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PA lib: Difference between revisions

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|author=Mollusk
|author=Mollusk
|lastupdated=2007/07/10
|lastupdated=2007/07/10
|type=Development Libraries
|type=Development
|version=100707
|version=100707
|license=Mixed
|license=Mixed
|download=https://dlhb.gamebrew.org/dshomebrew/palib.7z
|download=https://dlhb.gamebrew.org/dshomebrew2/pallib_100707.rar
|website=http://devkitpro.org/wiki/PAlib
|website=http://devkitpro.org/wiki/PAlib
}}
}}

Latest revision as of 02:34, 21 August 2024

PAlib
Palib4.png
General
AuthorMollusk
TypeDevelopment
Version100707
LicenseMixed
Last Updated2007/07/10
Links
Download
Website

PA_lib is a DS library which based on ndslib. It is aimed towards simple DS development to make DS games and programs in c and C++. It works on Devkitpro, which is a set of toolchains for Gamecube, PSP, DS, GBA etc.

It was presented in the NEO Coding Compo 2005 (App, 1st place).

Note: The development of PAlib has been suspended and does not work with the latest Devkitarm/Libnds anymore.

Features

  • Sprites functions.
  • Background function.
  • Text functions.
  • An API for buttons.
  • Sliders.
  • Checks.
  • Sound and mod support.
  • Stylus and Pad.
  • Draw function.
  • Variable case text.
  • Retrieve info on DS (user name, birthday, language, time/date, etc).

Installation

To install PAlib unpack this archive to devkitPro/PAlib, no extra environment variables needed.

User guide

Tutorials can be found here.

Screenshots

palib2.png

Media

C/PALib Simple Nintendo DS Platformer (bl0ckeduser)

Changelog

PAlib 100707 QuickFix: The last PAlib release | fincs

  • [General] Removed the ASlib IPC clear code, it was doing more harm than good.
  • [3DSprites] PA_3DCreateSprite now returns the GFX number.
  • [Linux] Fixed a backslash (\) path to use forward slash (/).
  • [Examples] The updating script screwed up some sound examples, it's now fixed.
  • [EFS] EFS support was dropped in favor of libfilesystem.
  • [Editors] PN support is now dropped.
  • [Fix] PAlib now works with devkitARM r31.
  • [Sprite] Fixed PA_DeleteSprite bug (thanks BassAceGold).

External links

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