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RobodromDS: Difference between revisions

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{{Infobox homebrew
{{Infobox DS Homebrews
| title       = RobodromDS
|title=RobodromDS
| image       = [[File:Robodromds.gif]]
|image=Robodromds2.png
| type       = Puzzle
|description=Conversion of a game started on Amiga in 1992.
| version     = 0.03a
|author=Cotsz
| licence    = Mixed
|lastupdated=2008/08/02
| author      = Cotsz
|type=Puzzle
| website    = https://web.archive.org/web/20130704032214/http://cotsz.dev-fr.org/
|version=0.03a
| download    = Media:Robodromds.rar
|license=Mixed
| source      =
|download=https://dlhb.gamebrew.org/dshomebrew2/robodromds.rar
}}  
|website=http://cotsz.dev-fr.org
 
}}
RobodromDS is a complete conversion of a game started on Amiga in 68000 code, the 3rd December 1992. There are 6 levels available.
RobodromDS is a complete conversion of a game started on Amiga in 68000 code, the 3rd December 1992. There are 6 levels available.


Line 25: Line 25:
L/R - Change direction or color  
L/R - Change direction or color  


D-Pad - Scroll  
D-Pad - Scroll


==Changelog==
==Changelog==
'''0.03a 15/08/2008'''
'''0.03a 2008/08/15'''
* 1st playable version.
* 1st playable version.
* A.I.
* A.I.


'''0.02s 11/08/2008'''
'''0.02s 2008/08/11'''
* Not playable at all.
* Not playable at all.
* No soundtrack started (touch the [F] board key to do this, and for "NEXT").
* No soundtrack started (touch the [F] board key to do this, and for "NEXT").
Line 44: Line 44:
** Intelligent cursor.
** Intelligent cursor.
** Focus zone (for touchscreen scrolling in near future).
** Focus zone (for touchscreen scrolling in near future).
==External links==
* Author's website - [https://web.archive.org/web/20130704032214/http://cotsz.dev-fr.org http://cotsz.dev-fr.org] (archived)

Latest revision as of 05:14, 21 August 2024

RobodromDS
Robodromds2.png
General
AuthorCotsz
TypePuzzle
Version0.03a
LicenseMixed
Last Updated2008/08/02
Links
Download
Website

RobodromDS is a complete conversion of a game started on Amiga in 68000 code, the 3rd December 1992. There are 6 levels available.

User guide

The playground is composed of walls, doors and tiles. Small autonomous robots, shaped tanks can roll over these tiles. Your goal is to guide robots through multiple levels to join their arrival tile, symbolized by a closed hand with inch-up. For this, you can put directional tiles, producing a trail for each robot.

In addition to the 4-way, you have 5 colours to select for which robot is the designed tile. There are 4 colors to control each robot-tank.

After finishing a level, you can access to the next level. Watch out not to lose or you will need to start over.

Controls

A/B - Put and clear tiles

L/R - Change direction or color

D-Pad - Scroll

Changelog

0.03a 2008/08/15

  • 1st playable version.
  • A.I.

0.02s 2008/08/11

  • Not playable at all.
  • No soundtrack started (touch the [F] board key to do this, and for "NEXT").
  • Software scrolling incorporated (using DMA only).
  • Hardware sprites for cursor, robots and turrets incorporated (thanks to PALib).
  • Somes keys adding:
    • You can now put and clear tiles with keys: A, B.
    • Change direction or color with keys: L, R.
    • Scroll with the cross.
  • New DS version features:
    • Intelligent cursor.
    • Focus zone (for touchscreen scrolling in near future).

External links

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