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|website=http://www.valryon.fr/shmup-nds
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|source=https://dlhb.gamebrew.org/dshomebrew/shmupnds.7z
|source=https://dlhb.gamebrew.org/dshomebrew2/shmupnds.7z
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Shmup (French) is a vertical scrolling shoot'em up developed for Nintendo DS, made with the library PAlib. Version 1.0 includes two levels and a boss added.
Shmup (French) is a vertical scrolling shoot'em up developed for Nintendo DS, made with the library PAlib. Version 1.0 includes two levels and a boss added.
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https://dlhb.gamebrew.org/dshomebrew/shmupnds5.png
https://dlhb.gamebrew.org/dshomebrew/shmupnds6.png
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https://dlhb.gamebrew.org/dshomebrew/shmupnds3.png
https://dlhb.gamebrew.org/dshomebrew/shmupnds3.png
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<!--BEGIN Online Emulator Section-->
<!--BEGIN Online Emulator Section-->
==Online emulator==
==Online emulator==
{{EmulatorJS Main
{{EmulatorJS Main

Latest revision as of 11:11, 16 August 2024

Shmup NDS
Shmupnds.png
General
AuthorValryon
TypeShooter
Version1.0
LicenseMixed
Last Updated2009/02/21
Links
Download
Website
Source

Shmup (French) is a vertical scrolling shoot'em up developed for Nintendo DS, made with the library PAlib. Version 1.0 includes two levels and a boss added.

User guide

In Shmup, you have to cross levels full of enemies to defeat the bosses and their minions using several weapons (laser, machinegun, etc). Each shot received is fatal, and the number of lives is limited, we must remain vigilant not to be shot.

Small originality for this homebrew: for each part you can choose the graphic style you want, the level and the enemies remaining in the same place. For now (and probably forever) two very distinct modes are available: ASCII and PAINT. Although in fact both were done in Paint.

Controls

D-Pad - Movement

B - Shoot

Start - Start/finish game

X - Cheat

Screenshots

shmupnds2.png shmupnds5.png

shmupnds3.png shmupnds4.png

Online emulator

Can use gamepad or customise in the control settings.
Nintendo DS Keyboard
C-a.png Kb-z.png
C-b.png Kb-x.png
C-x.png Kb-a.png
C-y.png Kb-s.png
C-start.png Kb-enter.png
C-select.png Kb-v.png
C-l.png Kb-q.png
C-r.png Kb-e.png
C-pad.png Kb-dpad.png

Known issues

The boss moves in any way, or rather, it does not move.

The enemies before the boss disappear too soon interrupted by the boss.

The animations are either absent or faulty.

Changelog

Version 1.0

  • An atom bomb.
  • Fixed bugs.

External links

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