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{{Infobox homebrew
{{Infobox DS Homebrews
| title       = Alien Puzzle
|title=Alien Puzzle
| image       = [[File:Alienpuzzleds.png]]
|image=alienpuzzle.png
| type       = Puzzle
|description=Alien puzzle game.
| version     = August2009
|author=GEMISIS, PrinceGohan
| licence    = Mixed
|lastupdated=2009/08/21
| author      = GEMISIS, PrinceGohan
|type=Puzzle
| website     = http://www.neoflash.com/forum/index.php/topic,5731.0.html
|version=2009
| download    = Media:Alienpuzzleds.rar
|license=Mixed
| source      =  
|download=https://dlhb.gamebrew.org/dshomebrew2/alienpuzzle.rar
}}  
|website=http://www.neoflash.com/forum/index.php/topic,5731.0.html
 
|discussion={{Tick}}
}}
Alien Puzzle is a DS homebrew puzzle game. The goal is to get as many points as possible and get to the finish.
Alien Puzzle is a DS homebrew puzzle game. The goal is to get as many points as possible and get to the finish.


It was submitted to the NEO Summer Coding Compo 2009, ranked 5th under Game section.  
It was submitted to the NEO Summer Coding Compo 2009 (NDS Game).  


==Installation==
==Installation==
Line 23: Line 24:
===Gameplay===
===Gameplay===
Guide an alien, that does does not stop moving, to the finish and get as many points as possible:
Guide an alien, that does does not stop moving, to the finish and get as many points as possible:
* '''Brown fossils''' - These give you points.
* Brown fossils - These give you points.
* '''Bombs''' - The white bomb sprites, these will kill you.
* Bombs - The white bomb sprites, these will kill you.
* '''Blue Polygons''' - These are teleporters.
* Blue Polygons - These are teleporters. The one with the F is the end of level teleporter, the other two you can use to move. Only one actually works, and you have to figure out which one.
** The one with the F is the end of level teleporter, the other two you can use to move.  
** Only one actually works, and you have to figure out which one.


===Customize Level===
===Customize Level===
Put the corresponding numbers in the corresponding area and then save it to a .txt file in data/pgg/custom/levels/ and it will appear in the file browser.  
Put the corresponding numbers in the corresponding area and then save it to a .txt file in data/pgg/custom/levels/ and it will appear in the file browser.  


You can use notepad to make the levels, and maybe other text editors (haven't tried any others).
You can use notepad to make the levels (and maybe other text editors).


Picture those numbers as the DS screen, with each number represent an 16X16 spot on the screen. The definition of each number is below.
Picture those numbers as the DS screen, with each number represent an 16X16 spot on the screen. The definition of each number is below.


'''Level Format:'''
[Level Format]
 
  0 0 0 0 0 0 0 0 0 3 0 0 0 0 0 0
  0 0 0 0 0 0 0 0 0 3 0 0 0 0 0 0
  0 -1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
  0 -1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Line 50: Line 48:
  1 0 0 0 0 1 0 2 2 2 1 0 0 0 0 0
  1 0 0 0 0 1 0 2 2 2 1 0 0 0 0 0
  1 0 0 0 0 0 1 1 1 1 1 3 3 1 2 0
  1 0 0 0 0 0 1 1 1 1 1 3 3 1 2 0
 
The example is included with the game (pgg.txt).
The example is included with the game (pgg.txt).


'''Number Definitions:'''
Number Definitions:
* 1 represents the player's starting position (Limit per level: 1)
* 1 represents the player's starting position (Limit per level: 1)
* 0's represents blank spots (Limit per level: none)
* 0's represents blank spots (Limit per level: none)
Line 70: Line 68:
Start -Load custom levels from the data/pgg/custom/levels folder
Start -Load custom levels from the data/pgg/custom/levels folder


