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|version=1.0
|version=1.0
|license=Mixed
|license=Mixed
|download=https://dlhb.gamebrew.org/dshomebrew/narutomagicaldropds.7z
|download=https://dlhb.gamebrew.org/dshomebrew2/naruto.magical.drop.1.0.rar
|website=http://palib.info/forum/modules/newbb/viewtopic.php?forum=9&post_id=11658#forumpost11658
|website=http://palib.info/forum/modules/newbb/viewtopic.php?forum=9&post_id=11658#forumpost11658
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Latest revision as of 01:57, 21 August 2024

Naruto Magical Drop DS
Narutomagicaldropds2.png
General
AuthorTharandûr
TypePuzzle
Version1.0
LicenseMixed
Last Updated2006/10/29
Links
Download
Website

Naruto Magical Drop (French) is a Magical Drop clone with the characters from Naruto, made with PALib.

User guide

A stack of random colored bubbles descend from the top, and a player is defeated when a bubble hits the bottom.

Bubbles can be picked up and dropped at the bottom (you can take as many as you want as long as they are of the same color), and are destroyed when three or more of the same color are put together on a single column.

The game theoretically does not have any major bugs, it has been extensively tested and nothing has been found.

Controls

Start - Advance, Back to character selection screen

A/B - Pick up bubble, Throw bubble

Screenshots

narutomagicaldropds3.png narutomagicaldropds4.png

Online emulator

Can use gamepad or customise in the control settings.
Nintendo DS Keyboard
C-a.png Kb-z.png
C-b.png Kb-x.png
C-x.png Kb-a.png
C-y.png Kb-s.png
C-start.png Kb-enter.png
C-select.png Kb-v.png
C-l.png Kb-q.png
C-r.png Kb-e.png
C-pad.png Kb-dpad.png

Compatibility

Work on a flash card, tested by the author with SC, M3 and G6.

Also runs on emulator Dualis, DeSMuMe, NeeDS and melonDS.

Changelog

Beta

  • Added "animation" when breaking balls.
  • Fixed bug that caused the game to get stuck sometimes when emptying a column.
  • Improved fluidity of the game.
  • Adjusted the difficulty curve (to my liking more fun).
  • System of points.
  • Added animations when combos occur.
  • Added "advertising" at the beginning of the game.

Alpha

  • Ported the code from C to C++.
  • Fixed the graphic bug that occurred if you played for a while.
  • Fixed crashes caused by removing balls from the first column.
  • Added a kunai that serves to see in which column you are.
  • Pause mode.
  • The balls go down (faster and faster :P).
  • If the balls reach the bottom they make Game Over.
  • Some cosmetic changes

Credits

Acknowledgements (in no special order):

  • To Eicke and Yuserum for their advice.
  • To dbssdb for being a beta-tester on his M3 and for his advice.
  • To Rakel for her advice.
  • To Mollusk for his great PA_Lib and his PAGfxConverter.
  • To Deekman for his ripping of the character sprites.
  • To Darkfader for creating the NDS Rom Tool.
  • To the creators of NaruTxtGen.
  • To the creator of Dualis.
  • To the creators of devkitPro.
  • To the creators of ndslib.
  • To the creators of the M3 and the Passcard.
  • To Nintendo for making the Nintendo DS.
  • To Data East for creating the Magical Drop.
  • To Masashi Kishimoto for creating Naruto.
  • And to all the sceners who selflessly make the NDS scene something useful.

All logos and trademarks are the property of their respective owners.

External links

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