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DSVita: Difference between revisions

From GameBrew
(Created page with "{{Infobox Vita Homebrews |title=DSVita |image=DSVita.png |description=An experimental NDS Emulator for ARM32/PSVita. |author=Grarak |lastupdated=2024/06/10 |type=Handheld |version=0.1.0-alpha |license=GPL-3.0 |download=https://dlhb.gamebrew.org/vitahomebrews/DSVita.7z |website=https://github.com/Grarak/DSVita |source=https://github.com/Grarak/DSVita |donation= }} {{#seo: |title=Vita Homebrew Emulators (Handheld) - GameBrew |title_mode=append |image=DSVita.png |image_alt=...")
 
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|title=DSVita
|title=DSVita
|image=DSVita.png
|image=DSVita.png
|description=An experimental NDS Emulator for ARM32/PSVita.
|description=An experimental NDS Emulator for ARM32/PS Vita.
|author=Grarak
|author=Grarak
|lastupdated=2024/06/10
|lastupdated=2024/08/13
|type=Handheld
|type=Handheld
|version=0.1.0-alpha
|version=0.3.1
|license=GPL-3.0
|license=GPL-3.0
|download=https://dlhb.gamebrew.org/vitahomebrews/DSVita.7z
|download=https://dlhb.gamebrew.org/vitahomebrews/DSVita.7z
Line 19: Line 19:
|image_alt=DSVita
|image_alt=DSVita
}}
}}
A very early experimental version of DSVita, a DS console emulator, has been released for ARM32/PSVita. Although it is capable of running some DS games, it is still in a very preliminary stage with many missing features and significant limitations.
A very early experimental version of DS console emulator for ARM32/PS Vita.  


== Installation/Setup ==
Currently this runs some games, however following things are missing:
* Grab the latest vpk from [https://github.com/Grarak/DSVita/releases releases]
*3D rendering is very broken.
* Install <code>libshacccg.suprx</code>, follow this [https://cimmerian.gitbook.io/vita-troubleshooting-guide/shader-compiler/extract-libshacccg.suprx guide]
*2D rendering is almost complete.
* It's recommend overclock your vita, by default they are unchanged
*ARM7 HLE will not work with most games.
* Create the folder ux0:dsvita and put your roms there
**Disable it if certain games don't boot further, get struck, crash or have any issue.


=== '''Known limitations and issues''' ===
== Installation ==
# '''No 3D support:'''
Downoload the latest vpk from [https://github.com/Grarak/DSVita/releases releases] and install it through [[VitaShell]].
#* Games that rely on 3D rendering (such as ''Pokémon Diamond'' ) freeze at the splash screen because 3D states are not implemented.
 
# '''No save game support:'''
Install libshacccg.suprx, follow this [https://cimmerian.gitbook.io/vita-troubleshooting-guide/shader-compiler/extract-libshacccg.suprx guide].
#* Currently, the emulator does not support saving game progress.
 
# '''Incomplete 2D rendering:'''
It's recommend overclocking your Vita, by default they are unchanged.
#* 2D graphical representation is not fully implemented, causing potential visual problems in games.
 
# '''No Alpha Blending:'''
Create the folder ux0:dsvita and put your roms there.
#* Transparency effects do not work, which may affect the visual appearance of some games.
 
# '''Crash on unimplemented drawing modes:'''
==Screenshots==
#* The emulator may crash if you try to use unsupported drawing modes.
https://dlhb.gamebrew.org/vitahomebrews/DSVita-01.png
# '''ARM7 HLE (High-Level Emulation) limited:'''
 
#* Most games do not work properly with ARM7 HLE emulation. It is recommended to disable it if certain games do not launch correctly.
https://dlhb.gamebrew.org/vitahomebrews/DSVita-02.png
 
https://dlhb.gamebrew.org/vitahomebrews/DSVita-03.png
 
https://dlhb.gamebrew.org/vitahomebrews/DSVita-04.png
 
==Media==
'''DSVita Ace Attorney''' ([https://www.youtube.com/watch?v=qIdUFbej4dc Willi Ye]) <br>
<youtube width=""640"">qIdUFbej4dc</youtube>


==Changelog==  
==Changelog==  
'''v0.3.1'''
*Change ux0:dsvita to ux0:data/dsvita (normal vpks don't have permission to create directories/files at the root).
'''v0.3.0'''
* Implement vram display (some games use that mode for cutscenes)
* Implement saving
* Enable shader cache (long loading times will only happen once)
* Increase game compatibilities
* New UI
'''v0.2.0-alpha'''
* Basic 3D rendering (still very broken).
* Display emulation stats on top right of screen.
'''v0.1.0-alpha'''
'''v0.1.0-alpha'''
* First Release.
* First Release.
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== External links ==
== External links ==
* Github - https://github.com/Grarak/DSVita
* GitHub - https://github.com/Grarak/DSVita
* Reddit - https://www.reddit.com/r/vitahacks/comments/1dcbvnb/ds_vita_release_alpha/
* Reddit - https://www.reddit.com/r/vitahacks/comments/1dcbvnb/ds_vita_release_alpha/

Latest revision as of 05:05, 17 August 2024

DSVita
DSVita.png
General
AuthorGrarak
TypeHandheld
Version0.3.1
LicenseGPL-3.0
Last Updated2024/08/13
Links
Download
Website
Source

A very early experimental version of DS console emulator for ARM32/PS Vita.

Currently this runs some games, however following things are missing:

  • 3D rendering is very broken.
  • 2D rendering is almost complete.
  • ARM7 HLE will not work with most games.
    • Disable it if certain games don't boot further, get struck, crash or have any issue.

Installation

Downoload the latest vpk from releases and install it through VitaShell.

Install libshacccg.suprx, follow this guide.

It's recommend overclocking your Vita, by default they are unchanged.

Create the folder ux0:dsvita and put your roms there.

Screenshots

DSVita-01.png

DSVita-02.png

DSVita-03.png

DSVita-04.png

Media

DSVita Ace Attorney (Willi Ye)

Changelog

v0.3.1

  • Change ux0:dsvita to ux0:data/dsvita (normal vpks don't have permission to create directories/files at the root).

v0.3.0

  • Implement vram display (some games use that mode for cutscenes)
  • Implement saving
  • Enable shader cache (long loading times will only happen once)
  • Increase game compatibilities
  • New UI

v0.2.0-alpha

  • Basic 3D rendering (still very broken).
  • Display emulation stats on top right of screen.

v0.1.0-alpha

  • First Release.

Credits

  • NooDS was used as reference. A lot of code was taken from there.
  • melonDS for ARM7 HLE implementation and jit optimizations.
  • DesmumePSPExperimental for ARM7 HLE implementation.
  • pokediamond for ARM7 HLE implementation.
  • DSHBA Copied some PPU hardware acceleration implementation (Thanks for xiro28 linking me the repo)
  • vitaGL 2D hardware acceleration wouldn't be possible without it
  • Tonc GBA PPU documentation
  • GBATEK GBA/NDS documentation
  • @TheIronUniverse for livearea assets

External links

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