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Orkus: Difference between revisions

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|version=0.4
|version=0.4
|license=Mixed
|license=Mixed
|download=https://dlhb.gamebrew.org/dshomebrew/orkus.7z
|download=https://dlhb.gamebrew.org/dshomebrew2/orkus_0.4.zip
|website=http://trollgard.de/orkus/orkus/nds/index.php
|website=http://trollgard.de/orkus/orkus/nds/index.php
}}
}}
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https://dlhb.gamebrew.org/dshomebrew/orkus5.png
https://dlhb.gamebrew.org/dshomebrew/orkus5.png
<!--BEGIN Online Emulator Section-->
<!--BEGIN Online Emulator Section-->
==Online Emulator==
==Online emulator==
{{#tag:html|
{{EmulatorJS Main
<div style='width:520px;height:390px;max-width:100%'><div id='game'></div></div>
|width=515px
<script type='text/javascript'>
|height=384px
{{DS EmulatorJS Settings}}
|EJS_backgroundImage=https://www.gamebrew.org/images/5/53/Orkus.png
EJS_core = 'desmume2015';
|EJS_core=desmume2015
EJS_gameName = "Orkus";
|EJS_gameName=Orkus
EJS_gameUrl = 'https://dlhb.gamebrew.org/onlineemulators/nds/orkus.7z';
|EJS_gameUrl=https://dlhb.gamebrew.org/onlineemulators/nds/orkus.7z
</script>
{{EmulatorJS Loader}}
}}
}}
{{DS Control Settings}}
{{DS Control Settings}}

Latest revision as of 02:32, 21 August 2024

Orkus
Orkus.png
General
AuthorOrkus
TypePuzzle
Version0.4
LicenseMixed
Last Updated2006/05/21
Links
Download
Website

Orkus is a DS homebrew puzzle game made with PAlib. A level editor is included.

Uder guide

Giude Orkus to clear the field by crossing the tiles:

  • Blue tile - Disappears after crossing it.
  • Red tile - Will turn into a blue tile after crossing it.
  • Green - Makes Orkus jump, after that it will disappear.

Controls

D-Pad - Move Orkus

Select - Restart level

Screenshots

orkus2.png orkus3.png

orkus4.png orkus5.png

Online emulator

Can use gamepad or customise in the control settings.
Nintendo DS Keyboard
C-a.png Kb-z.png
C-b.png Kb-x.png
C-x.png Kb-a.png
C-y.png Kb-s.png
C-start.png Kb-enter.png
C-select.png Kb-v.png
C-l.png Kb-q.png
C-r.png Kb-e.png
C-pad.png Kb-dpad.png

Changelog

0.4 2006/05/21

  • Added menu screen.
  • New levels.
  • Fixed jump bug (jump too far after 3 green tiles).

0.3 2006/05/19

  • Finally fixed the green tile effect (jump into empty room), and included a falling "animation".
  • Added 2 new backgrounds.
  • Fixed some editor bugs - should work perfectly.

0.2 2006/05/16

  • Made a level editor (to enter it press SELECT on menu screen).

0.1 2006/05/15

  • Released the first playable version of ORKUS with 15 levels.

0.0 2006/05/09

  • Started coding.

External links

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