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{{Infobox | {{Infobox DS Homebrews | ||
| title | |title=SokoKnight | ||
| image | |image=sokoknight.png | ||
| type | |description=Sokoban clone. | ||
| version | |author=Necronlord (Michael Sachner, Peter Mensching) | ||
| | |lastupdated=2008/01/17 | ||
| | |type=Puzzle | ||
| website | |version=0.1 Alpha | ||
|license=Freeware | |||
|download=https://dlhb.gamebrew.org/dshomebrew2/sokoknight.zip | |||
}} | |website=http://www.sachner.de/products/sokoknight | ||
}} | |||
Sokoknight (Gernam) is a Sokoban clone, which is a transport puzzle game. The original Sokoknight was written in 1995 by author for MS-DOS and this is a port version for the Nintendo DS programmed with PALib. | Sokoknight (Gernam) is a Sokoban clone, which is a transport puzzle game. The original Sokoknight was written in 1995 by author for MS-DOS and this is a port version for the Nintendo DS programmed with PALib. | ||
==User guide== | ==User guide== | ||
You must push boxes around a maze and tries to put them on floor tiles marked with crosses. Only one box | You must push boxes around a maze and tries to put them on floor tiles marked with crosses. | ||
Only one box can be pushed at a time and it cannot be pulled, so if you push it into a corner, you're lost. | |||
When all boxes are on the crosses the level is completed. | |||
==Controls== | ==Controls== | ||
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Start - Back to menu | Start - Back to menu | ||
==Screenshots== | |||
https://dlhb.gamebrew.org/dshomebrew/sokoknight2.png | |||
https://dlhb.gamebrew.org/dshomebrew/sokoknight3.png | |||
<!--BEGIN Online Emulator Section--> | |||
==Online emulator== | |||
{{EmulatorJS Main | |||
|width=515px | |||
|height=384px | |||
|EJS_backgroundImage=https://www.gamebrew.org/images/5/5f/Sokoknight.png | |||
|EJS_core=desmume2015 | |||
|EJS_gameName=SokoKnight | |||
|EJS_gameUrl=https://dlhb.gamebrew.org/onlineemulators/nds/sokoknight.7z | |||
}} | |||
{{DS Control Settings}} | |||
<!--END Online Emulator Section--> | |||
==Known issues== | ==Known issues== | ||
Missing features: Save/load game, undo move, some sound effects do not work correctly. | Missing features: Save/load game, undo move, some sound effects do not work correctly. | ||
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Level design: Michael Sachner, Peter Mensching. | Level design: Michael Sachner, Peter Mensching. | ||
==External links== | |||
* Author's website - http://www.sachner.de/products/sokoknight | |||
Latest revision as of 06:05, 21 August 2024
SokoKnight | |
---|---|
General | |
Author | Necronlord (Michael Sachner, Peter Mensching) |
Type | Puzzle |
Version | 0.1 Alpha |
License | Freeware |
Last Updated | 2008/01/17 |
Links | |
Download | |
Website | |
Sokoknight (Gernam) is a Sokoban clone, which is a transport puzzle game. The original Sokoknight was written in 1995 by author for MS-DOS and this is a port version for the Nintendo DS programmed with PALib.
User guide
You must push boxes around a maze and tries to put them on floor tiles marked with crosses.
Only one box can be pushed at a time and it cannot be pulled, so if you push it into a corner, you're lost.
When all boxes are on the crosses the level is completed.
Controls
D-Pad - Move, Bump into a box to push it
Start - Back to menu
Screenshots
Online emulator
Nintendo DS | Keyboard |
---|---|
Known issues
Missing features: Save/load game, undo move, some sound effects do not work correctly.
Credits
Code, gfx, sfx: Michael Sachner.
Level design: Michael Sachner, Peter Mensching.
External links
- Author's website - http://www.sachner.de/products/sokoknight