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|version=1.2 | |version=1.2 | ||
|license=Mixed | |license=Mixed | ||
|download=https://dlhb.gamebrew.org/psphomebrew/ | |download=https://dlhb.gamebrew.org/psphomebrew/asterz_1.2.zip | ||
|website=http://slasher.team-duck.com/Development/Asterz | |website=http://slasher.team-duck.com/Development/Asterz | ||
|donation=http://slasher.team-duck.com/ | |donation=http://slasher.team-duck.com/ | ||
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Asterz is a shoot-em-up space game partly inspired by the classic shooter Asteroids, originally released in 1979 by Atari. This homebrew is made by Team Duck Production, with a unqiue combination of utilizing 3D rendering and 2D object. | Asterz is a shoot-em-up space game partly inspired by the classic shooter Asteroids, originally released in 1979 by Atari. This homebrew is made by Team Duck Production, with a unqiue combination of utilizing 3D rendering and 2D object. | ||
It was submitted to the NEO Spring Coding Compo 2009 (PSP Game, 2nd | It was submitted to the NEO Spring Coding Compo 2009 (PSP Game, 2nd place). | ||
==User guide== | ==User guide== |
Latest revision as of 06:33, 19 Haziran 2024
Asterz | |
---|---|
General | |
Author | Team Duck |
Type | Shooter |
Version | 1.2 |
License | Mixed |
Last Updated | 2009/03/20 |
Links | |
Download | |
Website | |
Support Author | |
Asterz is a shoot-em-up space game partly inspired by the classic shooter Asteroids, originally released in 1979 by Atari. This homebrew is made by Team Duck Production, with a unqiue combination of utilizing 3D rendering and 2D object.
It was submitted to the NEO Spring Coding Compo 2009 (PSP Game, 2nd place).
User guide
Game modes
- Story Mode - Progress through 10 unique levels, each have their own strategies involved in actually completing the level.
- Arcade Mode - Play endlessly and try to rack up as many points as possible.
- Online Play - A 4 player deathmatch style of gameplay which is online.
How to play
- Dodge the incoming asteroids and enemy ships.
- Destroy the incoming asteroids and enemy ships.
- Pick up the dropped powerups to increase your ammo or give your ship a temporary shield.
- Don't die.
Controls
Start - Pause Game
Analog - Go in the direction you are pointing at
Cross - Shoot Selected weapon
L - Barrel Roll to the Left
R - Barrel Roll to the Right
Square - Switch Weapon Left
Circle - Switch Weapon Right
Screenshots
Media
Asterz Build #5 new particles (Slasherzor)
Changelog
Version 1.2
- Spring Neoflash Competition Version.
- New fast shooter powerup added.
- New asteroid that breaks into pieces.
- Message background looks more pleasant.
- Arcade mode is no longer an unlockable.
- Complete controls overhaul.
- Lives added instead of just health.
- Various subtle changes.
Version 1.1
- Fixed a game compromising bug.
- Fixed Arcade Mode. Enemies would stop coming after you reached a score of 10000.
- Fixed Level 10 from continuing on even if your ship died, thus allowing you to beat the game even if you were dead.
- Increased difficulty of Arcade Mode slightly.
- Added a high score saver for Arcade Mode.
- Changed Eboot icon.
Version 1
- Utilizes the PSPGU to make use of 3D rendering & lighting.
- Ability to choose between several different ships, each with their own attributes.
- Includes three modes of gameplay (Story, Arcade, and Online).
- Four different types of weapons to use (Gun, Missile, Nuke, and Laser).
- There's a shield powerup which is helpful by making you temporarily invincible.
- Different types of enemy objects to dodge & kill.
- Asteroids vary in size, speed, and health.
Credits
A Team Duck Production.
- Programming: Slasher.
- Help: XiGency.
- Network Server: Youresam.
- GFX: Ubersheep.
- 3d Models: Cablekevin.
External links
- Official website - http://slasher.team-duck.com/Development/Asterz
- Author's website - http://slasher.team-duck.com
- NeoFlash - https://www.neoflash.com/forum/index.php?topic=5549.0