<br>
==Screenshots==
[[Category:DS homebrew games]]
https://dlhb.gamebrew.org/dshomebrew/alienpuzzle2.png
[[Category:Homebrew puzzle games on DS]]
https://dlhb.gamebrew.org/dshomebrew/alienpuzzle3.png
<!--BEGIN Online Emulator Section-->
==Online emulator==
{{EmulatorJS Main
|width=515px
|height=384px
|EJS_backgroundImage=https://www.gamebrew.org/images/a/a2/Alienpuzzle.png
|EJS_core=desmume2015
|EJS_gameName=Alien Puzzle
|EJS_gameUrl=https://dlhb.gamebrew.org/onlineemulators/nds/alienpuzzle.7z
}}
{{DS Control Settings}}
<!--END Online Emulator Section-->
==External links==
* NeoFlash - http://www.neoflash.com/forum/index.php/topic,5731.0.html
 
[[Category:NEO Summer Coding Compo 2009]]

Latest revision as of 11:20, 20 August 2024

Alien Puzzle
Alienpuzzle.png
General
AuthorGEMISIS, PrinceGohan
TypePuzzle
Version2009
LicenseMixed
Last Updated2009/08/21
Links
Download
Website

Alien Puzzle is a DS homebrew puzzle game. The goal is to get as many points as possible and get to the finish.

It was submitted to the NEO Summer Coding Compo 2009 (NDS Game).

Installation

Download and extract file.

Copy the data folder to the root directory of the card.

User guide

Gameplay

Guide an alien, that does does not stop moving, to the finish and get as many points as possible:

  • Brown fossils - These give you points.
  • Bombs - The white bomb sprites, these will kill you.
  • Blue Polygons - These are teleporters. The one with the F is the end of level teleporter, the other two you can use to move. Only one actually works, and you have to figure out which one.

Customize Level

Put the corresponding numbers in the corresponding area and then save it to a .txt file in data/pgg/custom/levels/ and it will appear in the file browser.

You can use notepad to make the levels (and maybe other text editors).

Picture those numbers as the DS screen, with each number represent an 16X16 spot on the screen. The definition of each number is below.

[Level Format]
0 0 0 0 0 0 0 0 0 3 0 0 0 0 0 0
0 -1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 1 1 0 0 0 0 0 0 0 0 0 0 1 2 0
1 0 3 1 0 0 1 1 1 1 1 0 0 1 2 0
1 32 0 2 1 1 0 2 2 2 0 0 0 1 2 0
1 0 0 0 1 1 2 0 0 0 0 0 0 1 2 0
1 0 0 0 1 1 2 0 4 0 0 0 0 1 0 0
1 2 5 1 0 1 2 0 0 0 0 0 0 1 2 0
1 1 1 0 0 1 2 0 2 2 1 0 0 1 2 0
1 0 0 0 0 1 2 0 0 2 1 0 0 1 2 0
1 0 0 0 0 1 0 2 2 2 1 0 0 0 0 0
1 0 0 0 0 0 1 1 1 1 1 3 3 1 2 0

The example is included with the game (pgg.txt).

Number Definitions:

  • 1 represents the player's starting position (Limit per level: 1)
  • 0's represents blank spots (Limit per level: none)
  • 1's represents walls (Limit per level: 60)
  • 2's represents points (Limit per level: 60)
  • 3's represents bombs (Limit per level: 60)
  • a 4 represents the 1st portal (Limit per level: 1)
  • a 5 represents the 2nd portal (Limit per level: 1)
  • a 32 represents the end of level teleporter (Limit per level: 1)

Controls

D-Pad - Move

Play - Load default levels

Start -Load custom levels from the data/pgg/custom/levels folder

Screenshots

alienpuzzle2.png alienpuzzle3.png

Online emulator

Can use gamepad or customise in the control settings.
Nintendo DS Keyboard
C-a.png Kb-z.png
C-b.png Kb-x.png
C-x.png Kb-a.png
C-y.png Kb-s.png
C-start.png Kb-enter.png
C-select.png Kb-v.png
C-l.png Kb-q.png
C-r.png Kb-e.png
C-pad.png Kb-dpad.png

External links

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