac build of the Level Editor thanks to A_Nub, jparishy, InsertWittyName, BronxbBomber.
* Title screen is [http://www.creativecommons.com cc-by-sa] licensed and includes a reef photo by Mila Zinkova.
* Inspired by Rez.


Credits
==External links==
Game Design: hardhat, PSPdemon.
* Author's website - http://teamsushi.org/category/psp
Programming: hardhat.
* PSP-Hacks - http://www.psp-hacks.com/forums/about144420.html
Art: PSPdemon, Meyitzo, Genz.
Icon Music: DimensionT.
Music: by Aleksi 'Heatbeat' Eeben, aka Antti Mikkonnen (http://www.mono211.com/modsoulbrother/).
Sounds: meanrabbit.com.
Testing: zion, Dutt, Wally, #psp-programming.
Levels: Hardhat, Meyitzo.
Mac build of the Level Editor thanks to A_Nub, jparishy, InsertWittyName, BronxbBomber.
Title screen is cc-by-sa licensed (http://www.creativecommons.com) and includes a reef photo by Mila Zinkova.
Inspired by Rez.


References
[[Category:Homebrew Idol]]
Author's webpage, http://teamsushi.org/category/psp
PSP-Hacks, http://www.psp-hacks.com/forums/about144420.html

Latest revision as of 05:36, 25 Haziran 2024

Resonate
Resonate.png
General
AuthorHardHat
TypeShooter
Version0.57
LicenseMixed
Last Updated2008/06/02
Links
Download
Website
Source

Resonate is a fast paced undersea rail shooter released by Hardhat.

It was one of the contest entries for PSP-Hacks' Homebrew Idol in 2008.

Features

  • 5 hero forms: Zooplankton, Sea Urchin, Seahorse, Stingray, Thresher Shark.
  • High score tracking for each game.
  • Enemies in various attack formations.
  • 3 types of power ups.
  • Level editor for Windows, Linux or MacOS based on fltk and OpenGL.

Installation

On Custom Firmwares 3.xx (such as m33 or OE firmwares), copy the resonate folder into ms0:/PSP/GAME/. The src folder is only needed to modify the game.

User guide

Your goal is to evolve into a thresher shark and become king of the ocean. Hit the blue striped targets to collect evolution up.

Accumulate 8 evolution ups to level up to the next evolutionary form. If you're hit too many times, the adventure ends and you need to try again.

Evolutionary forms

On normal difficulty, you start as a Sea Urchin (Level 2).

Collect eight and move up a level to Sea Horse (Level 3).

Miss a target that collides with you and move down to Zooplankton (Level 1).

Combos

If more than one enemy is targeted at once, then there is a scoring bonus of 25% for each enemy targeted.

A maximum of 8 enemies can be targeted at a time.

Heads up display

At the top right, is the score for the level.

On the bottom right is the chaos ammo count, and the chaos timer.

On the bottom left is the evolution meter.

Controls

Analog - Move the targeting reticle

Cross - Lock targets (hold), Fire at targets (release)

Square - Releases chaos to destroy all nearby enemies and capture powerups

Select - Take screenshot

Start - Pause menu

Screenshots

resonate2.png

resonate3.png

Media

Resonate PSP Homebrew Game build 10 (hardhatpsp)

Changelog

version 0.57

  • Fixed boss damage visualization.

version 0.56

  • Fixed boss damage visualization.

version 0.55

  • New compo title screen with water drop special effect.
  • New main level which is easier for Meyitzo but still interesting.
  • Now fight against the tall ship of doom to free the sea (boss fight).
  • Moved old main level to version0_45.
  • Intel Mac level editor now available.
  • Added model preview in the level editor.
  • Increased the number of supported enemies to 512.
  • Increased the memory used by the CFW build to 20MB for bigger sounds, etc.

version 0.45

  • Added high score upload/internet ranking.
  • Added new XMB background picture.
  • Added new XMB song from DimensionT.
  • Fixed some crash bugs in the level editor.
  • Filled in some user levels with enemies.
  • Added splash screen for the compo.
  • Updated credits to list some missed people.
  • Windows level editor included in distro.
  • Level editor includes preview of enemies on screen.

Credits

  • Game Design - hardhat, PSPdemon.
  • Programming - hardhat.
  • Art - PSPdemon, Meyitzo, Genz.
  • Icon Music - DimensionT.
  • Music - by Aleksi 'Heatbeat' Eeben, aka Antti Mikkonnen.
  • Sounds - meanrabbit.com.
  • Testing - zion, Dutt, Wally, #psp-programming.
  • Levels - Hardhat, Meyitzo.
  • Mac build of the Level Editor thanks to A_Nub, jparishy, InsertWittyName, BronxbBomber.
  • Title screen is cc-by-sa licensed and includes a reef photo by Mila Zinkova.
  • Inspired by Rez.

External links

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