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Heartlight Deluxe PSP: Difference between revisions

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Line 2: Line 2:
|title=Heartlight Deluxe
|title=Heartlight Deluxe
|image=heartlightdeluxepsp.png
|image=heartlightdeluxepsp.png
|description=A clone/remake of the classic Epic Megagames' Heartlight.
|description=A clone/remake of the classic Heartlight from Epic Megagames.
|author=MK2k
|author=MK2k
|lastupdated=2008/03/26
|lastupdated=2008/03/26
Line 8: Line 8:
|version=1.0
|version=1.0
|license=Mixed
|license=Mixed
|download=https://dlhb.gamebrew.org/psphomebrew/heartlightdeluxepsp.7z
|download=https://dlhb.gamebrew.org/psphomebrew/heartlight_deluxe_psp_1.0_mk2k.zip
|website=https://mk2k.net/serendipity/index.php?/archives/8-Heartlight-Deluxe-PSP-1.0-Backlog.html
|website=https://mk2k.net/serendipity/index.php?/archives/8-Heartlight-Deluxe-PSP-1.0-Backlog.html
}}
}}

Latest revision as of 10:47, 11 July 2024

Heartlight Deluxe
Heartlightdeluxepsp.png
General
AuthorMK2k
TypePuzzle
Version1.0
LicenseMixed
Last Updated2008/03/26
Links
Download
Website

Heartlight PSP is a remake of the classic Epic Megagames' Heartlight, developed by Chaos/xLand Games originally released in 1994. This homebrew is written in C using SDL by MK2k.

This was showcased in the NEO Spring Coding Compo 2008 (PSP Game).

Features

  • 70 Levels from the Original + 1 Extra Level.
  • Level Editor.
  • Level Recorder (for successful run).
  • Record Playback.
  • An exclusive Hardcore Breaks Soundtrack by DJ Systec of Dragon Technicals Records.

Installation

For Firmware 1.00:

Copy the hlpsp100 directory to your ms0:/PSP/GAME/ directory.

For Firmware 1.50:

Please refer to 1.00 and use NOKXPLOIT patch.

For Firmware 3.xx:

Copy the hlpsp3xx directory to your ms0:/PSP/GAME/ directory.

User guide

The goal is to get Percival the dwarf collect all hearts in each level and reach the open door.

Sounds easy? Well, let 70 Levels teach you the opposite.

Gameplay

The numbers in the bottom left of the screen show the required number of hearts and the number of the hearts collected so far.

The numbers in the bottom center show you how much levels you solved and how much total levels there are.

The symbol/cross between them shows you if you have already solved the current level.

The number in the bottom right of the screen show you the current level's number.

You have infinite lives. Your current progress on the Original Levels is saved anytime you solve a Level.

Controls

Menu:

D-Pad - Select Menu Options

Cross - Run the currently selected Option

In game:

D-Pad - Move Percival around

Circle - Give up and retry the current level

Triangle - Quit the current game and exit to the Menu

L/R - Browse through current Levels (for original levels)

Select - Screenshots

Square - Play back a successful run of the current level if there exists one

Character Input:

D-Pad - Select a letter

Cross - Append the current letter to the string

Circle - Delete the last letter

Square - Insert a space

Triangle - Go back to the Menu

Level Selection:

D-Pad - Browse through the existing levels

Cross - Choose the currently selected level

Triangle - Cancel and go back to Menu

Level Editor:

D-Pad - Move through selections

L/R - Browse through the available Game Elements

Cross - Place current Game Element on current selection

Circle - Erase current selection

Start - Play current level

Screenshots

heartlightdeluxepsp2.png

heartlightdeluxepsp3.png

heartlightdeluxepsp4.png

heartlightdeluxepsp5.png

Media

Heartlight Deluxe PSP Done Quick - the first 20 Levels (arrdcore)

Changelog

v1.0

  • Full Deluxe Release, 70 Levels, Level Editor, Record+Playback.

XMas

  • Preview XMas Release.

v0.7

  • Record player bugfix (now plays all records).
  • Level editor.

v0.6

  • Code cleaning and fixup.

v0.5

  • Added recorder and record playing ability.

v0.4

  • Altered game mechanics for compatibility.
  • Added sound.

v0.3

  • Added menu and player's stats.
  • Added explosions.
  • Added other stuff.

v0.2

  • Falling/sliding objects now compatible to the original.

v0.1

  • Simple movement, some cheap mechanics implemented.

Credits

Programming by MK2k.

Graphics by Janusz Pelc.

Music by DJ Systec of Dragon Technicals Records.

Levels by Janusz Pelc, Marek Kubowicz, Maciej Janiec, Maciej Mach, Marek Kubas, Jacek Aleksandrow.

External links

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