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Amuz DS: Difference between revisions

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{{Infobox homebrew
{{Infobox DS Homebrews
| title       = Amuz DS
|title=Amuz DS
| image       = [[File:Amuzds.jpg]]
|image=amuzds.png
| type       = Puzzle
|description=Similar to Zuma, a game developed by PopCap Games.
| version     = Final 2006
|author=Frank569
| licence    = Mixed
|lastupdated=2006/09/28
| author      = Frank569
|type=Puzzle
| website    = https://web.archive.org/web/20110318063314/http://franck569.free.fr/amuz%20DS/
|version=Final
| download    = Media:Amuzds.rar
|license=Mixed
| source      =  
|download=https://dlhb.gamebrew.org/dshomebrew2/amuzds.rar
}}  
|website=http://franck569.free.fr/amuz%20DS
 
|discussion={{Tick}}
}}
Amuz DS is a homebrew puzzle game based on the concept of Zuma, a tile-matching puzzle game originally developed by PopCap Games.  
Amuz DS is a homebrew puzzle game based on the concept of Zuma, a tile-matching puzzle game originally developed by PopCap Games.  


Line 16: Line 17:
The objective of Amuz is to eliminate all of the balls rolling around the screen along a given path with other balls, before these balls reach the yellow skull structure at end of the path.
The objective of Amuz is to eliminate all of the balls rolling around the screen along a given path with other balls, before these balls reach the yellow skull structure at end of the path.


To prevent the balls from reaching yellow skull structure, you can fire a colored ball towards the chain of balls that will continue to push forward. When three or more of the same color come in contact, they vanish from the chain. The level is completed when all the balls are cleared.  
To prevent the balls from reaching the skull, you can eliminate the balls by firing a colored ball from the stone frog idol's mouth towards the chain of balls that will continue to push forward. When three or more of the same color come in contact, they vanish from the chain. The level is completed when all the balls are cleared.  


There are 4 levels in total.
It has a total of 4 levels.


==Controls==
==Controls==
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Start - Restart
Start - Restart
 
<!--BEGIN Online Emulator Section-->
==Online emulator==
{{EmulatorJS Main
|width=515px
|height=384px
|EJS_backgroundImage=https://www.gamebrew.org/images/b/b0/Amuzds.png
|EJS_core=nds
|EJS_gameName=Amuz DS
|EJS_gameUrl=https://dlhb.gamebrew.org/onlineemulators/nds/amuzds.7z
}}
{{DS Control Settings}}
<!--END Online Emulator Section-->
==Compatibility==
==Compatibility==
Tested on FlashCard DSTT/TTDS with Firmware 1.17.
Tested on DSTT/TTDS (firmware 1.17).


<br>
==External links==
[[Category:DS homebrew games]]
* Author's website - [https://web.archive.org/web/20110318063314/http://franck569.free.fr/amuz%20DS http://franck569.free.fr/amuz%20DS] (archived)
[[Category:Homebrew puzzle games on DS]]

Latest revision as of 11:22, 20 August 2024

Amuz DS
Amuzds.png
General
AuthorFrank569
TypePuzzle
VersionFinal
LicenseMixed
Last Updated2006/09/28
Links
Download
Website

Amuz DS is a homebrew puzzle game based on the concept of Zuma, a tile-matching puzzle game originally developed by PopCap Games.

User guide

The objective of Amuz is to eliminate all of the balls rolling around the screen along a given path with other balls, before these balls reach the yellow skull structure at end of the path.

To prevent the balls from reaching the skull, you can eliminate the balls by firing a colored ball from the stone frog idol's mouth towards the chain of balls that will continue to push forward. When three or more of the same color come in contact, they vanish from the chain. The level is completed when all the balls are cleared.

It has a total of 4 levels.

Controls

Stylus - Aim

Up - Fire

Start - Restart

Online emulator

Can use gamepad or customise in the control settings.
Nintendo DS Keyboard
C-a.png Kb-z.png
C-b.png Kb-x.png
C-x.png Kb-a.png
C-y.png Kb-s.png
C-start.png Kb-enter.png
C-select.png Kb-v.png
C-l.png Kb-q.png
C-r.png Kb-e.png
C-pad.png Kb-dpad.png

Compatibility

Tested on DSTT/TTDS (firmware 1.17).

External links

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