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TJAP 3DS: Difference between revisions

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==Changelog==
==Changelog==
'''v1.4.5'''
'''v1.4.5'''
* Significant weight reduction in the audio part
* Significant weight reduction in the audio part.
* So that the BPM of the entire song can be changed by magnification
* So that the BPM of the entire song can be changed by magnification.
* Experimental response to the double sheet music
* Experimental response to the double sheet music.
* Added "number of times big notes were hit" to the conditions for music score branching. (This applies to DON and KA)
* Added "number of times big notes were hit" to the conditions for music score branching. (This applies to DON and KA).
** #BRANCHSTART d, X, Y
** #BRANCHSTART d, X, Y.
'''v1.4.4'''
'''v1.4.4'''
* Experimental response to the double sheet music.
* Experimental response to the double sheet music.

Latest revision as of 03:49, 22 December 2024

TJAP_3DS
TJAP3DS.png
General
AuthorLuMariGames
TypeMedia Players
Version1.4.5
LicenseMixed
Last Updated2024/12/17
Links
Download
Website
Source

TJAP_3DS is a custom fork of Togetoge's TJAPlayer 3DS.

This version introduces several new features, including Tokkun mode, fixed scrolling options, and customizable skins. It also adds many personal improvements to features like Taiko Tower and Dan Level Dojo. Aside from the new features, this version remains largely identical to the original.

Features

  • Options:
    • "Tokkun" mode and "Perfect" in the "Special" category.
    • "Speed (Fixed)" to make hard-to-read charts easier to see.
    • "Hit Speed" to adjust the speed of auto-play taps.
  • Course Mode:
    • "Taiko Tower" from CS7 mode - Aim to clear the requirements without failing!
    • "Dan Level Dojo" from AC15 - You'll fail if you don't meet the conditions!
  • Technical Features:
    • "Minus Scroll" that challenges conventional scrolling from the right.
    • "Custom Skins" to change the appearance.

Screenshots

TJAP3DS-01.png TJAP3DS-02.png

Changelog

v1.4.5

  • Significant weight reduction in the audio part.
  • So that the BPM of the entire song can be changed by magnification.
  • Experimental response to the double sheet music.
  • Added "number of times big notes were hit" to the conditions for music score branching. (This applies to DON and KA).
    • #BRANCHSTART d, X, Y.

v1.4.4

  • Experimental response to the double sheet music.
  • Streamlining some operations.
  • BPM can now be determined by multiplier.

v1.4.3C

  • Fixed balloon note positioning issue.
  • Fixed other minor bugs.

v1.4.3B

  • Fixed a bug where notes were not displayed correctly.
  • Other minor fixes.

v1.4.3

  • Lightweighting of some operations.
  • Added settings to make the skin more detailed.
    • This setting is stored in sdmc:/tjafiles/theme/config.json.
    • (※Since it is a setting for creators, please use FTPD, etc. when changing the value.)

v1.4.2

  • Fixed a bug that could not end the performance forever due to consecutive notes.
  • Integration of old and new (old2ds is probably not supported).

v1.4.1

  • Texture file update (.t3x made by v1.4.0(A) does not work.)
  • Implementation of some animations.
  • Added a version optimized for New3DS/2DS (If you are using Old3DS, please use o3ds in the file name).
  • By the way, Old2DS is not supported, please wait a moment until the next version...
  • We will distribute skins with animations.

v1.4.0(A)

  • Fixed a bug that may not switch to the result screen.

v1.4.0

  • Texture changes can now be done easily.
    • (You can change textures by inserting texture files like sdmc:/tjafiles/theme/default.t3x)
  • Sound effects can now be loaded from SD cards.
    • (When loading sound effects, please turn on “External Sound” and include all sound effects used.)
  • Fixed a bug regarding the increase/decrease of the soul gauge.
  • Tentatively implemented Kanpeki and Tokkun modes.
  • When SCROLL is set to a value less than 0, notes will be played from the opposite side.

v1.3.12(A)

  • Fixed the start point being off for some songs.
  • Changed so that if you set the rapid-fire speed to 0, rapid-fire will no longer occur on AUTO.

v1.3.12

  • Fixed an issue where the soul gauge conditions were not working properly during rank dojo.

v1.3.11

  • Fixed a bug that caused the start point to shift when there were notes with slow scrolling speeds such as HS 0.001.
  • Fixed a crash that could occur when setting speed to x4 or higher.
  • Allowed the creation of dan-grade dojos and taiko towers.

External links

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