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Oils Well GBA: Difference between revisions

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|image_alt=Oils Well
|image_alt=Oils Well
}}
}}
This is a homebrew version of the 1983 classic Oil’s Well; it contains all original 8 levels.  
This is a homebrew version of the 1983 classic Oil’s Well; it contains all original 8 levels.  


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https://dlhb.gamebrew.org/gbahomebrews/oilswellgba3.png
https://dlhb.gamebrew.org/gbahomebrews/oilswellgba3.png
https://dlhb.gamebrew.org/gbahomebrews/oilswellgba4.png
https://dlhb.gamebrew.org/gbahomebrews/oilswellgba4.png
 
<!--BEGIN Online Emulator Section-->
==Online emulator==
{{EmulatorJS Main
|width=480px
|height=400px
|EJS_backgroundBlur=false
|EJS_backgroundImage=https://www.gamebrew.org/images/9/96/Oilswellgba2.png
|EJS_core=gba
|EJS_gameName=Oils Well
|EJS_gameUrl=https://dlhb.gamebrew.org/onlineemulators/gba/oilswell_v0.9.7z
}}
{{GBA Control Settings}}
<!--END Online Emulator Section-->
==Known issues==
==Known issues==
This version of Oil's Well was written using devkit-advance by the above mentioned excuse for a programmer; as a result, it runs way too fast on emulators; for the correct speed it should be run on the real thing.
This version of Oil's Well was written using devkit-advance by the above mentioned excuse for a programmer; as a result, it runs way too fast on emulators; for the correct speed it should be run on the real thing.

Latest revision as of 03:08, 18 August 2024

Oils Well
Oilswellgba2.png
General
AuthorYiri T. Kohl
TypeArcade Games
Version0.9
LicenseMixed
Last Updated2003/04/08
Links
Download
Website

This is a homebrew version of the 1983 classic Oil’s Well; it contains all original 8 levels.

Current version lacks the little bonus cans and bombs.

Controls

Select - Skip levels

Screenshots

oilswellgba3.png oilswellgba4.png

Online emulator

Can use gamepad or customise in the control settings.
Game Boy Advance Keyboard
C-a.png Kb-z.png
C-b.png Kb-x.png
C-start.png Kb-enter.png
C-select.png Kb-v.png
C-l.png Kb-q.png
C-r.png Kb-e.png
C-pad.png Kb-dpad.png

Known issues

This version of Oil's Well was written using devkit-advance by the above mentioned excuse for a programmer; as a result, it runs way too fast on emulators; for the correct speed it should be run on the real thing.

If you do, though, be warned: save-routines are far from optimal, and if you have other games on the same flash-card, you can count on it that your savegames will get overwritten by this little gem.

Credits

Original game conceived and programmed by Thomas J. Mitchell (C)1983 Sierra On-Line Inc.

Game Boy Advance version developed by Yiri T. Kohl (C)2002 Shintarian Enterprises.

External links

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