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AlienDS: Difference between revisions

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{{Infobox homebrew
{{Infobox DS Homebrews
| title       = AlienDS
|title=AlienDS
| image       = [[File:Aliends.JPG]]
|image=aliends.png
| type       = Shooter
|description=3D alien shooter.
| version     = Updated 26-10-08
|author=Pac
| licence    = Mixed
|lastupdated=2008/10/26
| author      = Pac
|type=Shooter
| website     = http://forum.gbadev.org/viewtopic.php?t=16126&postdays=0&postorder=asc&start=15
|version=Update
| download    = Media:Aliends.rar
|license=Mixed
| source      =  
|download=https://dlhb.gamebrew.org/dshomebrew2/aliends.rar
}}  
|website=http://forum.gbadev.org/viewtopic.php?t=16126&postdays=0&postorder=asc&start=15
 
|discussion={{Tick}}
}}
AlienDS is a DS first person shooter game for the NDS. This is a FPS homebrew developed in 3D with two control modes, touch screen or buttons.
AlienDS is a DS first person shooter game for the NDS. This is a FPS homebrew developed in 3D with two control modes, touch screen or buttons.


Line 55: Line 56:


==Screenshots==
==Screenshots==
[[File:Aliends2.JPG]]
https://dlhb.gamebrew.org/dshomebrew/aliends2.png
https://dlhb.gamebrew.org/dshomebrew/aliends4.png
 
https://dlhb.gamebrew.org/dshomebrew/aliends5.png
https://dlhb.gamebrew.org/dshomebrew/aliends6.png
 
https://dlhb.gamebrew.org/dshomebrew/aliends7.png
https://dlhb.gamebrew.org/dshomebrew/aliends8.png


==Media==
==Media==
'''Alien DS''' ([https://www.youtube.com/watch?v=jfP7jDPojh0 Master Cracker]) <br>
'''Alien DS''' ([https://www.youtube.com/watch?v=jfP7jDPojh0 Master Cracker]) <br>
<youtube>jfP7jDPojh0</youtube>
<youtube width="515">jfP7jDPojh0</youtube>
 
<!--BEGIN Online Emulator Section-->
==Online emulator==
{{EmulatorJS Main
|width=515px
|height=384px
|EJS_backgroundImage=https://www.gamebrew.org/images/7/72/Aliends.png
|EJS_core=desmume2015
|EJS_gameName=AlienDS
|EJS_gameUrl=https://dlhb.gamebrew.org/onlineemulators/nds/aliends.7z
}}
{{DS Control Settings}}
<!--END Online Emulator Section-->
==Changelog==
==Changelog==
'''Updated 26-10-08'''
'''Updated 2008/10/26'''
* Multiple improvements have expanded the size of 32x32 to 64x64 mapping tiles.
* Multiple improvements have expanded the size of 32x32 to 64x64 mapping tiles.
* Random appearance of enemies also to improve their IA.
* Random appearance of enemies also to improve their IA.
Line 69: Line 88:
* And anything more than minor importance.
* And anything more than minor importance.


<br>
==External links==
[[Category:DS homebrew games]]
* GBADev - http://forum.gbadev.org/viewtopic.php?t=16126&postdays=0&postorder=asc&start=15
[[Category:Homebrew shooter games on DS]]

Latest revision as of 11:20, 20 August 2024

AlienDS
Aliends.png
General
AuthorPac
TypeShooter
VersionUpdate
LicenseMixed
Last Updated2008/10/26
Links
Download
Website

AlienDS is a DS first person shooter game for the NDS. This is a FPS homebrew developed in 3D with two control modes, touch screen or buttons.

Features

  • 2 control modes (Touch and Buttons).
  • Developed in 3D.
  • Light column.
  • Map on the touchscreen.
  • Alien Detector (the faster it sounds, the closer you will be to one).

User guide

In each level there is a blue key hidden that is needed to open the exit door.

The radar/map displays enemies, which works like a motion sensor and only shows them as they move.

Controls

Touch mode:

D-Pad or A/B/X/Y - Move

Stylus - Rotate Camera

L/R - Shoot

Recharging - Automatic

Start - Pause

Select - Reset

Buttons mode:

D-Pad - Move

L/R - Move sideways

A - Shoot

Y - Load

Start - Pause

Select - Reset

Screenshots

aliends2.png aliends4.png

aliends5.png aliends6.png

aliends7.png aliends8.png

Media

Alien DS (Master Cracker)

Online emulator

Can use gamepad or customise in the control settings.
Nintendo DS Keyboard
C-a.png Kb-z.png
C-b.png Kb-x.png
C-x.png Kb-a.png
C-y.png Kb-s.png
C-start.png Kb-enter.png
C-select.png Kb-v.png
C-l.png Kb-q.png
C-r.png Kb-e.png
C-pad.png Kb-dpad.png

Changelog

Updated 2008/10/26

  • Multiple improvements have expanded the size of 32x32 to 64x64 mapping tiles.
  • Random appearance of enemies also to improve their IA.
  • Saving in memory usage.
  • New elements of scenery.
  • And anything more than minor importance.

External links

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