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RVGL Vita: Difference between revisions

From GameBrew
(Created page with "{{Infobox Vita Homebrews |title=RVGL |image=RVGLNativeVita.png |description=A port of RVGL for PSVITA. |author=Rinnegatamante |lastupdated=2024/06/14 |type=Racing |version=1.0 |license=Mixed |download=https://dlhb.gamebrew.org/vitahomebrews/RVGLNativeVita.7z |website=https://www.reddit.com/r/vitahacks/comments/1dfcab8/release_rvgl_v10_native_port_of_rvgl_with_full/ |source=https://github.com/Rinnegatamante/rvgl-vita-native |donation=https://www.patreon.com/Rinnegatamante...")
 
 
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|title=RVGL
|title=RVGL
|image=RVGLNativeVita.png
|image=RVGLNativeVita.png
|description=A port of RVGL for PSVITA.
|description=Port of RVGL for PS Vita with full online multiplayer support.
|author=Rinnegatamante
|author=Rinnegatamante
|lastupdated=2024/06/14
|lastupdated=2024/11/03
|type=Racing
|type=Racing
|version=1.0
|version=1.1
|license=Mixed
|license=Mixed
|download=https://dlhb.gamebrew.org/vitahomebrews/RVGLNativeVita.7z
|download=https://dlhb.gamebrew.org/vitahomebrews/RVGLNativeVita.7z
Line 19: Line 19:
|image_alt=RVGL
|image_alt=RVGL
}}
}}
RVGL has been natively ported to the PSVita. This port is a part of [https://rvgl.org/ RVGL], which is a cross-platform reimagining of Re-Volt. It has been rewritten to run natively across a broad range of platforms.  
[https://rvgl.org/ RVGL] is a modern cross-platform rewrite/port of Re-Volt.  
 
This is a native port of RVGL to the PS Vita, with full support for online multiplayer.


==Features==
==Features==
* Everything works fine as on the other versions
* Everything works fine as on the other versions.
* Cross-Platform multiplayer
* Cross-Platform multiplayer.
* Every custom content works
* Every custom content works.
* Split screen multiplayer on PSTV or on PSVita using [[MiniVitaTV]] plugin
* Split screen multiplayer on PSTV or on PSVita using [[MiniVitaTV]] plugin.


==How to install==
==Installation==
# Download the latest [https://github.com/Rinnegatamante/rvgl-vita-native/releases release] from here
* Download the latest [https://github.com/Rinnegatamante/rvgl-vita-native/releases release].
# Make a folder on your PSVita: <code>ux0:data/rvgl</code>
* Make a folder on your PSVita, like so, ux0:data/rvgl.
# Obtain [https://distribute.re-volt.io/releases/rvgl_full_win64_original.zip game data] and put everything in <code>ux0:data/rvgl</code> '''except''' ''rvgl.exe'' and the ''dll files''.
* Obtain [https://distribute.re-volt.io/releases/rvgl_full_win64_original.zip game data] and put everything in ux0:data/rvgl, except rvgl.exe and the dll files.
# Extract the shaders zip in <code>ux0:data/rvgl</code>
* Extract the shaders zip in ux0:data/rvgl.
# Install the vpk.
* Install the vpk through [[VitaShell]].
# Profit!


NOTE: If you had the Android loader version installed prior, it's HIGHLY SUGGESTED to delete completely the ux0:data/rvgl folder (except for the profiles folder that includes your saves) and start anew to avoid any potential conflicts between the two versions.
'''Note:''' If you had the [[RVGL_Loader_Vita|Android loader version]] installed prior, it's highly suggested to delete the ux0:data/rvgl folder completely (except for the profiles folder that includes your saves) and start anew to avoid any potential conflicts between the two versions.


==Screenshots==
==Screenshots==
Line 48: Line 49:
==Media==
==Media==
'''(RVGL) Museum Unleashed - Clasica (30 cars)''' ([https://www.youtube.com/watch?v=Eu2fsGMHjKM CELL]) <br>
'''(RVGL) Museum Unleashed - Clasica (30 cars)''' ([https://www.youtube.com/watch?v=Eu2fsGMHjKM CELL]) <br>
<youtube width=""640"">Eu2fsGMHjKM</youtube>
<youtube width="640">Eu2fsGMHjKM</youtube>


==Changelog==  
==Changelog==
'''v1.1'''
* Updated to latest vitaGL commit.
* Made so that network related operations requiring TAB pression can be done with START button pression.
'''v1.0'''
'''v1.0'''
* First Release.
* First Release.


==Credits==
==Credits==
* birdsentinel for giving me access to RVGL sourcecode to work on this port
* birdsentinel for giving me access to RVGL sourcecode to work on this port.
* CatoTheYounger for testing the homebrew
* CatoTheYounger for testing the homebrew.
* Once13one for the Livearea assets.
* Once13one for the Livearea assets.
* Northfear for the SDL2 fork with vitaGL as backend.
* Northfear for the SDL2 fork with vitaGL as backend.


== External links ==
== External links ==
* GitHub - https://github.com/Rinnegatamante/rvgl-vita-native
* Reddit - https://www.reddit.com/r/vitahacks/comments/1dfcab8/release_rvgl_v10_native_port_of_rvgl_with_full/
* Reddit - https://www.reddit.com/r/vitahacks/comments/1dfcab8/release_rvgl_v10_native_port_of_rvgl_with_full/
* Github - https://github.com/Rinnegatamante/rvgl-vita-native
* VitaDB - https://www.rinnegatamante.eu/vitadb/#/info/1217
* VitaDB - https://vitadb.rinnegatamante.it/#/info/1217
 
[[Category:PC game ports on Vita]]
[[Category:Vita game ports]]

Latest revision as of 01:28, 3 November 2024

RVGL
RVGLNativeVita.png
General
AuthorRinnegatamante
TypeRacing
Version1.1
LicenseMixed
Last Updated2024/11/03
Links
Download
Website
Source
Support Author

RVGL is a modern cross-platform rewrite/port of Re-Volt.

This is a native port of RVGL to the PS Vita, with full support for online multiplayer.

Features

  • Everything works fine as on the other versions.
  • Cross-Platform multiplayer.
  • Every custom content works.
  • Split screen multiplayer on PSTV or on PSVita using MiniVitaTV plugin.

Installation

  • Download the latest release.
  • Make a folder on your PSVita, like so, ux0:data/rvgl.
  • Obtain game data and put everything in ux0:data/rvgl, except rvgl.exe and the dll files.
  • Extract the shaders zip in ux0:data/rvgl.
  • Install the vpk through VitaShell.

Note: If you had the Android loader version installed prior, it's highly suggested to delete the ux0:data/rvgl folder completely (except for the profiles folder that includes your saves) and start anew to avoid any potential conflicts between the two versions.

Screenshots

RVGLNativeVita-01.png

RVGLNativeVita-02.png

RVGLNativeVita-03.png

RVGLNativeVita-04.png

Media

(RVGL) Museum Unleashed - Clasica (30 cars) (CELL)

Changelog

v1.1

  • Updated to latest vitaGL commit.
  • Made so that network related operations requiring TAB pression can be done with START button pression.

v1.0

  • First Release.

Credits

  • birdsentinel for giving me access to RVGL sourcecode to work on this port.
  • CatoTheYounger for testing the homebrew.
  • Once13one for the Livearea assets.
  • Northfear for the SDL2 fork with vitaGL as backend.

External links

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