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{{Infobox 3DS | {{Infobox 3DS Homebrews | ||
| title = SuperTux Milestone 1 | |title=SuperTux Milestone 1 | ||
| image = | |image=Supertuxmilestone13ds2.png | ||
| type = Platform | |description=Port of an open-source platformer similar to the original Super Mario games. | ||
| version = | |author=nop90 | ||
| | |lastupdated=2017/03/24 | ||
| | |type=Platform | ||
| website = https://gbatemp.net/threads/release-supertux-milestone-1-for-3ds.465440 | |version=0.1 | ||
|license=GPL-2.0 | |||
| source = https:// | |download=https://dlhb.gamebrew.org/3dshomebrews/supertuxmilestone13ds.7z | ||
|website=https://gbatemp.net/threads/release-supertux-milestone-1-for-3ds.465440 | |||
|source=https://github.com/nop90/Supertux-Milestone1-3ds | |||
}} | }} | ||
This is a port of SuperTux Milestone 1, the first project of [https://www.supertux.org/index.html Super Tux] to the 3DS. It is an open-source classic 2D Jump'n'Run side-scrolling game, in a style similar to the original Super Mario games. | |||
This port is based on the original v0.1.3 release, but uses resized graphics and changes in code to run in 320x240 mode from the GCW-Zero port of the game. This version of the game has a basic game engine compared to the latest releases, but it uses SDL 1.2 (after Milestone 1 the project swapped to SDL 2.0) and is not too heavy to run on a handheld consiole. | |||
It has a total of 27 levels and a final boss from Icyland (the first world of the original). | |||
==Installation== | |||
Available in CIA and 3DSX/SMDH formats. All the resources are included in the executable using romfs. | |||
The game creates a Supertux subfolder inside the 3ds folder if doesn't exist. Here will be stored the gamesave. | |||
'''Note:''' Loading time on the 3DSX version is very long. | |||
==User guide== | |||
===Story=== | |||
Tux and Penny were out having a nice picnic on the ice fields of Antarctica. Suddenly, everything was a blur as Tux was knocked out! | |||
When Tux wakes up, he finds that Penny is missing. Where she lay before now lies a letter. | |||
"Tux, my arch enemy!" says the letter. | |||
"I have captured your beautiful Penny and have taken her to my fortress. The path to my fortress is littered with my minions. Give up on the thought of trying to reclaim her, you haven’t got a chance! -Nolok" | |||
Tux looks and sees Nolok’s fortress in the distance. Determined to save his beloved Penny, he begins his journey through the Icy Island and beyond. | |||
===How to play=== | |||
Gameplay in SuperTux is similar to Super Mario Bros. | |||
Tux can jump under bonus blocks marked with question marks to gain coins or retrieve power-ups; defeat enemies by jumping on them, bumping them from below or tossing objects at them. | |||
==Controls== | |||
D-Pad - Move | |||
A - Jump | |||
B - Duck | |||
L - Fire, Run | |||
Start - Start level from Map and skip intro | |||
- | |||
Select - Pause game and open menu | |||
Any key - Select menu options | |||
==Screenshots== | |||
https://dlhb.gamebrew.org/3dshomebrews/supertuxmilestone13ds3.png | |||
https://dlhb.gamebrew.org/3dshomebrews/supertuxmilestone13ds4.png | |||
==Media== | |||
'''SuperTux 0.1.3 (Milestone 1 - 2003)''' ([https://www.youtube.com/watch?v=wd7qErCcnX4 FramePlay - Media Conservatory]) <br> | |||
<youtube>wd7qErCcnX4</youtube> | |||
==Known issues== | |||
Exiting the gme crashes the system (needs to force a reboot). | |||
==Changelog== | |||
'''V0.1 2017/03/23''' | |||
* First reelase in 3dsx and CIA format. | |||
==Credits== | |||
This game uses the SDL 1.2 library for 3DS. | |||
==External links== | |||
* GitHub - https://github.com/nop90/Supertux-Milestone1-3ds | |||
* GBAtemp - https://gbatemp.net/threads/release-supertux-milestone-1-for-3ds.465440 |
Latest revision as of 06:35, 6 Mayıs 2024
SuperTux Milestone 1 | |
---|---|
General | |
Author | nop90 |
Type | Platform |
Version | 0.1 |
License | GPL-2.0 |
Last Updated | 2017/03/24 |
Links | |
Download | |
Website | |
Source | |
This is a port of SuperTux Milestone 1, the first project of Super Tux to the 3DS. It is an open-source classic 2D Jump'n'Run side-scrolling game, in a style similar to the original Super Mario games.
This port is based on the original v0.1.3 release, but uses resized graphics and changes in code to run in 320x240 mode from the GCW-Zero port of the game. This version of the game has a basic game engine compared to the latest releases, but it uses SDL 1.2 (after Milestone 1 the project swapped to SDL 2.0) and is not too heavy to run on a handheld consiole.
It has a total of 27 levels and a final boss from Icyland (the first world of the original).
Installation
Available in CIA and 3DSX/SMDH formats. All the resources are included in the executable using romfs.
The game creates a Supertux subfolder inside the 3ds folder if doesn't exist. Here will be stored the gamesave.
Note: Loading time on the 3DSX version is very long.
User guide
Story
Tux and Penny were out having a nice picnic on the ice fields of Antarctica. Suddenly, everything was a blur as Tux was knocked out!
When Tux wakes up, he finds that Penny is missing. Where she lay before now lies a letter.
"Tux, my arch enemy!" says the letter.
"I have captured your beautiful Penny and have taken her to my fortress. The path to my fortress is littered with my minions. Give up on the thought of trying to reclaim her, you haven’t got a chance! -Nolok"
Tux looks and sees Nolok’s fortress in the distance. Determined to save his beloved Penny, he begins his journey through the Icy Island and beyond.
How to play
Gameplay in SuperTux is similar to Super Mario Bros.
Tux can jump under bonus blocks marked with question marks to gain coins or retrieve power-ups; defeat enemies by jumping on them, bumping them from below or tossing objects at them.
Controls
D-Pad - Move
A - Jump
B - Duck
L - Fire, Run
Start - Start level from Map and skip intro
Select - Pause game and open menu
Any key - Select menu options
Screenshots
Media
SuperTux 0.1.3 (Milestone 1 - 2003) (FramePlay - Media Conservatory)
Known issues
Exiting the gme crashes the system (needs to force a reboot).
Changelog
V0.1 2017/03/23
- First reelase in 3dsx and CIA format.
Credits
This game uses the SDL 1.2 library for 3DS.