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M Adventure GBA: Difference between revisions

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|image_alt=M-Adventure
|image_alt=M-Adventure
}}
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M-Adventure is an adventure game that takes starting-point from the games of Interactive Fiction that were played in early years '80.
M-Adventure is an adventure game that takes starting-point from the games of Interactive Fiction that were played in early years '80.


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https://dlhb.gamebrew.org/gbahomebrews/madventure4.png
https://dlhb.gamebrew.org/gbahomebrews/madventure4.png
https://dlhb.gamebrew.org/gbahomebrews/madventure5.png
https://dlhb.gamebrew.org/gbahomebrews/madventure5.png
 
<!--BEGIN Online Emulator Section-->
==Online emulator==
{{EmulatorJS Main
|width=480px
|height=400px
|EJS_backgroundBlur=false
|EJS_backgroundImage=https://www.gamebrew.org/images/e/e9/Madventure02.png
|EJS_core=gba
|EJS_gameName=M Adventure
|EJS_gameUrl=https://dlhb.gamebrew.org/onlineemulators/gba/m_adventure.7z
}}
{{GBA Control Settings}}
<!--END Online Emulator Section-->
==Credits==
==Credits==
Technical Info:
Technical Info:

Latest revision as of 02:46, 18 August 2024

M-Adventure
Madventure02.png
General
AuthorPaolo Borzini
TypeAdventure
Version2003
LicenseMixed
Last Updated2003/03/17
Links
Download
Website

M-Adventure is an adventure game that takes starting-point from the games of Interactive Fiction that were played in early years '80.

The homebrew was showcased in the GBAX 2003 Coding Competition.

User guide

After the presentation of the game, the main screen is divided in three windows.

The scope of the game is to resolve the adventure, that is to help alter-ego Terry to find the treasure resolving some simple enigmas.

Screenshots

madventure3.png madventure4.png madventure5.png

Online emulator

Can use gamepad or customise in the control settings.
Game Boy Advance Keyboard
C-a.png Kb-z.png
C-b.png Kb-x.png
C-start.png Kb-enter.png
C-select.png Kb-v.png
C-l.png Kb-q.png
C-r.png Kb-e.png
C-pad.png Kb-dpad.png

Credits

Technical Info:

  • Compiler - GCC.
  • Language - C.
  • Editor - ConTEXT.
  • Paint - CorelPaint9 and CorelDraw9.
  • Conversion - GBA_BMP2RGB (written by Paolo Borzini).

Over 3000 line of C code (without images code).

External links

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