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(Created page with "{{Infobox Vita Homebrews |title=RVGL |image=RVGLNativeVita.png |description=A port of RVGL for PSVITA. |author=Rinnegatamante |lastupdated=2024/06/14 |type=Racing |version=1.0 |license=Mixed |download=https://dlhb.gamebrew.org/vitahomebrews/RVGLNativeVita.7z |website=https://www.reddit.com/r/vitahacks/comments/1dfcab8/release_rvgl_v10_native_port_of_rvgl_with_full/ |source=https://github.com/Rinnegatamante/rvgl-vita-native |donation=https://www.patreon.com/Rinnegatamante...") |
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|title=RVGL | |title=RVGL | ||
|image=RVGLNativeVita.png | |image=RVGLNativeVita.png | ||
|description= | |description=Port of RVGL for PS Vita with full online multiplayer support. | ||
|author=Rinnegatamante | |author=Rinnegatamante | ||
|lastupdated=2024/ | |lastupdated=2024/11/03 | ||
|type=Racing | |type=Racing | ||
|version=1. | |version=1.1 | ||
|license=Mixed | |license=Mixed | ||
|download=https://dlhb.gamebrew.org/vitahomebrews/RVGLNativeVita.7z | |download=https://dlhb.gamebrew.org/vitahomebrews/RVGLNativeVita.7z | ||
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|image_alt=RVGL | |image_alt=RVGL | ||
}} | }} | ||
[https://rvgl.org/ RVGL] is a modern cross-platform rewrite/port of Re-Volt. | |||
This is a native port of RVGL to the PS Vita, with full support for online multiplayer. | |||
==Features== | ==Features== | ||
* Everything works fine as on the other versions | * Everything works fine as on the other versions. | ||
* Cross-Platform multiplayer | * Cross-Platform multiplayer. | ||
* Every custom content works | * Every custom content works. | ||
* Split screen multiplayer on PSTV or on PSVita using [[MiniVitaTV]] plugin | * Split screen multiplayer on PSTV or on PSVita using [[MiniVitaTV]] plugin. | ||
== | ==Installation== | ||
* Download the latest [https://github.com/Rinnegatamante/rvgl-vita-native/releases release]. | |||
* Make a folder on your PSVita, like so, ux0:data/rvgl. | |||
* Obtain [https://distribute.re-volt.io/releases/rvgl_full_win64_original.zip game data] and put everything in ux0:data/rvgl, except rvgl.exe and the dll files. | |||
* Extract the shaders zip in ux0:data/rvgl. | |||
* Install the vpk through [[VitaShell]]. | |||
'''Note:''' If you had the [[RVGL_Loader_Vita|Android loader version]] installed prior, it's highly suggested to delete the ux0:data/rvgl folder completely (except for the profiles folder that includes your saves) and start anew to avoid any potential conflicts between the two versions. | |||
==Screenshots== | ==Screenshots== | ||
Line 48: | Line 49: | ||
==Media== | ==Media== | ||
'''(RVGL) Museum Unleashed - Clasica (30 cars)''' ([https://www.youtube.com/watch?v=Eu2fsGMHjKM CELL]) <br> | '''(RVGL) Museum Unleashed - Clasica (30 cars)''' ([https://www.youtube.com/watch?v=Eu2fsGMHjKM CELL]) <br> | ||
<youtube width= | <youtube width="640">Eu2fsGMHjKM</youtube> | ||
==Changelog== | ==Changelog== | ||
'''v1.1''' | |||
* Updated to latest vitaGL commit. | |||
* Made so that network related operations requiring TAB pression can be done with START button pression. | |||
'''v1.0''' | '''v1.0''' | ||
* First Release. | * First Release. | ||
==Credits== | ==Credits== | ||
* birdsentinel for giving me access to RVGL sourcecode to work on this port | * birdsentinel for giving me access to RVGL sourcecode to work on this port. | ||
* CatoTheYounger for testing the homebrew | * CatoTheYounger for testing the homebrew. | ||
* Once13one for the Livearea assets. | * Once13one for the Livearea assets. | ||
* Northfear for the SDL2 fork with vitaGL as backend. | * Northfear for the SDL2 fork with vitaGL as backend. | ||
== External links == | == External links == | ||
* GitHub - https://github.com/Rinnegatamante/rvgl-vita-native | |||
* Reddit - https://www.reddit.com/r/vitahacks/comments/1dfcab8/release_rvgl_v10_native_port_of_rvgl_with_full/ | * Reddit - https://www.reddit.com/r/vitahacks/comments/1dfcab8/release_rvgl_v10_native_port_of_rvgl_with_full/ | ||
* VitaDB - https://www.rinnegatamante.eu/vitadb/#/info/1217 | |||
* VitaDB - https:// | |||
[[Category:PC game ports on Vita]] | |||
[[Category:Vita game ports]] |
Latest revision as of 01:28, 3 November 2024
RVGL | |
---|---|
General | |
Author | Rinnegatamante |
Type | Racing |
Version | 1.1 |
License | Mixed |
Last Updated | 2024/11/03 |
Links | |
Download | |
Website | |
Source | |
Support Author | |
RVGL is a modern cross-platform rewrite/port of Re-Volt.
This is a native port of RVGL to the PS Vita, with full support for online multiplayer.
Features
- Everything works fine as on the other versions.
- Cross-Platform multiplayer.
- Every custom content works.
- Split screen multiplayer on PSTV or on PSVita using MiniVitaTV plugin.
Installation
- Download the latest release.
- Make a folder on your PSVita, like so, ux0:data/rvgl.
- Obtain game data and put everything in ux0:data/rvgl, except rvgl.exe and the dll files.
- Extract the shaders zip in ux0:data/rvgl.
- Install the vpk through VitaShell.
Note: If you had the Android loader version installed prior, it's highly suggested to delete the ux0:data/rvgl folder completely (except for the profiles folder that includes your saves) and start anew to avoid any potential conflicts between the two versions.
Screenshots
Media
(RVGL) Museum Unleashed - Clasica (30 cars) (CELL)
Changelog
v1.1
- Updated to latest vitaGL commit.
- Made so that network related operations requiring TAB pression can be done with START button pression.
v1.0
- First Release.
Credits
- birdsentinel for giving me access to RVGL sourcecode to work on this port.
- CatoTheYounger for testing the homebrew.
- Once13one for the Livearea assets.
- Northfear for the SDL2 fork with vitaGL as backend.