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Ripholes in Rubbish: Difference between revisions

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{{Infobox homebrew
{{Infobox DS Homebrews
| title       = Ripholes in Rubbish
|title=Ripholes in Rubbish
| image       = [[File:Ripholesinrubbishds.png]]
|image=ripholesinrubbish.png
| type        = Puzzle Platform
|description=2D platformer/puzzle game set inside a sketchbook.
| version    = 2009-06-05 Final
|author=Craig Abernethy, Kevin Amoyen, Mee Cha, Chris Davidson, Max Lampert, Trevor Prater, Lena Chandhok, Malcolm Wyatt-Mair
| licence    = Mixed
|lastupdated=2009/12/04
| author     = Craig Abernethy,Kevin Amoyen,Mee Cha,Chris Davidson,Max Lampert,Trevor Prater,Lena Chandhok,Malcolm Wyatt-Mair
|type=Puzzle
| website    = http://ripholes.com/index.php
|version=Final
| download    = http://ripholes.com/download.php
|license=Mixed
| source      =
|download=https://dlhb.gamebrew.org/dshomebrew2/ripholesinrubbish.7z
|website=http://ripholes.com/index.php
}}
}}
Ripholes in Rubbish is a puzzle platformer where a sketched character must rip and paste her way through notebooks, avoid obstacles, and solve complex puzzles in order to learn about the life of an artist, and eventually save her from peril.


Ripholes is a game designed by six programmers in the Computer Science: Computer Game Design program at UC Santa Cruz during their senior design sequence. The sequence is a three quarter long program that teaches the students how to work in team, giving them experience in an environment similar to that of the industries.  
This is a game designed by six programmers in the Computer Science: Computer Game Design program at UC Santa Cruz during their senior design sequence. The sequence is a three quarter long program that teaches the students how to work in team, giving them experience in an environment similar to that of the industries.  


Ripholes in Rubbish is a puzzle platformer where a sketched character must rip and
The homebrew was presented at the Independent Games Festival Mobile 2010.
paste her way through notebooks, avoid obstacles, and solve complex puzzles in
order to learn about the life of an artist, and eventually save her from peril.  


==Features==
==Features==
*Use of physics
* Use of physics.
*Inventory feature and collect items
* Inventory feature and collect items.
*Main play mode  
* Main play mode.
*Ripping and pasting  
* Ripping and pasting.
*Sketchbook selection  
* Sketchbook selection.
*4 levels (child, preteen, teen and college)
* 4 levels (child, preteen, teen and college).


==Installation==
==Installation==
#Download and extract file
Download and extract file.
#Copy it to the root directory of the flashcard


==Gameplay==
Copy it to the root directory of the flashcard.
The world of Ripholes in Rubbish takes place in a sketch book. The player plays as a sketched avatar in an magical animated land. Her goal is to find her lost friend, Arky.


Riphole's core mechanic is the player's ability to rip and paste level elements and other game characters (doods, short for doodles). Although the player can move and jump freely, they will not be able to complete all the levels without using their ripping ability.
==User guide==
The world of Ripholes in Rubbish takes place in a sketch book. You play as a sketched avatar in an magical animated land. Her goal is to find her lost friend, Arky.
 
Riphole's core mechanic is your ability to rip and paste level elements and other game characters (doods, short for doodles). Although you can move and jump freely, they will not be able to complete all the levels without using the ripping ability.


The game is broken down into different levels, or sketchbooks. These levels are further broken down into pages.
The game is broken down into different levels, or sketchbooks. These levels are further broken down into pages.


The ripping ability's first noticeable effect is that it freezes time, allowing the player to rip and paste anywhere within the main screen and within the same page as the avatar. The player has a limit of three ripped objects she can hold in her inventory at any time, and objects can only be pasted once they've been ripped into the player's inventory. Ripping creates a hole that the player can pass through, such as on the page below or a page above if the player is standing underneath it. Ripping in white space will create only a hole, and the blank paper is discarded by the avatar.
The ripping ability's first noticeable effect is that it freezes time, allowing you to rip and paste anywhere within the main screen and within the same page as the avatar. You have a limit of three ripped objects she can hold in her inventory at any time, and objects can only be pasted once they've been ripped into the your inventory. Ripping creates a hole that you can pass through, such as on the page below or a page above if you are standing underneath it. Ripping in white space will create only a hole, and the blank paper is discarded by the avatar.


The ripping mechanic will also react differently depending on the media used to draw (or paint) objects into the game world. For example, acrylic paint is unrippable and can't be pasted over because it is such a heavier and thicker medium than the others found in the game. The majority of play experience will be the player running and jumping around the levels, ripping obstacles off the page and pasting them to create new routes to their goals in the level.  
The ripping mechanic will also react differently depending on the media used to draw (or paint) objects into the game world. For example, acrylic paint is unrippable and can't be pasted over because it is such a heavier and thicker medium than the others found in the game. The majority of play experience will be the player running and jumping around the levels, ripping obstacles off the page and pasting them to create new routes to their goals in the level.  


