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GSquare PSP: Difference between revisions

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GSquare is a PSP game developed by Geecko and meastnt. It is a platform game where the gravity is an integrated part of the game. The game is coded in C and Lua for the level definition, using gLib2D and intraFont-G for the graphics, and pspaalib for audio purposes.
GSquare is a PSP game developed by Geecko and meastnt. It is a platform game where the gravity is an integrated part of the game. The game is coded in C and Lua for the level definition, using gLib2D and intraFont-G for the graphics, and pspaalib for audio purposes.


It was participated in the XtreamContest: Winter Session 2010 and the PSP Genesis Competition 2011 (XtreamLua vote winner).
It was participated in the XtreamContest: Winter Session 2010 and the PSP Genesis Competition 2011 (Games, XtreamLua vote winner).


==User guide==
==User guide==
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* XtreamLua - http://www.xtreamlua.com/forums/viewtopic.php?f=101&t=6095
* XtreamLua - http://www.xtreamlua.com/forums/viewtopic.php?f=101&t=6095


[[Category:XtreamContest Winter Session 2010-2011]]
[[Category:Lua games on PSP]]
[[Category:XTreamContest Winter Session 2010-2011]]
[[Category:PSP Genesis Competition 2011]]

Latest revision as of 01:20, 24 October 2024

gSquare
Gsquare.jpg
General
AuthorGeecko and Meastnt
TypePlatform
Version1.1 translated
LicenseMixed
Last Updated2012/03/18
Links
Download
Website

GSquare is a PSP game developed by Geecko and meastnt. It is a platform game where the gravity is an integrated part of the game. The game is coded in C and Lua for the level definition, using gLib2D and intraFont-G for the graphics, and pspaalib for audio purposes.

It was participated in the XtreamContest: Winter Session 2010 and the PSP Genesis Competition 2011 (Games, XtreamLua vote winner).

User guide

In gSquare, you can control a square (Bluz) to save the princess (Rose), and you can change the direction of gravity to help you to solve the levels.

Agility and reflection are an entire part of your trip during more than 40 levels, in various environment and new things to discover: jump blocks, ice, lasers, canons, gravity forced blocks, breakable blocks, and more...

Tips: You need to collect coins to have more time to complete the level.

Custom tilesets

Tileset with varies themes are available at the official website.

To use, download a tileset and rename it to tileset.png. Then copy/paste it in the graphics folder of gSquare in your PSP, instead of the older tileset.

Controls

D-Pad - Control Bluz

Cross - Jump

L/R - Rotate screen 90 degrees (Change Gravity)

L+R - Rotate screen 360 degrees (Change Gravity)

Start - Pause

Screenshots

gsquare2.png

Media

gSquare introduction (meastnt)

gSquare - Version 1.1 (Translation Pack) (FJM Homebrew)

gSquare Demo (dashhacks)

Changelog

v1.1 Translated version

  • Added 3 languages (translated by FouadtjuhMaster):
    • Dutch (NEDERLANDS).
    • Spanish (ESPANOL).
    • German (DEUTSCH).

v1.1

  • Close-up view.
  • Possibility of moving the character with the analog stick.
  • Possibility to adjust the sound volume.
  • Game available in French and English.
  • Possibility to return to the main menu in the middle of the game.
  • Update of the Lib2D library.
  • Adding a shading to add shadow effects to the clouds.
  • Added a Warp Zone that allows access to different levels of the game.

Credits

Created by Geecko and Meastnt.

Translated by FouadtjuhMaster.

Thanks to:

  • Arshia001 for the audio library.
  • Maxime Brugnon and CaptainKill for the design.
  • c418 for the musics.
  • All who participated in the test of this game (Leo, Arthur, Baptiste, Maxime).

External links

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