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Katawa Shoujo R7 Vita: Difference between revisions

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* Renai - https://ks.renai.us/viewtopic.php?f=3&t=13530
* Renai - https://ks.renai.us/viewtopic.php?f=3&t=13530
* Reddit - https://www.reddit.com/r/vitahacks/comments/13yxx5u/release_katawa_shoujo/
* Reddit - https://www.reddit.com/r/vitahacks/comments/13yxx5u/release_katawa_shoujo/
[[Category:PC game ports on Vita]]
[[Category:Vita game ports]]

Latest revision as of 13:35, 26 October 2024

Katawa Shoujo R7
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General
Authoravonder
TypeAdventure
Version01.12
LicenseMixed
Last Updated2024/10/18
Links
Mega - Mirror Download
Website

Katawa Shoujo is a visual novel originally released for PC. This release is a comprehensive remaster featuring HD text rendering, optional widescreen mode, optional upscaled graphics, accessibility features, full controller support, and various other bug fixes and quality-of-life improvements.

Complete list of features and changes can be found in the master post.

Note: This game contains mature content that is only suitable for individuals who are 18 years of age or older.

User guide

The PS Vita version functions identically to the PC release, and all expansion content is available, with some limitations:

  • No FMV (Full Motion Video) support.
  • Videos are provided separately and must be viewed with a standalone video player (i.e. Vita Media Player).
  • No self-voicing, as the Vita doesn't have a TTS engine.
  • The Vita has some issues rendering transforms and transitions simultaneously, causing occasional lag.

To boot, 180 megabytes of RAM is not really enough to run modern Ren'Py, so a few tricks needed to be implemented:

  • The language files are separated out into their own modules. To change the language, download the respective archive and replace base-lang.rpa and base-script.rpa in the /game/ directory with the language of your choosing. Loading more than one language pack is not advised, but saving the game in one language and loading it after changing the language files will work. The .vpk comes bundled with the English version.
  • Likewise, any loaded expansions will add to the RAM burden, and for the most demanding ones the amount left is not enough; this is why base-script.rpa is separated out. Moving it outside the /game/ directory will unload the main game's script from memory, and allow those expansions to be played with no issues. Don't forget to place it back after finishing.
  • Even still, the amount of memory errors seems to increase dramatically with the size of the persistent file, to the point that 100%ing the game on a single file would've not been possible. The vast majority of this file is information about what text you've seen, so you have two options:
    • Flush this data automatically at each save, and not record what text you've seen. (This option and, consequently, "Skip unread text" are on by default, as the prospect of someone not reading these instructions and having their game slowly become unplayable is frightening.)
    • Flush this data manually, if recording seen text is something you require for completion. You'll need to do it about once per route.
    • The controls for these options are located on the "Accessibility options" screen.

The game will still eventually run out of memory, but it'll happen at rare enough intervals as to not be a hindrance to a pleasant reading experience.

Expansions

The following expansions are officially supported:

  • Future Star Demo Reel (dlc-fsd.rpa) – Proof-of-concept excerpts from select well-regarded preudo-routes: SisterhoodFor Want of a NailDevelopmentsPseudo Pseudo Suzu, and Can You Open Your Heart.
  • The Dream of a Little Star (dlc-dp-creation-kit.zip) – A story set deep within an alternate universe, and a testament to the capabilities of the Ren'Py engine.
  • Summer's Clover (dlc-sc.rpa) – A rather infamous mod from the olden days when modding Katawa Shoujo was illegal.
  • Learning to Fly – Act 1 (dlc-ltf.rpa) – A recent mod, developed with the higher-resolution capability in mind and with prospects for an extended future.
  • pXt (dlc-pxt.rpa) – The only thing made by 4LS on this list.

Mods are distributed as singular .rpa files, and are loaded and unloaded by putting them into the /game/ directory.

Controls

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Screenshots

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Changelog

v01.12

  • Improvements to the internationalization system.

v01.11

  • Added Simplified Chinese and alternate Russian translations.
  • Script and logic fixes.

v01.10

  • Languages can now be disabled in the language menu. The initial launch now enables a single language in the user's detected locale. Disabling unused languages allows for greatly improved startup time and RAM usage.
  • [Vita] All languages are now available.
  • Added Ren'Py Sync, a save transfer function. Accessible from the Load screen.
  • Added the Brazilian Portuguese translation.
  • Moved all adult content to a separate patch file for ditribution on certain platforms.
  • Reworked the choice-tracking system to be language-agnostic and not lose progress spontaneously.
  • Moved to Ren'Py 8.
  • Miscellaneous bug fixes.

v01.07

  • Added support for custom settings menus for mods. 3D mode is now bundled (but disabled by default) with the game.
  • Basic mod information is now translatable. (Due to this unfortunate oversight, mods need to be redownloaded – old files won't work.)
  • Added German localization.
  • Reworked the internal file structure; the game now ships with all languages, and you may remove the ones you don't need for a faster startup time.
  • Fast-forwarding can now be toggled instead of held down and is available on mobile. See the main post for key help.
  • Fixed incorrect sprite shading in R40 (with delta's permission).
  • Improved cohesion of subpixel rendering.
  • Improved self-voicing behavior.

External links

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