==Controls==
==Controls==
Stylus - rip and paste
Stylus - Rip and paste


L - switch to previous page
L/R - Switch to previous/next page


R - next page
Left/Right or Y/A - Movement


Left/Right - moment control
Up/X - Jump


Up - jump
Down/B - show inventory


Down - show inventory
Start - Pause


X - jump
Select - Restart, Quit


Y/A - movement control
Option of switching between left and right handed controls.


B - show inventory
==Screenshots==
https://dlhb.gamebrew.org/dshomebrew/ripholesinrubbish2.png
https://dlhb.gamebrew.org/dshomebrew/ripholesinrubbish3.png


Start - pause
https://dlhb.gamebrew.org/dshomebrew/ripholesinrubbish4.png
https://dlhb.gamebrew.org/dshomebrew/ripholesinrubbish5.png


Select - restart/quit
==Media==
'''Ripholes in Rubbish Trailer''' ([https://www.youtube.com/watch?v=hmHvhR8VcjE ripholes]) <br>
<youtube>hmHvhR8VcjE</youtube>


Option of switching between left and right handed controls
==Compatibility==
Tested on:


==Media==
Supercard DSonei (firmware 3.0) <br>
<youtube>hmHvhR8VcjE</youtube>
Edge (firmware 1.6) <br>


==Changelog==
==External links==
[[Category:Homebrew applications]]
* Official website - [https://web.archive.org/web/20100102212325/http://ripholes.com/index.php http://ripholes.com/index.php] (archived)

Latest revision as of 11:10, 16 August 2024

Ripholes in Rubbish
Ripholesinrubbish.png
General
AuthorCraig Abernethy, Kevin Amoyen, Mee Cha, Chris Davidson, Max Lampert, Trevor Prater, Lena Chandhok, Malcolm Wyatt-Mair
TypePuzzle
VersionFinal
LicenseMixed
Last Updated2009/12/04
Links
Download
Website

Ripholes in Rubbish is a puzzle platformer where a sketched character must rip and paste her way through notebooks, avoid obstacles, and solve complex puzzles in order to learn about the life of an artist, and eventually save her from peril.

This is a game designed by six programmers in the Computer Science: Computer Game Design program at UC Santa Cruz during their senior design sequence. The sequence is a three quarter long program that teaches the students how to work in team, giving them experience in an environment similar to that of the industries.

The homebrew was presented at the Independent Games Festival Mobile 2010.

Features

  • Use of physics.
  • Inventory feature and collect items.
  • Main play mode.
  • Ripping and pasting.
  • Sketchbook selection.
  • 4 levels (child, preteen, teen and college).

Installation

Download and extract file.

Copy it to the root directory of the flashcard.

User guide

The world of Ripholes in Rubbish takes place in a sketch book. You play as a sketched avatar in an magical animated land. Her goal is to find her lost friend, Arky.

Riphole's core mechanic is your ability to rip and paste level elements and other game characters (doods, short for doodles). Although you can move and jump freely, they will not be able to complete all the levels without using the ripping ability.

The game is broken down into different levels, or sketchbooks. These levels are further broken down into pages.

The ripping ability's first noticeable effect is that it freezes time, allowing you to rip and paste anywhere within the main screen and within the same page as the avatar. You have a limit of three ripped objects she can hold in her inventory at any time, and objects can only be pasted once they've been ripped into the your inventory. Ripping creates a hole that you can pass through, such as on the page below or a page above if you are standing underneath it. Ripping in white space will create only a hole, and the blank paper is discarded by the avatar.

The ripping mechanic will also react differently depending on the media used to draw (or paint) objects into the game world. For example, acrylic paint is unrippable and can't be pasted over because it is such a heavier and thicker medium than the others found in the game. The majority of play experience will be the player running and jumping around the levels, ripping obstacles off the page and pasting them to create new routes to their goals in the level.

Controls

Stylus - Rip and paste

L/R - Switch to previous/next page

Left/Right or Y/A - Movement

Up/X - Jump

Down/B - show inventory

Start - Pause

Select - Restart, Quit

Option of switching between left and right handed controls.

Screenshots

ripholesinrubbish2.png ripholesinrubbish3.png

ripholesinrubbish4.png ripholesinrubbish5.png

Media

Ripholes in Rubbish Trailer (ripholes)

Compatibility

Tested on:

Supercard DSonei (firmware 3.0)
Edge (firmware 1.6)

External links

Advertising: