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|source=https://github.com/darius-grauslys/AncientsGame | |source=https://github.com/darius-grauslys/AncientsGame | ||
|donation=https://github.com/darius-grauslys/AncientsGame/blob/master/README.md#donate | |donation=https://github.com/darius-grauslys/AncientsGame/blob/master/README.md#donate | ||
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X - Open a chest | X - Open a chest | ||
==Screenshots== | <!--==Screenshots== | ||
https://dlhb.gamebrew.org/dshomebrew/ancientsgameds2.png | https://dlhb.gamebrew.org/dshomebrew/ancientsgameds2.png--> | ||
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==Online | ==Online emulator== | ||
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|height=384px | |||
|EJS_backgroundImage=https://dlhb.gamebrew.org/dshomebrew/ancientsgameds2.png | |||
EJS_core = | |EJS_core=nds | ||
EJS_gameName = | |EJS_gameName=AncientsGame | ||
EJS_gameUrl = | |EJS_gameUrl=https://dlhb.gamebrew.org/onlineemulators/nds/AncientsGame.7z | ||
}} | }} | ||
{{DS Control Settings}} | {{DS Control Settings}} |
Latest revision as of 06:49, 19 August 2024
AncientsGame | |
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General | |
Author | Darius Grauslys |
Type | Role Playing |
Version | 0.0.2-alpha |
License | Mixed |
Last Updated | 2024/07/23 |
Links | |
Download | |
Website | |
Source | |
Support Author | |
An early release of an RPG homebrew game for the NDS.
User guide
You explore an endless procedurally generated world with "shrines" that are guarded by four skeletons. At the center of each shrine is a chest with treasure (can be opened with X.)
You need a weapon to be able to attack, luckily you start with a stick in your inventory. You can equip it by tapping the wood-like button in the equipment menu and dragging the stick to the potion icon.
There are a couple of armors and weapons you can find in the chests.
Controls
D-Pad - Move
A - Use your main-hand item (currently the first potion, see bugs.)
X - Open a chest
Online emulator
Nintendo DS | Keyboard |
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Known issues
No issues currently known. Old issues fixed as of version 0.0.2
Changelog
0.0.2
- Fixed bugs:
- Player inventory does no longer disappears after a chest is unloaded from the world
- Animations are less janky
- Combat is substantially more consistent
- New Features:
- Entities cannot move while attacking
v0.0.1-alpha
- Initial public alpha release.